Player Matchup

Skadi
Skadi
SpatialThrone2
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,395 Elo+
Party 1
King Arthur
King Arthur
dxyvo
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,395 Elo+
Party 1
Ra
Ra
jacksonsdj
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,305 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,365 Elo+

VS

Team Averages
Level 83
1,527 SR
1,593 Elo+
Kali
Kali
Boubou859950
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 40L
1,658 Elo+
Party 2
Chaac
Chaac
HP4TonPere
Chaac
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 42L
1,483 Elo+
Solo
Nox
Nox
WaZa_KoRo
Nox
Level 130
God Stats
8W - 8L
1,581 SR
Queue Stats
860W - 633L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
10,364
648
9,693
11,436
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
dxyvo
King Arthur
14
4 / 9 / 4
10,523
658
11,173
15,430
11,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 7 / 6
9,915
620
6,399
10,995
4,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 12
11,612
726
8,122
15,747
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
17
11 / 2 / 9
12,625
789
14,401
17,237
16,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 4 / 10
10,970
686
11,033
8,328
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
22
22
Deaths
9
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Chaac
11
2
9
7.75
L
3
6
5
0.92
W
5
4
10
2.5
L
King Arthur
dxyvo
King Arthur
4
9
4
0.67
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
33,556
37,861
Taken
41,312
19,980
Mitigated
27,381
2,980
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
3,881
0
7,851
15,747
6,778
252
2,313
13,434
0
27,720
W
Chaac
14,401
3,258
0
7,356
17,237
16,927
2,123
2,197
15,040
0
57,054
L
9,693
3,541
0
347
11,436
4,475
0
2,266
8,990
0
21,827
W
11,033
683
0
1,074
8,328
3,676
426
1,889
6,439
40,557
0
L
King Arthur
dxyvo
King Arthur
11,173
2,179
0
0
15,430
11,145
0
4,228
10,849
0
38,154
L
6,399
936
1,646
987
10,995
4,360
0
4,539
6,366
37,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
35,207
143
Minions Killed
194
0
Camps Cleared
0
738,947
Distance Traveled
863,389
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,612
726
38
2
0
295,520
3
W
Chaac
12,625
789
67
4
0
308,332
3
L
Skadi
10,364
648
30
2
0
274,175
4
W
Nox
10,970
686
89
6
0
259,537
3
L
King Arthur
10,523
658
54
3
0
255,913
3
L
Ra
9,915
620
59
4
0
208,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role