Player Matchup

Apollo
Apollo
 
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Amatsukai
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,747 Elo+
Party 1
Hera
Hera
Chocolate430
Hera
Level 49
God Stats
133W - 98L
1,548 SR
Queue Stats
150W - 112L
1,567 Elo+
Party 1
Ymir
Ymir
Mssstore
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 1
Set
Set
typwnagain
Set
Level 9
God Stats
8W - 6L
1,567 SR
Queue Stats
32W - 19L
1,663 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,645 Elo+

VS

Team Averages
Level 13
1,464 SR
1,372 Elo+
Eset
Eset
GlockInDaSock
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 113L
1,562 Elo+
Solo
Hel
Hel
Laylah1224
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,072 Elo+
Party 2
Nu Wa
Nu Wa
Meh123456
Nu Wa
Level 7
God Stats
4W - 8L
1,321 SR
Queue Stats
119W - 95L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Olianu
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,565 Elo+
Solo
Medusa
Medusa
Skuba316
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
12 / 4 / 5
13,396
1,116
15,068
11,660
2,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 7
12,325
1,027
14,016
11,326
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 14
12,334
1,028
21,929
10,060
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
0 / 8 / 13
10,586
882
2,749
16,439
9,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 0 / 15
11,241
937
6,180
4,960
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

179

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 8
12,421
1,035
14,723
15,310
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 2
9,522
794
30
2,769
879
Nu Wa
Meh123456
Nu Wa
19
7 / 2 / 8
13,474
1,123
25,790
10,468
4,525
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Olianu
Jormungandr
18
3 / 6 / 8
11,655
971
7,236
24,778
17,319
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Skuba316
Medusa
15
0 / 10 / 6
9,891
824
2,371
12,540
4,100

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
23
Kills
16
16
Deaths
23
54
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
12
4
5
3.63
W
6
2
7
4.75
W
4
2
14
5.5
L
6
3
8
3.33
L
0
2
2
0.5
L
Nu Wa
Meh123456
Nu Wa
7
2
8
5.5
W
Ymir
0
8
13
0.81
L
Jormungandr
Olianu
Jormungandr
3
6
8
1.17
L
Medusa
Skuba316
Medusa
0
10
6
0.3
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,942
Damage
50,150
54,445
Taken
65,865
19,883
Mitigated
32,783
6,889
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,068
8,270
0
1,288
11,660
2,365
0
10,537
1,123
0
37,550
W
14,016
414
1,424
2,607
11,326
3,320
0
9,486
1,840
47,643
0
W
21,929
4,865
0
708
10,060
2,158
0
8,944
1,116
53,953
0
L
14,723
1,066
80
915
15,310
5,960
0
10,926
4,384
41,593
0
L
30
30
0
0
2,769
879
0
1,792
977
2,038
0
L
Nu Wa
Meh123456
Nu Wa
25,790
6,025
0
1,550
10,468
4,525
0
6,438
4,030
62,956
0
W
Ymir
2,749
226
0
446
16,439
9,091
0
15,021
1,418
11,791
0
L
Jormungandr
Olianu
Jormungandr
7,236
1,540
0
1,093
24,778
17,319
0
13,214
11,564
46,583
0
L
Medusa
Skuba316
Medusa
2,371
1,270
0
0
12,540
4,100
0
6,324
6,216
0
4,087
W
6,180
2,368
0
416
4,960
2,949
0
3,791
1,169
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,882
Gold Earned
56,963
268
Minions Killed
222
9
Camps Cleared
2
1,125,648
Distance Traveled
839,576
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,396
1,116
36
3
5
214,140
0
W
Ra
12,325
1,027
95
8
2
257,868
0
W
Hera
12,334
1,028
71
6
0
229,121
0
L
Eset
12,421
1,035
51
4
1
229,551
1
L
Hel
9,522
794
5
0
0
56,132
1
L
Nu Wa
13,474
1,123
75
6
0
214,847
1
W
Ymir
10,586
882
19
2
0
171,023
1
L
Jormungandr
11,655
971
89
7
1
223,381
1
L
Medusa
9,891
824
2
0
0
115,665
0
W
Set
11,241
937
47
4
2
253,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role