Player Matchup

Danzaburou
Danzaburou
Gold I
A DAB FROM GOD
Danzaburou
Gold I
Level 121
God Stats
6W - 6L
1,501 SR
Queue Stats
219W - 257L
1,717 MMR
Solo
Persephone
Persephone
Gold IV
FlankVille
Persephone
Gold IV
Level 85
God Stats
3W - 6L
1,450 SR
Queue Stats
209W - 213L
1,560 MMR
Party 1
Fenrir
Fenrir
Platinum II
KingValle
Fenrir
Platinum II
Level 107
God Stats
2W - 3L
1,522 SR
Queue Stats
249W - 257L
1,821 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,491 SR
1,699 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,529 SR
1,703 MMR
Vamana
Vamana
Gold I
LilSticken
Vamana
Gold I
Level 47
God Stats
13W - 9L
1,608 SR
Queue Stats
55W - 61L
1,760 MMR
Solo
Scylla
Scylla
Gold V
R-y-u-k-a-i-i-i
Scylla
Gold V
Level 160
God Stats
4W - 7L
1,480 SR
Queue Stats
234W - 242L
1,406 MMR
Solo
Skadi
Skadi
Platinum III
generalnathan02
Skadi
Platinum III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 130L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A DAB FROM GOD
Danzaburou
14
2 / 4 / 9
11,113
794
8,013
13,872
5,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
FlankVille
Persephone
14
3 / 4 / 10
10,511
751
13,365
13,589
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
KingValle
Fenrir
14
10 / 6 / 3
11,656
833
8,732
18,045
18,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AphroditeOdinAthenaGilgameshChaac

VS

Bans
BakasuraHeraCthulhuAh PuchXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LilSticken
Vamana
15
4 / 4 / 9
11,736
838
10,953
17,915
9,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 5 / 8
11,220
801
11,985
9,206
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 6 / 8
11,108
793
12,492
11,060
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
15
Kills
15
14
Deaths
15
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A DAB FROM GOD
Danzaburou
2
4
9
1.63
L
Persephone
FlankVille
Persephone
3
4
10
2
L
Fenrir
KingValle
Fenrir
10
6
3
1.92
W
Vamana
LilSticken
Vamana
4
4
9
2.13
W
6
5
8
2
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,110
Damage
35,430
45,506
Taken
38,181
27,968
Mitigated
16,085
7,862
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A DAB FROM GOD
Danzaburou
8,013
2,226
577
3,841
13,872
5,461
789
4,145
9,727
0
38,380
L
Persephone
FlankVille
Persephone
13,365
1,146
123
2,423
13,589
4,159
502
3,583
10,002
38,232
0
L
Fenrir
KingValle
Fenrir
8,732
2,320
0
898
18,045
18,348
0
4,256
13,789
0
18,757
W
Vamana
LilSticken
Vamana
10,953
4,077
0
2,458
17,915
9,386
62
5,516
12,399
0
28,598
W
11,985
707
0
1,657
9,206
3,098
543
3,083
6,123
41,157
0
W
12,492
5,194
0
905
11,060
3,601
1,650
4,766
6,294
0
43,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
34,064
134
Minions Killed
157
0
Camps Cleared
0
702,892
Distance Traveled
768,582
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,113
794
50
4
0
242,848
1
L
Persephone
10,511
751
59
4
0
227,566
2
L
Fenrir
11,656
833
25
2
0
232,478
0
W
Vamana
11,736
838
23
2
0
308,539
1
W
Scylla
11,220
801
74
5
0
237,761
0
W
Skadi
11,108
793
60
4
0
222,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role