Player Matchup

Camazotz
Camazotz
Platinum II
 
Camazotz
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond III
CookingUpNades
Set
Diamond III
Level 158
God Stats
4W - 7L
1,618 SR
Queue Stats
430W - 419L
2,198 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Foxy Fruit
Tiamat
Platinum IV
Level 74
God Stats
0W - 1L
1,692 SR
Queue Stats
31W - 8L
2,076 MMR
Party 4
Danzaburou
Danzaburou
Diamond IV
Trentapus
Danzaburou
Diamond IV
Level 157
God Stats
2W - 5L
1,660 SR
Queue Stats
277W - 256L
2,108 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,594 SR
1,876 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,664 SR
2,165 MMR
Discordia
Discordia
Diamond IV
ANGELBELM0NT
Discordia
Diamond IV
Level 160
God Stats
7W - 1L
1,666 SR
Queue Stats
787W - 788L
2,176 MMR
Party 3
Cthulhu
Cthulhu
Diamond V
Big Team Rush
Cthulhu
Diamond V
Level 156
God Stats
1W - 0L
1,309 SR
Queue Stats
56W - 48L
2,129 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
DKMxLMASTERx
Ah Muzen Cab
Diamond IV
Level 154
God Stats
9W - 2L
1,765 SR
Queue Stats
54W - 37L
2,250 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond IV
ImaNiceDinosaur
Tsukuyomi
Diamond IV
Level 139
God Stats
26W - 18L
1,805 SR
Queue Stats
464W - 450L
2,132 MMR
Party 2
Khepri
Khepri
Diamond III
clerkerfawn
Khepri
Diamond III
Level 154
God Stats
3W - 2L
1,774 SR
Queue Stats
290W - 262L
2,139 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
7 / 6 / 2
10,825
541
14,847
22,325
9,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
 
Hercules
10
1 / 7 / 2
7,291
365
4,344
11,938
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 3
9,971
499
10,376
16,721
11,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Foxy Fruit
Tiamat
17
1 / 5 / 3
10,903
545
10,217
15,045
9,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Trentapus
Danzaburou
19
1 / 5 / 2
11,735
587
5,665
12,444
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurPersephoneSun WukongAthenaCu Chulainn

VS

Bans
GilgameshApolloTyrJanusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANGELBELM0NT
Discordia
16
2 / 5 / 2
10,919
546
8,048
9,842
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
18
1 / 2 / 7
12,219
611
14,818
20,639
15,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
DKMxLMASTERx
Ah Muzen Cab
20
16 / 2 / 5
14,772
739
24,247
18,349
9,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ImaNiceDinosaur
Tsukuyomi
19
9 / 1 / 3
12,498
625
9,596
9,987
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
0 / 0 / 11
11,105
555
3,213
17,040
16,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
28
28
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
7
6
2
1.33
L
Hercules
 
Hercules
1
7
2
0.29
W
Discordia
ANGELBELM0NT
Discordia
2
5
2
0.6
W
Cthulhu
1
2
7
2.25
L
0
5
3
0.3
W
Ah Muzen Cab
DKMxLMASTERx
Ah Muzen Cab
16
2
5
9.25
L
Tiamat
Foxy Fruit
Tiamat
1
5
3
0.5
W
Tsukuyomi
ImaNiceDinosaur
Tsukuyomi
9
1
3
10.5
L
Danzaburou
Trentapus
Danzaburou
1
5
2
0.4
W
Khepri
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,449
Damage
59,922
78,473
Taken
75,857
42,098
Mitigated
50,149
20,999
Healing
31,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,847
4,429
0
7,858
22,325
9,148
0
5,498
16,827
0
62,768
L
Hercules
 
Hercules
4,344
1,644
0
2,797
11,938
6,557
0
3,454
8,484
0
20,638
W
Discordia
ANGELBELM0NT
Discordia
8,048
492
0
2,534
9,842
2,986
2,081
2,650
7,192
65,644
0
W
Cthulhu
14,818
1,557
0
11,758
20,639
15,030
165
2,709
17,930
73,664
0
L
10,376
5,183
0
4,259
16,721
11,867
0
9,093
7,628
0
68,864
W
Ah Muzen Cab
DKMxLMASTERx
Ah Muzen Cab
24,247
13,757
0
10,844
18,349
9,809
6,644
2,686
15,663
0
163,610
L
Tiamat
Foxy Fruit
Tiamat
10,217
1,022
0
3,946
15,045
9,903
30
7,609
7,436
87,944
0
W
Tsukuyomi
ImaNiceDinosaur
Tsukuyomi
9,596
3,048
0
3,992
9,987
6,324
792
2,254
7,733
0
72,908
L
Danzaburou
Trentapus
Danzaburou
5,665
2,420
0
2,139
12,444
4,623
1,614
425
12,019
0
94,708
W
Khepri
3,213
479
0
2,008
17,040
16,000
169
1,763
15,277
22,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,725
Gold Earned
61,513
647
Minions Killed
621
0
Camps Cleared
0
1,794,110
Distance Traveled
2,116,932
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,825
541
96
5
0
409,125
2
L
Hercules
7,291
365
51
3
0
306,506
3
W
Discordia
10,919
546
130
7
0
403,961
6
W
Cthulhu
12,219
611
144
7
0
457,878
1
L
Set
9,971
499
134
7
0
354,231
3
W
Ah Muzen Cab
14,772
739
197
10
0
385,275
5
L
Tiamat
10,903
545
173
9
0
358,122
3
W
Tsukuyomi
12,498
625
123
6
0
444,009
4
L
Danzaburou
11,735
587
193
10
0
366,126
3
W
Khepri
11,105
555
27
1
0
425,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role