Player Matchup

Medusa
Medusa
Cb505
Medusa
Level 87
God Stats
12W - 11L
1,618 SR
Queue Stats
744W - 1,115L
1,328 Elo+
Solo
Hercules
Hercules
ChEeSeNeEdLeS
Hercules
Level 69
God Stats
35W - 34L
1,571 SR
Queue Stats
135W - 143L
1,381 Elo+
Party 1
Vulcan
Vulcan
Holy_Cheezes
Vulcan
Level 18
God Stats
29W - 33L
1,458 SR
Queue Stats
87W - 86L
1,304 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,338 Elo+

VS

Team Averages
Level 43
1,504 SR
1,406 Elo+
Kukulkan
Kukulkan
ANARCHitect101
Kukulkan
Level 48
God Stats
25W - 18L
1,575 SR
Queue Stats
101W - 102L
1,414 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Aarbojohnson
Cu Chulainn
Level 44
God Stats
9W - 16L
1,439 SR
Queue Stats
218W - 265L
1,392 Elo+
Party 2
Thor
Thor
utilitisteam
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cb505
Medusa
16
3 / 6 / 10
13,739
597
17,107
21,751
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
ChEeSeNeEdLeS
Hercules
19
10 / 3 / 7
15,215
662
22,047
41,777
24,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
18
6 / 8 / 9
14,915
648
25,054
18,514
7,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
7 / 5 / 7
15,993
695
27,221
14,586
6,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Aarbojohnson
Cu Chulainn
20
7 / 5 / 8
17,562
764
26,291
45,772
38,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 10 / 11
14,709
640
16,843
22,335
12,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
19
Kills
17
17
Deaths
20
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
5
7
2.1
W
Cu Chulainn
Aarbojohnson
Cu Chulainn
7
5
8
2.2
L
Medusa
Cb505
Medusa
3
6
10
1.33
L
Hercules
ChEeSeNeEdLeS
Hercules
10
3
7
4.5
L
Vulcan
6
8
9
1.31
W
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,208
Damage
70,355
82,042
Taken
82,693
40,603
Mitigated
56,803
24,537
Healing
21,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
27,221
1,229
535
3,701
14,586
6,499
772
7,701
6,885
94,887
0
W
Cu Chulainn
Aarbojohnson
Cu Chulainn
26,291
4,581
0
15,695
45,772
38,046
344
12,664
33,108
14,133
65,593
L
Medusa
Cb505
Medusa
17,107
9,615
2,513
2,858
21,751
8,738
1,221
6,077
15,674
0
55,587
L
Hercules
ChEeSeNeEdLeS
Hercules
22,047
5,813
0
14,710
41,777
24,697
0
16,259
25,518
0
42,405
L
Vulcan
25,054
11,533
1,645
2,811
18,514
7,168
228
9,228
9,286
69,308
0
W
16,843
1,614
512
1,305
22,335
12,258
496
4,689
17,646
0
40,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
48,264
216
Minions Killed
263
0
Camps Cleared
0
1,190,947
Distance Traveled
1,180,813
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,993
695
170
7
0
417,738
2
W
Cu Chulainn
17,562
764
55
2
0
428,462
1
L
Medusa
13,739
597
74
3
0
349,566
4
L
Hercules
15,215
662
44
2
0
455,819
0
L
Vulcan
14,915
648
98
4
0
385,562
1
W
Thor
14,709
640
38
2
0
334,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role