Player Matchup

Osiris
Osiris
Gold I
 
Osiris
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
IxDaGoNxI
Scylla
Bronze III
Level 66
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
RiSkByE4
King Arthur
Gold IV
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 155L
1,432 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,509 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,658 SR
1,662 MMR
Fenrir
Fenrir
Platinum I
AdmiraLintegral
Fenrir
Platinum I
Level 154
God Stats
12W - 13L
1,909 SR
Queue Stats
267W - 220L
1,751 MMR
Party 1
Raijin
Raijin
Platinum I
HolyAnger
Raijin
Platinum I
Level 126
God Stats
11W - 9L
1,696 SR
Queue Stats
240W - 202L
1,751 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Teomik
Cthulhu
Bronze III
Level 41
God Stats
2W - 3L
1,369 SR
Queue Stats
2W - 6L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 7 / 2
7,252
725
6,064
13,305
7,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
IxDaGoNxI
Scylla
9
1 / 6 / 0
6,344
634
5,387
6,922
2,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RiSkByE4
King Arthur
11
1 / 6 / 1
7,720
772
4,219
14,259
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AthenaPersephoneSobekAphroditeGilgamesh

VS

Bans
ThothGaneshaGuan YuBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 14
9,134
913
8,458
15,273
10,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
HolyAnger
Raijin
13
9 / 0 / 9
9,355
936
14,312
6,921
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Teomik
Cthulhu
12
5 / 2 / 13
8,384
838
5,730
11,231
8,617
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
19
19
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
7
2
0.14
W
5
1
14
12
W
Raijin
HolyAnger
Raijin
9
0
9
13.5
L
Scylla
IxDaGoNxI
Scylla
1
6
0
0.17
L
King Arthur
RiSkByE4
King Arthur
1
6
1
0.25
W
Cthulhu
Teomik
Cthulhu
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,670
Damage
28,500
34,486
Taken
33,425
18,296
Mitigated
21,910
4,324
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,064
2,322
0
1,746
13,305
7,140
0
6,920
6,045
0
17,573
W
8,458
2,170
0
6,560
15,273
10,376
736
1,545
13,728
0
17,504
W
Raijin
HolyAnger
Raijin
14,312
1,558
0
3,243
6,921
2,917
996
1,017
5,904
49,135
0
L
Scylla
IxDaGoNxI
Scylla
5,387
954
0
373
6,922
2,127
0
5,087
1,561
18,734
0
L
King Arthur
RiSkByE4
King Arthur
4,219
496
0
2,205
14,259
9,029
0
7,089
6,838
0
20,458
W
Cthulhu
Teomik
Cthulhu
5,730
588
250
158
11,231
8,617
724
2,825
8,406
16,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
26,873
89
Minions Killed
127
0
Camps Cleared
0
513,479
Distance Traveled
587,076
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,252
725
27
3
0
175,484
0
W
Fenrir
9,134
913
20
2
0
198,777
2
W
Raijin
9,355
936
76
8
0
194,100
1
L
Scylla
6,344
634
34
3
0
143,433
0
L
King Arthur
7,720
772
28
3
0
194,562
3
W
Cthulhu
8,384
838
31
3
0
194,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role