Player Matchup

Ra
Ra
AlexFooo
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,099 Elo+
Party 3
Chronos
Chronos
CraftxdSouL
Chronos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 26L
1,387 Elo+
Solo
Fenrir
Fenrir
LDvSnagz
Fenrir
Level 128
God Stats
5W - 2L
1,382 SR
Queue Stats
24W - 45L
1,516 Elo+
Party 2
Zeus
Zeus
eXampleTC
Zeus
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
4W - 14L
1,295 Elo+
Party 3
Neith
Neith
fruity_hill09
Neith
Level 7
God Stats
11W - 16L
1,360 SR
Queue Stats
12W - 22L
1,476 Elo+
Party 2
Team Averages
Level 30
1,406 SR
1,355 Elo+

VS

Team Averages
Level 19
1,479 SR
1,396 Elo+
Ymir
Ymir
CPT_Nemo1870
Ymir
Level 13
God Stats
22W - 24L
1,452 SR
Queue Stats
36W - 45L
1,411 Elo+
Party 1
Ares
Ares
DMAsudonazek00
Ares
Level 8
God Stats
4W - 3L
1,470 SR
Queue Stats
30W - 48L
1,348 Elo+
Solo
Hades
Hades
MedicalClouds
Hades
Level 28
God Stats
16W - 18L
1,471 SR
Queue Stats
155W - 183L
1,339 Elo+
Party 1
Hachiman
Hachiman
SaintRoach92
Hachiman
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 33L
1,250 Elo+
Party 4
Discordia
Discordia
Sir Sphinctalot
Discordia
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 25L
1,631 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 6
10,894
908
9,035
24,906
10,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
CraftxdSouL
Chronos
16
0 / 5 / 4
10,995
916
6,311
13,745
5,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
LDvSnagz
Fenrir
17
4 / 3 / 3
11,703
975
9,403
17,847
23,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
16
3 / 13 / 2
10,987
916
11,173
18,870
8,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 7 / 2
9,838
820
3,469
10,888
4,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
11,526
961
6,531
8,644
4,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 2 / 25
11,778
982
4,558
11,077
8,715
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 1 / 9
12,148
1,012
16,040
9,738
6,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SaintRoach92
Hachiman
20
26 / 2 / 9
15,482
1,290
40,575
9,396
4,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Sir Sphinctalot
Discordia
19
1 / 2 / 27
11,939
995
13,234
8,008
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
9
Kills
42
42
Deaths
9
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
1
14
6
0.29
W
4
2
16
6
L
Chronos
CraftxdSouL
Chronos
0
5
4
0.4
W
2
2
25
7.25
L
Fenrir
LDvSnagz
Fenrir
4
3
3
1.83
W
9
1
9
13.5
W
Hachiman
SaintRoach92
Hachiman
26
2
9
15.25
W
Discordia
Sir Sphinctalot
Discordia
1
2
27
7.25
L
Zeus
3
13
2
0.31
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,391
Damage
80,938
86,256
Taken
46,863
51,967
Mitigated
26,418
4,155
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,035
1,996
159
1,583
24,906
10,086
0
13,648
11,258
31,185
0
W
6,531
487
0
464
8,644
4,315
0
3,450
4,218
13,155
0
L
Chronos
CraftxdSouL
Chronos
6,311
2,452
0
934
13,745
5,619
0
7,343
6,402
16,908
0
W
4,558
429
0
0
11,077
8,715
0
5,138
5,939
12,673
0
L
Fenrir
LDvSnagz
Fenrir
9,403
2,246
0
1,225
17,847
23,420
0
7,071
10,776
0
23,020
W
16,040
2,057
157
2,636
9,738
6,028
0
6,526
3,212
30,624
0
W
Hachiman
SaintRoach92
Hachiman
40,575
27,203
0
3,210
9,396
4,117
0
5,060
4,336
0
73,550
W
Discordia
Sir Sphinctalot
Discordia
13,234
1,625
104
1,036
8,008
3,243
0
6,345
1,663
31,150
0
L
Zeus
11,173
2,366
0
0
18,870
8,201
0
7,975
10,895
31,517
0
L
3,469
2,139
0
254
10,888
4,641
0
4,326
6,562
0
6,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,417
Gold Earned
62,873
160
Minions Killed
196
1
Camps Cleared
4
936,267
Distance Traveled
1,069,960
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,894
908
49
4
0
198,681
2
W
Ymir
11,526
961
18
2
0
186,718
1
L
Chronos
10,995
916
29
2
0
210,589
4
W
Ares
11,778
982
13
1
2
237,663
0
L
Fenrir
11,703
975
42
4
1
236,661
0
W
Hades
12,148
1,012
42
4
0
181,143
0
W
Hachiman
15,482
1,290
91
8
2
227,034
0
W
Discordia
11,939
995
32
3
0
237,402
0
L
Zeus
10,987
916
36
3
0
166,845
0
L
Neith
9,838
820
4
0
0
123,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role