Player Matchup

Rama
Rama
Autronic
Rama
Level 14
God Stats
10W - 11L
1,570 SR
Queue Stats
345W - 328L
1,463 Elo+
Party 1
Sol
Sol
EviLunHoly
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Khepri
Khepri
HansukeUndying
Khepri
Level 17
God Stats
19W - 9L
2,013 SR
Queue Stats
418W - 395L
1,503 Elo+
Party 1
Ao Kuang
Ao Kuang
Lelelelon1928
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Persephone
Persephone
ririKimtaehyung
Persephone
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 13L
1,425 Elo+
Party 2
Team Averages
Level 10
1,617 SR
1,462 Elo+

VS

Team Averages
Level 19
1,523 SR
1,518 Elo+
Jing Wei
Jing Wei
Buggy121
Jing Wei
Level 18
God Stats
14W - 15L
1,511 SR
Queue Stats
55W - 51L
1,437 Elo+
Party 3
Discordia
Discordia
JustSteffi
Discordia
Level 18
God Stats
19W - 12L
1,653 SR
Queue Stats
53W - 50L
1,452 Elo+
Party 3
Izanami
Izanami
LyncHeda
Izanami
Level 26
God Stats
199W - 173L
1,603 SR
Queue Stats
221W - 219L
1,516 Elo+
Solo
Sol
Sol
M000nK
Sol
Level 13
God Stats
6W - 2L
1,573 SR
Queue Stats
8W - 4L
1,698 Elo+
Solo
Bacchus
Bacchus
Selturill
Bacchus
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
57W - 45L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 5 / 8
11,111
1,111
11,381
15,760
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 6
9,977
998
16,459
23,315
9,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 4 / 5
11,032
1,103
8,865
19,378
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Lelelelon1928
Ao Kuang
15
2 / 11 / 6
9,648
965
8,455
21,165
9,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
ririKimtaehyung
Persephone
14
1 / 9 / 3
9,179
918
5,506
13,643
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Buggy121
Jing Wei
17
12 / 3 / 15
12,095
1,210
26,131
14,509
6,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
JustSteffi
Discordia
18
3 / 1 / 25
11,289
1,129
14,752
6,722
3,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LyncHeda
Izanami
19
7 / 2 / 17
12,155
1,216
19,221
9,859
4,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
M000nK
Sol
17
7 / 2 / 18
11,793
1,179
17,785
10,765
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Selturill
Bacchus
18
8 / 3 / 21
12,929
1,293
11,024
16,325
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
133
11
Kills
37
37
Deaths
11
28
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Rama
3
5
8
1.4
W
Jing Wei
Buggy121
Jing Wei
12
3
15
6.5
L
2
8
6
0.63
L
3
4
5
1.38
W
Discordia
JustSteffi
Discordia
3
1
25
15.5
L
Ao Kuang
Lelelelon1928
Ao Kuang
2
11
6
0.45
W
Izanami
LyncHeda
Izanami
7
2
17
7.75
W
Sol
M000nK
Sol
7
2
18
8
W
Bacchus
Selturill
Bacchus
8
3
21
6.17
L
Persephone
ririKimtaehyung
Persephone
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,666
Damage
88,913
93,261
Taken
58,180
49,633
Mitigated
38,682
8,140
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
11,381
9,378
0
1,566
15,760
6,547
0
7,970
7,790
0
25,359
W
Jing Wei
Buggy121
Jing Wei
26,131
21,968
0
0
14,509
6,714
0
8,995
5,514
0
36,758
L
16,459
3,673
0
2,940
23,315
9,172
0
11,574
11,741
36,042
0
L
8,865
492
0
715
19,378
18,880
0
7,058
12,320
23,194
0
W
Discordia
JustSteffi
Discordia
14,752
773
104
505
6,722
3,026
0
5,144
1,578
28,551
0
L
Ao Kuang
Lelelelon1928
Ao Kuang
8,455
1,684
0
2,253
21,165
9,733
0
8,600
12,565
14,399
0
W
Izanami
LyncHeda
Izanami
19,221
14,416
219
3,506
9,859
4,363
0
6,008
3,851
0
58,770
W
Sol
M000nK
Sol
17,785
6,981
0
4,919
10,765
4,366
0
7,489
3,276
33,369
0
W
Bacchus
Selturill
Bacchus
11,024
2,076
0
1,151
16,325
20,213
0
11,649
4,676
16,742
0
L
Persephone
ririKimtaehyung
Persephone
5,506
1,086
0
666
13,643
5,301
0
8,354
5,280
11,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
60,261
112
Minions Killed
215
4
Camps Cleared
10
891,178
Distance Traveled
958,963
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,111
1,111
39
4
2
157,873
0
W
Jing Wei
12,095
1,210
24
2
1
219,452
0
L
Sol
9,977
998
36
4
0
193,518
1
L
Khepri
11,032
1,103
19
2
0
202,801
2
W
Discordia
11,289
1,129
27
3
1
208,523
0
L
Ao Kuang
9,648
965
10
1
1
185,891
0
W
Izanami
12,155
1,216
100
10
6
169,918
1
W
Sol
11,793
1,179
48
5
2
170,968
0
W
Bacchus
12,929
1,293
16
2
0
190,102
0
L
Persephone
9,179
918
8
1
1
151,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role