Player Matchup

Danzaburou
Danzaburou
Coach BuII
Danzaburou
Level 44
God Stats
8W - 7L
1,548 SR
Queue Stats
135W - 135L
1,611 Elo+
Party 1
Merlin
Merlin
Sir Phive
Merlin
Level 57
God Stats
1W - 7L
1,500 SR
Queue Stats
200W - 207L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Waggy1217
Gilgamesh
Level 106
God Stats
6W - 15L
1,455 SR
Queue Stats
163W - 154L
1,537 Elo+
Party 1
Team Averages
Level 69
1,501 SR
1,537 Elo+

VS

Team Averages
Level 41
1,433 SR
1,379 Elo+
Khepri
Khepri
 
Khepri
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BLaCKGaMMeR1
Morgan Le Fay
Level 54
God Stats
6W - 7L
1,388 SR
Queue Stats
123W - 152L
1,344 Elo+
Party 2
Skadi
Skadi
Ethan288
Skadi
Level 7
God Stats
21W - 34L
1,411 SR
Queue Stats
30W - 57L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coach BuII
Danzaburou
13
0 / 8 / 5
10,806
515
15,317
20,457
6,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Sir Phive
Merlin
16
3 / 2 / 4
12,247
583
18,765
12,325
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Waggy1217
Gilgamesh
16
4 / 3 / 3
11,741
559
15,675
19,893
18,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
3 / 3 / 10
14,244
678
8,514
29,462
39,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
BLaCKGaMMeR1
Morgan Le Fay
18
8 / 2 / 5
13,927
663
24,512
16,350
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Ethan288
Skadi
17
2 / 2 / 10
12,351
588
12,317
14,067
7,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
13
13
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
3
10
2.67
W
Morgan Le Fay
BLaCKGaMMeR1
Morgan Le Fay
8
2
5
5.25
L
Danzaburou
Coach BuII
Danzaburou
0
8
5
0.31
W
Skadi
Ethan288
Skadi
2
2
10
3.5
L
Merlin
Sir Phive
Merlin
3
2
4
2.5
L
Gilgamesh
Waggy1217
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,757
Damage
45,343
52,675
Taken
59,879
28,667
Mitigated
56,618
7,986
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,514
287
916
6,410
29,462
39,234
204
8,771
20,211
42,882
0
W
Morgan Le Fay
BLaCKGaMMeR1
Morgan Le Fay
24,512
1,585
0
1,494
16,350
9,677
780
4,283
11,917
68,469
0
L
Danzaburou
Coach BuII
Danzaburou
15,317
6,181
1,047
3,449
20,457
6,313
0
12,373
8,084
0
39,528
W
Skadi
Ethan288
Skadi
12,317
4,477
0
4,745
14,067
7,707
1,382
5,711
8,246
0
52,170
L
Merlin
Sir Phive
Merlin
18,765
1,039
0
1,036
12,325
4,210
0
8,796
3,529
65,248
0
L
Gilgamesh
Waggy1217
Gilgamesh
15,675
3,306
717
1,737
19,893
18,144
0
11,857
8,036
0
29,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
40,522
190
Minions Killed
197
0
Camps Cleared
0
946,032
Distance Traveled
1,060,901
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,244
678
60
3
0
361,566
1
W
Morgan Le Fay
13,927
663
54
3
0
351,262
3
L
Danzaburou
10,806
515
53
3
0
274,425
6
W
Skadi
12,351
588
83
4
0
348,073
0
L
Merlin
12,247
583
103
5
0
317,282
4
L
Gilgamesh
11,741
559
34
2
0
354,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role