Player Matchup

Khepri
Khepri
Arkai-el
Khepri
Level 123
God Stats
13W - 10L
1,730 SR
Queue Stats
78W - 84L
1,495 Elo+
Party 2
Scylla
Scylla
Deacon
Scylla
Level 126
God Stats
1W - 1L
1,529 SR
Queue Stats
10W - 9L
1,544 Elo+
Solo
Guan Yu
Guan Yu
Diwans
Guan Yu
Level 138
God Stats
2W - 2L
1,332 SR
Queue Stats
152W - 161L
1,502 Elo+
Solo
Chiron
Chiron
GrayDaos
Chiron
Level 148
God Stats
3W - 3L
1,805 SR
Queue Stats
315W - 296L
1,523 Elo+
Party 2
Ravana
Ravana
X__DOVA__X
Ravana
Level 145
God Stats
1W - 0L
1,706 SR
Queue Stats
76W - 75L
1,521 Elo+
Party 2
Team Averages
Level 136
1,620 SR
1,517 Elo+

VS

Team Averages
Level 119
1,632 SR
1,496 Elo+
Olorun
Olorun
AwkwardXxTiger
Olorun
Level 82
God Stats
0W - 1L
1,800 SR
Queue Stats
41W - 30L
1,428 Elo+
Party 1
Osiris
Osiris
BennyHill85
Osiris
Level 154
God Stats
2W - 1L
1,468 SR
Queue Stats
17W - 19L
1,469 Elo+
Solo
Pele
Pele
Quaccen
Pele
Level 142
God Stats
10W - 3L
1,734 SR
Queue Stats
164W - 151L
1,540 Elo+
Party 1
Anhur
Anhur
Wet Noddy
Anhur
Level 101
God Stats
2W - 6L
1,561 SR
Queue Stats
49W - 48L
1,527 Elo+
Party 1
Fafnir
Fafnir
Wet Wazowski
Fafnir
Level 117
God Stats
5W - 4L
1,597 SR
Queue Stats
93W - 84L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arkai-el
Khepri
18
0 / 2 / 8
12,216
719
4,721
14,374
13,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Deacon
Scylla
20
6 / 2 / 9
13,891
817
17,043
12,422
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Diwans
Guan Yu
20
5 / 0 / 13
13,122
772
16,672
14,554
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
GrayDaos
Chiron
20
3 / 4 / 9
12,781
752
21,521
18,753
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
X__DOVA__X
Ravana
19
7 / 4 / 7
13,743
808
17,287
18,216
13,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
10,055
591
9,633
14,337
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
18
3 / 5 / 3
10,961
645
14,062
20,076
21,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
Quaccen
Pele
18
3 / 4 / 4
11,066
651
15,975
20,738
9,558
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Wet Noddy
Anhur
19
5 / 4 / 4
12,389
729
13,695
14,868
5,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
1 / 3 / 7
11,549
679
11,514
20,777
34,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
21
Kills
12
12
Deaths
21
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arkai-el
Khepri
0
2
8
2
L
0
5
6
0.6
L
Osiris
3
5
3
0.9
W
Scylla
Deacon
Scylla
6
2
9
5.25
W
Guan Yu
Diwans
Guan Yu
5
0
13
11.5
W
Chiron
GrayDaos
Chiron
3
4
9
1.88
L
Pele
Quaccen
Pele
3
4
4
1.25
L
Anhur
Wet Noddy
Anhur
5
4
4
1.75
L
Fafnir
1
3
7
1.5
W
Ravana
X__DOVA__X
Ravana
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,244
Damage
64,879
78,319
Taken
90,796
56,940
Mitigated
78,449
27,280
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arkai-el
Khepri
4,721
109
440
672
14,374
13,519
475
4,931
9,103
23,054
0
L
9,633
3,429
1,194
3,851
14,337
6,416
66
3,663
10,512
38,015
0
L
Osiris
14,062
4,523
0
1,816
20,076
21,947
0
5,444
13,952
0
46,167
W
Scylla
Deacon
Scylla
17,043
2,797
0
2,451
12,422
5,028
1,603
2,326
9,928
76,304
0
W
Guan Yu
Diwans
Guan Yu
16,672
463
6,082
6,926
14,554
16,159
517
4,207
10,231
6,620
30,530
W
Chiron
GrayDaos
Chiron
21,521
9,551
1,752
6,091
18,753
8,969
4,519
5,727
12,834
0
66,844
L
Pele
Quaccen
Pele
15,975
4,148
0
4,675
20,738
9,558
2
5,800
14,498
0
56,050
L
Anhur
Wet Noddy
Anhur
13,695
9,752
0
3,641
14,868
5,732
875
2,976
11,620
0
52,088
L
Fafnir
11,514
3,574
0
5,980
20,777
34,796
0
7,106
13,165
31,170
0
W
Ravana
X__DOVA__X
Ravana
17,287
4,731
0
2,866
18,216
13,265
484
3,212
14,938
0
33,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,753
Gold Earned
56,020
382
Minions Killed
407
6
Camps Cleared
9
1,625,714
Distance Traveled
1,455,756
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,216
719
26
2
0
305,656
3
L
Olorun
10,055
591
81
5
2
284,279
1
L
Osiris
10,961
645
78
5
2
291,199
2
W
Scylla
13,891
817
161
9
3
331,715
3
W
Guan Yu
13,122
772
40
2
0
397,550
1
W
Chiron
12,781
752
107
6
2
314,436
4
L
Pele
11,066
651
99
6
3
308,222
2
L
Anhur
12,389
729
119
7
2
280,273
3
L
Fafnir
11,549
679
30
2
0
291,783
0
W
Ravana
13,743
808
48
3
1
276,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role