Player Matchup

Set
Set
DestructionEvil
Set
Level 29
God Stats
2W - 6L
1,298 SR
Queue Stats
141W - 210L
1,289 Elo+
Party 2
Achilles
Achilles
Rÿim
Achilles
Level 34
God Stats
10W - 21L
1,392 SR
Queue Stats
279W - 395L
1,239 Elo+
Party 2
Xbalanque
Xbalanque
TTVConnerMundim
Xbalanque
Level 53
God Stats
22W - 15L
1,615 SR
Queue Stats
729W - 869L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Vitim747
Kukulkan
Level 27
God Stats
77W - 136L
1,348 SR
Queue Stats
78W - 149L
1,269 Elo+
Party 2
Neith
Neith
billyarchell
Neith
Level 29
God Stats
41W - 69L
1,350 SR
Queue Stats
180W - 264L
1,254 Elo+
Party 2
Team Averages
Level 34
1,401 SR
1,275 Elo+

VS

Team Averages
Level 35
1,581 SR
1,476 Elo+
Ra
Ra
Alefu
Ra
Level 24
God Stats
9W - 13L
1,468 SR
Queue Stats
47W - 49L
1,436 Elo+
Party 1
Bacchus
Bacchus
ElevenX109
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,594 Elo+
Party 3
Nemesis
Nemesis
FunayPQD
Nemesis
Level 29
God Stats
73W - 46L
1,549 SR
Queue Stats
363W - 413L
1,466 Elo+
Party 1
Artemis
Artemis
Macgaren
Artemis
Level 61
God Stats
48W - 25L
1,600 SR
Queue Stats
342W - 379L
1,429 Elo+
Party 1
King Arthur
King Arthur
eje-pudoroso0
King Arthur
Level 40
God Stats
4W - 1L
1,787 SR
Queue Stats
22W - 24L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,884
468
9,972
13,021
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Achilles
Rÿim
Achilles
15
1 / 1 / 2
10,327
544
6,446
14,313
10,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
TTVConnerMundim
Xbalanque
13
1 / 3 / 4
8,617
454
6,353
10,650
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Vitim747
Kukulkan
11
0 / 7 / 2
7,222
380
4,312
8,897
2,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 3
8,278
436
5,308
8,462
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 0 / 7
9,986
526
5,153
4,693
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ElevenX109
Bacchus
15
1 / 2 / 9
9,449
497
7,595
11,850
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
FunayPQD
Nemesis
16
4 / 3 / 6
9,392
494
7,132
13,913
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Macgaren
Artemis
16
7 / 2 / 3
9,759
514
10,321
11,404
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
eje-pudoroso0
King Arthur
17
4 / 1 / 3
10,130
533
8,221
15,075
12,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
8
Kills
19
19
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
3
0
7
6.5
L
5
4
2
1.5
W
Bacchus
ElevenX109
Bacchus
1
2
9
2.75
W
Nemesis
FunayPQD
Nemesis
4
3
6
2.33
W
Artemis
Macgaren
Artemis
7
2
3
4.25
L
Achilles
Rÿim
Achilles
1
1
2
2
L
Xbalanque
TTVConnerMundim
Xbalanque
1
3
4
1
L
Kukulkan
Vitim747
Kukulkan
0
7
2
0.14
L
1
4
3
0.63
W
King Arthur
eje-pudoroso0
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
38,422
55,343
Taken
56,935
25,756
Mitigated
36,210
12,357
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
5,153
192
2,263
1,553
4,693
1,798
807
1,320
3,373
67,580
0
L
9,972
4,038
0
2,614
13,021
5,693
0
4,423
8,598
0
44,617
W
Bacchus
ElevenX109
Bacchus
7,595
676
0
2,604
11,850
11,725
164
1,608
10,242
31,639
0
W
Nemesis
FunayPQD
Nemesis
7,132
3,442
0
1,520
13,913
5,885
71
589
13,324
0
66,487
W
Artemis
Macgaren
Artemis
10,321
5,834
837
5,165
11,404
4,486
1,429
0
11,404
0
64,561
L
Achilles
Rÿim
Achilles
6,446
2,123
0
4,761
14,313
10,297
0
3,173
11,140
0
44,791
L
Xbalanque
TTVConnerMundim
Xbalanque
6,353
3,250
0
2,165
10,650
4,042
0
1,964
8,686
0
48,324
L
Kukulkan
Vitim747
Kukulkan
4,312
92
0
116
8,897
2,922
428
2,297
6,600
32,998
0
L
5,308
2,159
391
2,310
8,462
2,802
662
1,110
7,352
0
34,240
W
King Arthur
eje-pudoroso0
King Arthur
8,221
357
0
5,301
15,075
12,316
59
795
14,280
219
58,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
48,716
354
Minions Killed
494
0
Camps Cleared
0
1,758,512
Distance Traveled
1,924,874
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,986
526
142
7
0
383,119
5
L
Set
8,884
468
69
4
0
358,911
4
W
Bacchus
9,449
497
47
2
0
403,860
6
W
Nemesis
9,392
494
107
6
0
424,256
3
W
Artemis
9,759
514
91
5
0
329,962
4
L
Achilles
10,327
544
85
4
0
401,614
2
L
Xbalanque
8,617
454
80
4
0
361,596
5
L
Kukulkan
7,222
380
58
3
0
324,444
0
L
Neith
8,278
436
62
3
0
311,947
4
W
King Arthur
10,130
533
107
6
0
383,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role