Player Matchup

Morgan Le Fay
Morgan Le Fay
Kristalynn
Morgan Le Fay
Level 29
God Stats
16W - 27L
1,735 SR
Queue Stats
100W - 115L
1,505 Elo+
Solo
Bacchus
Bacchus
Lucario422
Bacchus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NotUrCupid
Heimdallr
Level 37
God Stats
0W - 2L
1,322 SR
Queue Stats
56W - 50L
1,602 Elo+
Party 1
Zeus
Zeus
SolocarryDG
Zeus
Level 2
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Set
Set
supdude565
Set
Level 15
God Stats
7W - 7L
1,683 SR
Queue Stats
121W - 123L
1,623 Elo+
Party 1
Team Averages
Level 18
1,585 SR
1,573 Elo+

VS

Team Averages
Level 9
1,510 SR
1,610 Elo+
Xbalanque
Xbalanque
DrunkDargon
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,698 Elo+
Solo
Vamana
Vamana
Lawz437
Vamana
Level 26
God Stats
2W - 3L
1,549 SR
Queue Stats
158W - 165L
1,580 Elo+
Solo
Eset
Eset
TeamoFerchis69
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,487 Elo+
Party 2
Mercury
Mercury
Tok1to
Mercury
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,556 Elo+
Party 2
Mulan
Mulan
完美就好
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kristalynn
Morgan Le Fay
15
7 / 4 / 0
9,414
588
8,426
9,125
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lucario422
Bacchus
12
3 / 3 / 7
8,098
506
6,570
11,408
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
NotUrCupid
Heimdallr
14
3 / 4 / 6
8,332
521
5,607
9,370
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 2 / 2
8,116
507
6,549
5,132
1,477
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 5
8,348
522
6,173
11,826
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrunkDargon
Xbalanque
11
0 / 6 / 4
6,565
410
2,971
9,155
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Lawz437
Vamana
14
4 / 3 / 6
8,728
546
4,315
10,962
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 7
8,956
560
6,468
7,080
2,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Tok1to
Mercury
16
10 / 3 / 4
9,961
623
13,193
15,083
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 0
6,619
414
1,305
7,607
4,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
21
Kills
18
18
Deaths
21
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DrunkDargon
Xbalanque
0
6
4
0.33
L
Morgan Le Fay
Kristalynn
Morgan Le Fay
7
4
0
1.75
W
Vamana
Lawz437
Vamana
4
3
6
2.33
L
Bacchus
Lucario422
Bacchus
3
3
7
2.17
L
Heimdallr
NotUrCupid
Heimdallr
3
4
6
1.5
L
5
2
2
3
W
3
3
7
2.17
W
Mercury
Tok1to
Mercury
10
3
4
4
L
3
5
5
1.1
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
28,252
46,861
Taken
49,887
26,445
Mitigated
21,628
8,365
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DrunkDargon
Xbalanque
2,971
1,554
0
305
9,155
3,014
0
2,989
6,165
0
35,999
L
Morgan Le Fay
Kristalynn
Morgan Le Fay
8,426
870
0
836
9,125
3,993
234
946
8,179
55,836
0
W
Vamana
Lawz437
Vamana
4,315
2,172
0
4,431
10,962
7,259
189
4,492
6,470
0
29,471
L
Bacchus
Lucario422
Bacchus
6,570
1,355
0
1,695
11,408
11,485
282
1,329
10,079
23,214
0
L
Heimdallr
NotUrCupid
Heimdallr
5,607
1,800
330
1,797
9,370
4,172
1,204
1,381
7,989
0
52,614
L
6,549
1,227
0
521
5,132
1,477
294
1,421
3,711
41,769
0
W
6,468
390
600
1,457
7,080
2,131
249
2,524
4,556
49,003
0
W
Mercury
Tok1to
Mercury
13,193
8,781
0
840
15,083
5,186
0
6,130
8,953
0
63,359
L
6,173
2,279
0
3,186
11,826
5,318
0
1,391
10,435
0
49,238
W
1,305
417
0
1,124
7,607
4,038
244
5,410
2,197
0
19,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
40,829
422
Minions Killed
358
0
Camps Cleared
0
1,409,953
Distance Traveled
1,582,963
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,565
410
53
3
0
335,538
2
L
Morgan Le Fay
9,414
588
108
7
0
293,855
0
W
Vamana
8,728
546
54
3
0
352,786
3
L
Bacchus
8,098
506
19
1
0
283,915
2
L
Heimdallr
8,332
521
111
7
0
287,600
6
L
Zeus
8,116
507
91
6
0
218,315
3
W
Eset
8,956
560
114
7
0
308,008
3
W
Mercury
9,961
623
91
6
0
366,017
0
L
Set
8,348
522
93
6
0
326,268
0
W
Mulan
6,619
414
46
3
0
220,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role