Player Matchup

Chang'e
Chang'e
Baraqstar
Chang'e
Level 9
God Stats
28W - 32L
1,670 SR
Queue Stats
74W - 91L
1,443 Elo+
Party 2
Ymir
Ymir
Blackphanter_23
Ymir
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
8W - 28L
1,116 Elo+
Solo
Nemesis
Nemesis
Splyphff
Nemesis
Level 6
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 5L
1,161 Elo+
Solo
Chaac
Chaac
Zombie_Abel
Chaac
Level 17
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,412 Elo+
Solo
Chronos
Chronos
alaskaairborne77
Chronos
Level 117
God Stats
150W - 178L
1,494 SR
Queue Stats
534W - 612L
1,389 Elo+
Party 2
Team Averages
Level 31
1,449 SR
1,304 Elo+

VS

Team Averages
Level 41
1,491 SR
1,467 Elo+
Loki
Loki
Foxouss
Loki
Level 18
God Stats
50W - 37L
1,575 SR
Queue Stats
160W - 139L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
Pollo6499
Xbalanque
Level 28
God Stats
2W - 1L
1,388 SR
Queue Stats
66W - 72L
1,368 Elo+
Solo
Anubis
Anubis
Zoethewinged62
Anubis
Level 21
God Stats
42W - 30L
1,406 SR
Queue Stats
135W - 108L
1,400 Elo+
Solo
Ymir
Ymir
distantsage
Ymir
Level 118
God Stats
45W - 40L
1,542 SR
Queue Stats
382W - 377L
1,527 Elo+
Party 1
Tyr
Tyr
happyguy518
Tyr
Level 18
God Stats
20W - 14L
1,545 SR
Queue Stats
165W - 156L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baraqstar
Chang'e
16
4 / 8 / 2
9,990
400
13,951
24,420
12,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 13 / 3
9,575
383
3,039
24,794
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Splyphff
Nemesis
6
0 / 5 / 0
6,804
272
436
4,983
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 6 / 4
7,923
317
5,984
16,437
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 6 / 0
12,175
487
14,836
21,958
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Foxouss
Loki
20
9 / 2 / 10
14,839
594
19,973
17,016
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
Pollo6499
Xbalanque
20
2 / 2 / 6
13,426
537
8,376
17,434
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 4 / 12
14,539
582
25,088
18,219
9,992
Shoes

Shoes

+6%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 0 / 8
15,393
616
14,492
13,238
11,147
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 3 / 3
13,734
549
4,227
11,280
10,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
8
Kills
38
38
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Baraqstar
Chang'e
4
8
2
0.63
L
0
13
3
0.12
W
Loki
Foxouss
Loki
9
2
10
7
W
Xbalanque
Pollo6499
Xbalanque
2
2
6
2.5
L
Nemesis
Splyphff
Nemesis
0
5
0
0
W
10
4
12
4
L
0
6
4
0.33
L
4
6
0
0.67
W
15
0
8
19
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
72,156
92,592
Taken
77,187
52,080
Mitigated
46,469
18,383
Healing
21,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Baraqstar
Chang'e
13,951
1,162
315
6,771
24,420
12,689
56
8,747
15,673
67,147
0
L
3,039
1,380
0
451
24,794
18,731
0
9,728
15,066
22,790
0
W
Loki
Foxouss
Loki
19,973
8,691
0
3,066
17,016
7,397
1,467
5,995
10,667
0
121,795
W
Xbalanque
Pollo6499
Xbalanque
8,376
5,124
159
5,441
17,434
7,528
7,666
8,987
8,329
0
98,088
L
Nemesis
Splyphff
Nemesis
436
115
0
619
4,983
1,491
73
2,416
2,567
0
6,939
W
25,088
3,811
570
10,111
18,219
9,992
4,116
9,503
8,184
87,226
0
L
5,984
1,185
0
2,790
16,437
9,792
0
9,233
7,204
0
26,432
L
14,836
6,764
0
7,437
21,958
9,377
1,130
9,456
12,502
86,835
3,891
W
14,492
3,602
0
1,056
13,238
11,147
3,735
5,044
7,754
87,837
0
W
4,227
1,816
0
1,531
11,280
10,405
778
1,717
9,435
0
43,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
71,931
356
Minions Killed
640
0
Camps Cleared
0
1,589,884
Distance Traveled
2,146,680
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,990
400
98
4
0
372,728
0
L
Ymir
9,575
383
42
2
0
360,012
0
W
Loki
14,839
594
173
7
0
472,277
1
W
Xbalanque
13,426
537
138
6
0
449,650
0
L
Nemesis
6,804
272
22
1
0
139,136
2
W
Anubis
14,539
582
111
4
0
391,084
2
L
Chaac
7,923
317
34
1
0
321,554
4
L
Chronos
12,175
487
160
6
0
396,454
0
W
Ymir
15,393
616
146
6
0
465,792
3
W
Tyr
13,734
549
72
3
0
367,877
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role