Player Matchup

Nemesis
Nemesis
RusianRed
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
catveira
Skadi
Level 25
God Stats
2W - 5L
1,455 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
pukilow
Anubis
Level 26
God Stats
2W - 2L
1,271 SR
Queue Stats
30W - 45L
1,575 Elo+
Party 1
Khepri
Khepri
thexjus
Khepri
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 218L
1,508 Elo+
Party 2
Bellona
Bellona
thexlea
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 Elo+
Party 2
Team Averages
Level 17
1,445 SR
1,518 Elo+

VS

Team Averages
Level 30
1,528 SR
1,462 Elo+
Olorun
Olorun
Darcote
Olorun
Level 12
God Stats
1W - 1L
1,224 SR
Queue Stats
23W - 19L
1,332 Elo+
Party 3
Loki
Loki
Jacon
Loki
Level 8
God Stats
3W - 3L
1,569 SR
Queue Stats
11W - 11L
1,558 Elo+
Party 4
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 48
God Stats
56W - 51L
1,530 SR
Queue Stats
286W - 301L
1,450 Elo+
Party 4
Cthulhu
Cthulhu
MisterioZvezd
Cthulhu
Level 25
God Stats
8W - 3L
1,875 SR
Queue Stats
27W - 21L
1,490 Elo+
Solo
Apollo
Apollo
ineedmoneyy
Apollo
Level 58
God Stats
7W - 2L
1,443 SR
Queue Stats
66W - 67L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RusianRed
Nemesis
7
1 / 4 / 0
4,952
495
2,419
6,416
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
catveira
Skadi
6
0 / 5 / 0
3,899
390
3,679
5,120
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
pukilow
Anubis
7
0 / 4 / 0
4,786
479
2,786
5,615
2,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
thexjus
Khepri
6
0 / 8 / 0
4,325
433
2,732
7,456
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
thexlea
Bellona
6
0 / 6 / 0
4,208
421
1,937
5,366
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darcote
Olorun
10
3 / 0 / 1
5,880
588
2,284
2,672
707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Jacon
Loki
10
3 / 1 / 4
6,006
601
4,421
6,104
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Maniac848
Sun Wukong
11
7 / 0 / 1
6,508
651
4,215
4,402
1,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
4 / 0 / 9
6,262
626
4,532
6,318
3,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
11
10 / 0 / 4
7,129
713
6,919
6,204
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
27
27
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Darcote
Olorun
3
0
1
3.5
W
Loki
Jacon
Loki
3
1
4
5
W
Sun Wukong
Maniac848
Sun Wukong
7
0
1
7.5
W
Cthulhu
4
0
9
8.5
L
Nemesis
RusianRed
Nemesis
1
4
0
0.25
L
Skadi
catveira
Skadi
0
5
0
0
W
Apollo
10
0
4
12
L
Anubis
pukilow
Anubis
0
4
0
0
L
Khepri
thexjus
Khepri
0
8
0
0
L
Bellona
thexlea
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,553
Damage
22,371
29,973
Taken
25,700
11,719
Mitigated
9,146
3,789
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Darcote
Olorun
2,284
1,099
155
982
2,672
707
1,141
1,105
1,567
22,841
0
W
Loki
Jacon
Loki
4,421
1,188
0
3,494
6,104
1,761
0
317
5,787
0
31,132
W
Sun Wukong
Maniac848
Sun Wukong
4,215
1,323
0
1,760
4,402
1,734
56
465
3,937
0
33,205
W
Cthulhu
4,532
1,194
0
1,937
6,318
3,120
0
2,094
4,224
11,342
0
L
Nemesis
RusianRed
Nemesis
2,419
1,065
0
887
6,416
2,375
0
819
5,597
0
19,687
L
Skadi
catveira
Skadi
3,679
2,335
0
353
5,120
1,096
8
2,130
2,990
0
11,224
W
Apollo
6,919
5,114
0
4,131
6,204
1,824
872
1,537
4,667
0
37,816
L
Anubis
pukilow
Anubis
2,786
33
318
1,816
5,615
2,468
408
1,798
3,817
22,479
0
L
Khepri
thexjus
Khepri
2,732
903
0
133
7,456
3,312
0
2,069
5,387
12,449
0
L
Bellona
thexlea
Bellona
1,937
1,249
0
282
5,366
2,468
188
0
5,366
0
9,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
31,785
146
Minions Killed
276
0
Camps Cleared
0
831,298
Distance Traveled
957,139
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,880
588
52
5
0
186,889
1
W
Loki
6,006
601
68
7
0
209,908
1
W
Sun Wukong
6,508
651
66
7
0
217,742
2
W
Cthulhu
6,262
626
8
1
0
189,573
6
L
Nemesis
4,952
495
41
4
0
164,701
1
L
Skadi
3,899
390
17
2
0
169,276
0
W
Apollo
7,129
713
82
8
0
153,027
2
L
Anubis
4,786
479
54
5
0
163,525
2
L
Khepri
4,325
433
14
1
0
172,637
0
L
Bellona
4,208
421
20
2
0
161,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role