Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ItzSHADDOW
Hera
Level 27
God Stats
1W - 1L
1,634 SR
Queue Stats
4W - 6L
1,467 Elo+
Party 2
Loki
Loki
KBMERCIFUL
Loki
Level 24
God Stats
7W - 10L
1,269 SR
Queue Stats
35W - 51L
1,348 Elo+
Party 1
Bacchus
Bacchus
Overgrownbanana
Bacchus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,403 Elo+
Party 1
Skadi
Skadi
sonnyjsbD
Skadi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,536 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,451 Elo+

VS

Team Averages
Level 27
1,566 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
JareBear23
Morgan Le Fay
Level 29
God Stats
21W - 18L
1,581 SR
Queue Stats
23W - 22L
1,505 Elo+
Party 3
Thanatos
Thanatos
LoveKiller2258
Thanatos
Level 27
God Stats
3W - 3L
1,693 SR
Queue Stats
36W - 35L
1,516 Elo+
Party 3
Baba Yaga
Baba Yaga
OpiumSeeds
Baba Yaga
Level 28
God Stats
20W - 21L
1,478 SR
Queue Stats
88W - 98L
1,520 Elo+
Solo
Ymir
Ymir
bananaman991
Ymir
Level 27
God Stats
75W - 65L
1,580 SR
Queue Stats
91W - 87L
1,480 Elo+
Solo
Hachiman
Hachiman
imtheokayest
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 2 / 4
9,635
567
11,243
12,961
6,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 0
7,732
455
3,078
5,334
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 4
9,391
552
2,102
7,946
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 5
6,639
391
6,090
7,536
5,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
sonnyjsbD
Skadi
15
10 / 5 / 1
9,493
558
15,657
10,672
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JareBear23
Morgan Le Fay
11
2 / 7 / 0
7,433
437
5,976
9,143
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
14
2 / 3 / 1
8,466
498
4,036
10,897
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
OpiumSeeds
Baba Yaga
15
1 / 1 / 2
8,783
517
4,511
8,419
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 5 / 7
9,040
532
4,602
14,391
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
imtheokayest
Hachiman
12
6 / 5 / 2
8,315
489
6,860
13,567
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
21
Kills
13
14
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
2
4
4.5
W
0
1
0
0
L
Morgan Le Fay
JareBear23
Morgan Le Fay
2
7
0
0.29
W
4
1
4
6
L
Thanatos
2
3
1
0.83
L
Baba Yaga
OpiumSeeds
Baba Yaga
1
1
2
2
W
0
5
5
0.5
L
2
5
7
1.1
L
Hachiman
imtheokayest
Hachiman
6
5
2
1.4
W
Skadi
sonnyjsbD
Skadi
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,170
Damage
25,985
44,449
Taken
56,417
19,266
Mitigated
26,205
9,957
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,243
2,228
0
4,488
12,961
6,540
232
6,502
6,459
0
60,139
W
3,078
717
0
1,795
5,334
1,854
184
2,074
3,260
40,502
0
L
Morgan Le Fay
JareBear23
Morgan Le Fay
5,976
1,302
0
1,220
9,143
2,440
916
0
9,143
33,207
0
W
2,102
365
195
1,695
7,946
2,606
1,797
964
6,982
0
57,342
L
Thanatos
4,036
953
99
9,536
10,897
3,736
660
72
10,825
0
47,440
L
Baba Yaga
OpiumSeeds
Baba Yaga
4,511
206
0
2,279
8,419
3,176
0
3,302
4,867
49,454
0
W
6,090
929
0
0
7,536
5,199
0
3,897
3,639
14,978
0
L
4,602
1,195
0
2,682
14,391
10,522
369
3,070
11,321
38,391
0
L
Hachiman
imtheokayest
Hachiman
6,860
4,370
0
4,089
13,567
6,331
0
2,474
11,093
0
41,829
W
Skadi
sonnyjsbD
Skadi
15,657
8,220
0
1,784
10,672
3,067
0
1,652
9,020
0
62,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,890
Gold Earned
42,037
403
Minions Killed
421
0
Camps Cleared
0
1,582,678
Distance Traveled
1,384,472
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,635
567
107
6
0
318,309
3
W
Hera
7,732
455
64
4
0
320,104
6
L
Morgan Le Fay
7,433
437
66
4
0
174,260
3
W
Loki
9,391
552
116
7
0
359,030
1
L
Thanatos
8,466
498
105
6
0
328,023
1
L
Baba Yaga
8,783
517
112
7
0
332,126
7
W
Bacchus
6,639
391
18
1
0
297,199
4
L
Ymir
9,040
532
58
3
0
272,083
3
L
Hachiman
8,315
489
80
5
0
277,980
1
W
Skadi
9,493
558
98
6
0
288,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role