Player Matchup

Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KamenRiderVoid92
Hachiman
Level 103
God Stats
0W - 1L
1,677 SR
Queue Stats
71W - 84L
1,461 Elo+
Solo
Neith
Neith
Stark_industrie
Neith
Level 160
God Stats
10W - 12L
1,522 SR
Queue Stats
573W - 602L
1,516 Elo+
Solo
Hou Yi
Hou Yi
THEE DARK BLADE
Hou Yi
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 114L
1,443 Elo+
Solo
Thoth
Thoth
YoMegaFresh
Thoth
Level 124
God Stats
5W - 6L
1,699 SR
Queue Stats
347W - 353L
1,512 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,486 Elo+

VS

Team Averages
Level 97
1,501 SR
1,497 Elo+
Pele
Pele
APackOfCards
Pele
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,587 Elo+
Solo
The Morrigan
The Morrigan
Kodiak Buurrr
The Morrigan
Level 157
God Stats
4W - 3L
1,745 SR
Queue Stats
334W - 286L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scaith1
Cu Chulainn
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,393 Elo+
Party 2
Cupid
Cupid
Shes Stanky
Cupid
Level 95
God Stats
7W - 1L
1,626 SR
Queue Stats
229W - 186L
1,599 Elo+
Party 1
Athena
Athena
lightning101054
Athena
Level 87
God Stats
1W - 0L
1,133 SR
Queue Stats
76W - 112L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 8 / 14
11,053
691
15,001
15,744
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 17
11,174
698
21,595
16,123
6,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 2 / 9
11,906
744
11,447
13,316
6,175
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Boots

Boots

+6%
Movement Speed

19
3 / 6 / 12
11,152
697
13,629
15,489
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 7 / 8
12,926
808
12,413
15,038
6,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 17
12,835
802
11,293
16,494
7,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Kodiak Buurrr
The Morrigan
19
13 / 6 / 15
13,191
824
23,103
10,569
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Scaith1
Cu Chulainn
20
8 / 3 / 20
13,412
838
17,371
23,656
28,273
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 17
10,749
672
9,456
14,813
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 21
12,752
797
8,554
23,605
25,388
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
121
23
Kills
31
31
Deaths
23
60
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
8
14
1.13
W
6
6
17
2.42
L
2
8
17
1.31
W
The Morrigan
Kodiak Buurrr
The Morrigan
13
6
15
3.42
W
Cu Chulainn
Scaith1
Cu Chulainn
8
3
20
6
W
1
4
17
2.38
L
4
2
9
4.25
L
3
6
12
1.5
L
12
7
8
2.29
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,085
Damage
69,777
75,710
Taken
89,137
32,138
Mitigated
72,403
25,889
Healing
41,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,001
941
2,025
2,632
15,744
6,279
348
6,147
9,597
32,614
0
W
11,293
1,530
2,853
1,695
16,494
7,887
1,253
5,166
11,328
0
34,150
L
21,595
8,109
1,421
957
16,123
6,863
400
5,573
10,550
0
39,835
W
The Morrigan
Kodiak Buurrr
The Morrigan
23,103
2,883
4,393
2,218
10,569
4,658
792
3,474
7,022
19,674
13,727
W
Cu Chulainn
Scaith1
Cu Chulainn
17,371
2,067
4,569
4,153
23,656
28,273
570
7,709
15,947
5,705
30,993
W
9,456
2,999
10,028
3,792
14,813
6,197
2,490
6,775
8,038
0
22,234
L
11,447
2,580
2,801
5,600
13,316
6,175
1,573
4,876
8,440
0
29,100
L
13,629
7,099
2,104
3,457
15,489
6,352
1,455
4,222
11,267
0
27,978
L
12,413
1,256
1,988
2,904
15,038
6,469
1,834
3,081
11,957
31,534
0
W
8,554
945
4,202
4,055
23,605
25,388
150
4,217
19,388
28,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,211
Gold Earned
62,939
168
Minions Killed
162
0
Camps Cleared
0
1,323,547
Distance Traveled
1,609,899
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,053
691
28
2
0
261,391
3
W
Pele
12,835
802
41
3
0
298,065
0
L
Hachiman
11,174
698
42
3
0
250,514
0
W
The Morrigan
13,191
824
27
2
0
260,225
0
W
Cu Chulainn
13,412
838
34
2
0
364,113
1
W
Cupid
10,749
672
29
2
0
328,762
0
L
Neith
11,906
744
33
2
0
271,850
3
L
Hou Yi
11,152
697
29
2
0
279,042
1
L
Thoth
12,926
808
36
2
0
260,750
3
W
Athena
12,752
797
31
2
0
358,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role