Player Matchup

Gilgamesh
Gilgamesh
NoodleDream3711
Gilgamesh
Level 11
God Stats
6W - 4L
1,487 SR
Queue Stats
20W - 25L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
Seblunky
Cthulhu
Level 13
God Stats
6W - 8L
1,580 SR
Queue Stats
213W - 225L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
its0ffbeat
Kukulkan
Level 7
God Stats
5W - 5L
1,625 SR
Queue Stats
61W - 44L
1,500 Elo+
Party 1
Team Averages
Level 10
1,564 SR
1,353 Elo+

VS

Team Averages
Level 28
1,467 SR
1,400 Elo+
Izanami
Izanami
Couldntbejames
Izanami
Level 48
God Stats
22W - 23L
1,442 SR
Queue Stats
65W - 78L
1,399 Elo+
Party 2
Ymir
Ymir
gregleg
Ymir
Level 7
God Stats
1W - 3L
1,446 SR
Queue Stats
5W - 16L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
wonderr666
Kukulkan
Level 28
God Stats
59W - 73L
1,512 SR
Queue Stats
246W - 306L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoodleDream3711
Gilgamesh
14
7 / 0 / 4
10,122
844
11,890
10,728
6,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Seblunky
Cthulhu
13
5 / 1 / 4
8,655
721
7,573
10,898
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
its0ffbeat
Kukulkan
12
0 / 1 / 10
8,132
678
6,021
4,251
1,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,284
607
5,434
8,619
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
gregleg
Ymir
8
0 / 6 / 1
7,124
594
2,822
11,505
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
wonderr666
Kukulkan
12
2 / 2 / 0
7,856
655
9,395
8,409
3,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Gilgamesh
NoodleDream3711
Gilgamesh
7
0
4
9
W
Cthulhu
Seblunky
Cthulhu
5
1
4
7
L
Ymir
gregleg
Ymir
0
6
1
0.08
W
Kukulkan
its0ffbeat
Kukulkan
0
1
10
5
L
Kukulkan
wonderr666
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,484
Damage
17,651
25,877
Taken
28,533
14,307
Mitigated
11,312
3,133
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
3,597
0
1,136
8,619
2,835
1,093
3,366
5,253
0
28,265
W
Gilgamesh
NoodleDream3711
Gilgamesh
11,890
3,558
0
1,567
10,728
6,276
490
3,175
7,553
0
43,087
W
Cthulhu
Seblunky
Cthulhu
7,573
160
328
696
10,898
6,497
450
5,384
5,514
28,573
0
L
Ymir
gregleg
Ymir
2,822
84
270
695
11,505
5,347
96
6,418
5,087
9,250
0
W
Kukulkan
its0ffbeat
Kukulkan
6,021
190
0
542
4,251
1,534
135
3,658
593
19,760
0
L
Kukulkan
wonderr666
Kukulkan
9,395
769
0
1,438
8,409
3,130
230
3,810
4,599
33,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
22,264
132
Minions Killed
116
0
Camps Cleared
0
707,056
Distance Traveled
609,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,284
607
51
4
0
220,769
1
W
Gilgamesh
10,122
844
46
4
0
256,581
5
W
Cthulhu
8,655
721
50
4
0
253,281
0
L
Ymir
7,124
594
16
1
0
166,440
0
W
Kukulkan
8,132
678
36
3
0
197,194
0
L
Kukulkan
7,856
655
49
4
0
222,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role