Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
F4KTUR-LeSauvage
Cernunnos
Level 68
God Stats
5W - 2L
1,641 SR
Queue Stats
171W - 160L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Liseck
Kuzenbo
Level 107
God Stats
4W - 3L
1,199 SR
Queue Stats
272W - 272L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
Moorsty
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,434 Elo+
Party 3
Hel
Hel
xI Scylla Ix212
Hel
Level 121
God Stats
4W - 9L
1,352 SR
Queue Stats
419W - 442L
1,455 Elo+
Party 3
Team Averages
Level 99
1,438 SR
1,474 Elo+

VS

Team Averages
Level 94
1,500 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Jsbith
Thor
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 266L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
RS_Dukydeath
Jing Wei
Level 88
God Stats
5W - 6L
1,501 SR
Queue Stats
138W - 120L
1,550 Elo+
Party 2
Anhur
Anhur
Shox90
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Raijin
Raijin
llKAMiiKAzll
Raijin
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
422W - 422L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 4 / 14
9,663
878
10,531
14,081
13,957
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
17
4 / 1 / 17
10,012
910
14,593
13,359
5,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
Liseck
Kuzenbo
14
3 / 5 / 15
9,665
879
9,277
18,580
22,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Moorsty
Erlang Shen
14
4 / 4 / 7
8,633
785
9,870
10,209
9,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 2 / 12
9,779
889
14,240
12,523
5,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 5 / 8
8,260
751
13,369
13,619
4,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Jsbith
Thor
13
1 / 5 / 6
7,751
705
5,833
10,870
3,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
RS_Dukydeath
Jing Wei
15
3 / 4 / 10
8,464
769
11,163
13,626
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Shox90
Anhur
15
6 / 6 / 7
9,316
847
8,614
12,469
4,213
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
14
2 / 6 / 11
8,512
774
8,453
12,246
4,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
26
Kills
15
16
Deaths
26
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
4
14
3.25
L
Chang'e
 
Chang'e
3
5
8
1.4
W
Cernunnos
4
1
17
12.5
L
Thor
Jsbith
Thor
1
5
6
0.8
W
Kuzenbo
Liseck
Kuzenbo
3
5
15
2.1
W
Erlang Shen
Moorsty
Erlang Shen
4
4
7
1.88
L
Jing Wei
RS_Dukydeath
Jing Wei
3
4
10
2
L
Anhur
Shox90
Anhur
6
6
7
1.58
L
Raijin
2
6
11
1.25
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,511
Damage
47,432
68,752
Taken
62,830
57,960
Mitigated
22,549
35,144
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,531
1,958
2,487
1,301
14,081
13,957
1,079
5,227
8,854
0
24,140
L
Chang'e
 
Chang'e
13,369
1,161
8,482
4,784
13,619
4,606
0
4,891
8,578
18,364
0
W
Cernunnos
14,593
7,461
863
4,637
13,359
5,915
2,658
4,400
8,959
0
39,582
L
Thor
Jsbith
Thor
5,833
1,080
1,450
509
10,870
3,963
0
4,898
5,912
0
14,866
W
Kuzenbo
Liseck
Kuzenbo
9,277
2,442
1,368
1,015
18,580
22,912
149
6,044
12,536
13,636
0
W
Erlang Shen
Moorsty
Erlang Shen
9,870
1,111
382
1,137
10,209
9,187
292
3,254
6,955
0
13,136
L
Jing Wei
RS_Dukydeath
Jing Wei
11,163
5,426
2,701
3,426
13,626
4,879
774
4,250
9,226
0
28,319
L
Anhur
Shox90
Anhur
8,614
5,029
1,088
836
12,469
4,213
661
4,248
8,131
0
12,785
L
Raijin
8,453
1,352
847
1,148
12,246
4,888
92
5,230
6,806
17,403
0
W
14,240
697
13,564
8,390
12,523
5,989
583
2,897
9,626
21,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
42,303
98
Minions Killed
95
0
Camps Cleared
0
1,019,802
Distance Traveled
860,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,663
878
33
3
0
201,996
0
L
Chang'e
8,260
751
13
1
0
170,885
4
W
Cernunnos
10,012
910
41
4
0
193,815
3
L
Thor
7,751
705
17
2
0
193,954
1
W
Kuzenbo
9,665
879
5
0
0
213,082
0
W
Erlang Shen
8,633
785
3
0
0
193,804
1
L
Jing Wei
8,464
769
30
3
0
192,904
0
L
Anhur
9,316
847
15
1
0
163,117
0
L
Raijin
8,512
774
20
2
0
139,922
2
W
Hel
9,779
889
16
1
0
217,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role