Player Matchup

Skadi
Skadi
CR Juan51
Skadi
Level 20
God Stats
3W - 0L
1,675 SR
Queue Stats
46W - 44L
1,508 Elo+
Party 2
Ares
Ares
Danieltvar3
Ares
Level 6
God Stats
6W - 1L
1,595 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo
Janus
Janus
Frodex23
Janus
Level 28
God Stats
2W - 7L
1,500 SR
Queue Stats
136W - 140L
1,475 Elo+
Solo
Awilix
Awilix
vanessa_pau
Awilix
Level 30
God Stats
9W - 8L
1,332 SR
Queue Stats
156W - 160L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
xAragon-_-
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 102L
1,501 Elo+
Party 2
Team Averages
Level 22
1,520 SR
1,470 Elo+

VS

Team Averages
Level 26
1,562 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
Biohazard925
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,334 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Persephone
Persephone
ClearWindow
Persephone
Level 28
God Stats
10W - 7L
1,543 SR
Queue Stats
98W - 107L
1,360 Elo+
Solo
Neith
Neith
DiverseWay
Neith
Level 8
God Stats
4W - 5L
1,524 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 22
God Stats
158W - 134L
1,604 SR
Queue Stats
275W - 268L
1,574 Elo+
Solo
Bacchus
Bacchus
WeebNibba223
Bacchus
Level 66
God Stats
1W - 2L
1,804 SR
Queue Stats
174W - 139L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CR Juan51
Skadi
20
8 / 6 / 1
12,711
605
10,535
14,242
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 7 / 3
8,843
421
2,358
17,460
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes

Shoes

+6%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Frodex23
Janus
17
2 / 2 / 9
11,260
536
11,259
10,466
3,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
20
7 / 0 / 6
12,817
610
13,159
15,160
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xAragon-_-
Sylvanus
19
6 / 4 / 5
12,323
587
10,419
17,380
8,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Biohazard925
Morgan Le Fay
19
5 / 6 / 1
11,585
552
16,520
15,479
6,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
ClearWindow
Persephone
16
2 / 5 / 4
10,475
499
14,456
14,339
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
4 / 8 / 4
9,261
441
7,884
13,980
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 0
6,187
295
533
1,728
497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WeebNibba223
Bacchus
16
8 / 4 / 3
10,489
499
14,555
18,546
23,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
24
Kills
19
19
Deaths
24
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Biohazard925
Morgan Le Fay
5
6
1
0.92
W
Skadi
CR Juan51
Skadi
8
6
1
1.42
L
Persephone
ClearWindow
Persephone
2
5
4
0.8
W
1
7
3
0.36
L
Neith
4
8
4
0.75
W
Janus
Frodex23
Janus
2
2
9
3.25
L
0
1
0
0
L
Bacchus
WeebNibba223
Bacchus
8
4
3
2.38
W
Awilix
7
0
6
10
W
Sylvanus
xAragon-_-
Sylvanus
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,730
Damage
53,948
74,708
Taken
64,072
37,470
Mitigated
41,613
19,679
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Biohazard925
Morgan Le Fay
16,520
3,770
0
1,598
15,479
6,467
865
7,304
8,175
84,038
0
W
Skadi
CR Juan51
Skadi
10,535
6,417
0
5,210
14,242
5,431
2,797
4,506
9,724
0
109,379
L
Persephone
ClearWindow
Persephone
14,456
922
0
4,585
14,339
6,593
56
8,313
6,021
68,644
0
W
2,358
218
0
3,778
17,460
11,719
425
11,256
5,664
16,924
0
L
Neith
7,884
3,291
0
3,279
13,980
4,553
1,372
2,182
11,798
0
35,745
W
Janus
Frodex23
Janus
11,259
314
710
3,087
10,466
3,903
1,116
8,826
1,310
73,293
0
L
533
292
0
360
1,728
497
0
979
749
0
8,188
L
Bacchus
WeebNibba223
Bacchus
14,555
1,789
0
4,706
18,546
23,503
0
4,673
13,873
52,326
0
W
Awilix
13,159
5,469
0
110
15,160
7,696
0
7,877
7,163
0
114,090
W
Sylvanus
xAragon-_-
Sylvanus
10,419
3,699
328
6,456
17,380
8,721
644
12,034
5,316
67,568
7,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
47,997
651
Minions Killed
420
0
Camps Cleared
0
1,949,272
Distance Traveled
1,452,656
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,585
552
145
7
0
340,502
0
W
Skadi
12,711
605
180
9
0
380,977
2
L
Persephone
10,475
499
117
6
0
337,132
0
W
Ares
8,843
421
22
1
0
339,797
2
L
Neith
9,261
441
65
3
0
297,100
1
W
Janus
11,260
536
135
6
0
367,364
1
L
Apollo
6,187
295
19
1
0
62,920
0
L
Bacchus
10,489
499
74
4
0
415,002
2
W
Awilix
12,817
610
169
8
0
507,846
1
W
Sylvanus
12,323
587
145
7
0
353,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role