Player Matchup

Cthulhu
Cthulhu
Aidonthebeast
Cthulhu
Level 21
God Stats
7W - 2L
1,720 SR
Queue Stats
34W - 23L
1,421 Elo+
Solo
Geb
Geb
Bring_BackPluto
Geb
Level 25
God Stats
11W - 14L
1,295 SR
Queue Stats
183W - 185L
1,348 Elo+
Solo
Cernunnos
Cernunnos
HaVoK_DeerNugget
Cernunnos
Level 24
God Stats
20W - 27L
1,460 SR
Queue Stats
132W - 130L
1,501 Elo+
Solo
Achilles
Achilles
X-GamersAsylum
Achilles
Level 7
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 3L
1,152 Elo+
Solo
Eset
Eset
natashattfu730
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,384 Elo+

VS

Team Averages
Level 18
1,490 SR
1,436 Elo+
Nu Wa
Nu Wa
Deus-Ex_Ragnarok
Nu Wa
Level 29
God Stats
38W - 37L
1,561 SR
Queue Stats
188W - 208L
1,500 Elo+
Solo
Pele
Pele
IamQveen21
Pele
Level 23
God Stats
5W - 5L
1,524 SR
Queue Stats
126W - 96L
1,391 Elo+
Solo
Medusa
Medusa
OD-Snlpez
Medusa
Level 29
God Stats
4W - 4L
1,429 SR
Queue Stats
117W - 97L
1,516 Elo+
Solo
Bellona
Bellona
Xx_Khaled2006_xX
Bellona
Level 8
God Stats
4W - 3L
1,433 SR
Queue Stats
11W - 16L
1,273 Elo+
Solo
Ares
Ares
scorpion694divin
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 10 / 0
7,934
441
6,444
23,328
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 5 / 1
9,286
516
4,774
16,127
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
15
3 / 5 / 1
8,981
499
11,256
16,037
5,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
9
0 / 11 / 1
6,500
361
2,132
11,976
4,030
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 13 / 0
6,574
365
767
10,815
2,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 3 / 4
11,333
630
20,681
9,113
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
14 / 1 / 9
12,386
688
20,570
13,061
5,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
OD-Snlpez
Medusa
17
8 / 0 / 8
10,182
566
10,868
10,307
3,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 11
8,909
495
6,734
15,706
9,194
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 1
6,316
351
32
2,542
892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
7
Kills
42
44
Deaths
10
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
10
0
0.2
L
2
5
1
0.5
W
18
3
4
6.67
L
Cernunnos
3
5
1
0.7
W
14
1
9
18.5
W
Medusa
OD-Snlpez
Medusa
8
0
8
12
L
Achilles
0
11
1
0.05
W
2
3
11
2.5
L
0
13
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,373
Damage
58,885
78,283
Taken
50,729
40,018
Mitigated
21,846
19,375
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,444
710
0
6,143
23,328
12,958
588
3,906
19,422
36,631
0
L
4,774
324
477
2,760
16,127
14,949
320
4,090
12,037
35,545
0
W
20,681
6,692
258
2,176
9,113
2,936
2,208
2,668
6,325
71,836
0
L
Cernunnos
11,256
5,563
0
7,784
16,037
5,839
400
2,320
13,717
0
69,007
W
20,570
9,959
879
2,119
13,061
5,029
4,832
2,660
10,071
0
98,342
W
Medusa
OD-Snlpez
Medusa
10,868
5,128
0
4,551
10,307
3,795
2,963
1,984
8,263
0
57,687
L
Achilles
2,132
1,012
0
1,650
11,976
4,030
0
4,232
7,744
0
11,851
W
6,734
1,594
696
2,534
15,706
9,194
1,198
3,708
11,788
0
33,719
L
767
322
0
561
10,815
2,242
386
6,165
4,650
15,842
0
W
32
32
0
300
2,542
892
0
185
2,297
1,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
49,126
243
Minions Killed
415
0
Camps Cleared
0
1,401,796
Distance Traveled
1,430,548
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,934
441
47
3
0
324,750
1
L
Geb
9,286
516
45
3
0
301,864
7
W
Nu Wa
11,333
630
106
6
0
308,282
4
L
Cernunnos
8,981
499
106
6
0
272,839
2
W
Pele
12,386
688
157
9
0
389,341
0
W
Medusa
10,182
566
94
5
0
301,040
2
L
Achilles
6,500
361
13
1
0
273,962
4
W
Bellona
8,909
495
56
3
0
354,209
2
L
Eset
6,574
365
32
2
0
228,381
0
W
Ares
6,316
351
2
0
0
77,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role