Player Matchup

Artio
Artio
Main2
Artio
Level 25
God Stats
3W - 2L
1,750 SR
Queue Stats
43W - 30L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
Marmo026
Sun Wukong
Level 13
God Stats
0W - 1L
1,952 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Fenrir
Fenrir
Ninja13310
Fenrir
Level 29
God Stats
3W - 1L
1,954 SR
Queue Stats
97W - 88L
1,483 Elo+
Solo
Kukulkan
Kukulkan
kroellli
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,555 Elo+
Solo
Ymir
Ymir
staskoprov
Ymir
Level 14
God Stats
15W - 30L
1,237 SR
Queue Stats
22W - 53L
1,243 Elo+
Solo
Team Averages
Level 22
1,679 SR
1,483 Elo+

VS

Team Averages
Level 24
1,644 SR
1,527 Elo+
Chiron
Chiron
Bos_die_Sjimmie
Chiron
Level 36
God Stats
14W - 8L
1,680 SR
Queue Stats
89W - 82L
1,538 Elo+
Party 1
Camazotz
Camazotz
Smit-sie
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,534 Elo+
Party 1
Ra
Ra
ZYK3 BLIZZARDZ
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
eefbrands
Bellona
Level 27
God Stats
43W - 36L
1,600 SR
Queue Stats
55W - 50L
1,517 Elo+
Party 1
Ymir
Ymir
tiemen1404
Ymir
Level 15
God Stats
10W - 1L
1,941 SR
Queue Stats
15W - 8L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Main2
Artio
20
4 / 4 / 14
19,763
482
21,859
51,114
71,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Marmo026
Sun Wukong
5
0 / 4 / 0
9,912
242
892
3,674
1,893
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ninja13310
Fenrir
20
25 / 6 / 10
22,324
544
52,952
38,351
40,983
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
kroellli
Kukulkan
20
10 / 7 / 13
18,778
458
43,541
22,000
21,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
4 / 8 / 19
16,922
413
9,869
43,143
70,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 6
21,390
522
45,708
38,882
19,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Smit-sie
Camazotz
20
5 / 11 / 8
17,918
437
21,381
44,742
27,609
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 0
11,171
272
91
645
97
Bellona
eefbrands
Bellona
20
13 / 15 / 5
21,018
513
34,443
45,870
43,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 7 / 14
18,472
451
15,637
45,485
66,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
62
43
Kills
29
29
Deaths
43
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
9
6
1.22
L
Artio
Main2
Artio
4
4
14
2.75
L
Sun Wukong
Marmo026
Sun Wukong
0
4
0
0
L
Fenrir
Ninja13310
Fenrir
25
6
10
5
W
Camazotz
Smit-sie
Camazotz
5
11
8
0.82
W
0
1
0
0
W
Bellona
eefbrands
Bellona
13
15
5
1.03
L
Kukulkan
kroellli
Kukulkan
10
7
13
2.36
L
4
8
19
1.69
W
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,113
Damage
117,260
158,282
Taken
175,624
205,974
Mitigated
157,329
26,778
Healing
35,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,708
19,713
1,405
12,897
38,882
19,127
4,428
16,036
22,509
0
192,950
L
Artio
Main2
Artio
21,859
2,282
4,849
14,682
51,114
71,329
4,025
6,824
44,138
119,465
0
L
Sun Wukong
Marmo026
Sun Wukong
892
113
0
0
3,674
1,893
0
913
2,761
0
5,712
L
Fenrir
Ninja13310
Fenrir
52,952
17,940
0
5,658
38,351
40,983
1,630
3,547
34,724
0
179,374
W
Camazotz
Smit-sie
Camazotz
21,381
8,326
0
13,707
44,742
27,609
5,266
21,425
22,920
0
100,515
W
91
25
0
0
645
97
0
0
645
797
0
W
Bellona
eefbrands
Bellona
34,443
22,017
0
4,868
45,870
43,891
3,409
17,172
28,192
0
155,496
L
Kukulkan
kroellli
Kukulkan
43,541
4,914
0
1,589
22,000
21,327
785
2,526
19,394
133,730
0
L
9,869
1,507
0
0
43,143
70,442
762
5,961
37,182
45,520
0
W
15,637
4,229
0
2,742
45,485
66,605
1,311
23,987
20,792
62,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,699
Gold Earned
89,969
633
Minions Killed
706
0
Camps Cleared
0
2,961,607
Distance Traveled
2,703,340
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
21,390
522
258
6
0
651,782
7
L
Artio
19,763
482
195
5
0
853,252
3
L
Sun Wukong
9,912
242
7
0
0
113,789
2
L
Fenrir
22,324
544
226
6
0
750,776
0
W
Camazotz
17,918
437
153
4
0
689,468
0
W
Ra
11,171
272
0
0
0
65,915
0
W
Bellona
21,018
513
201
5
0
611,924
2
L
Kukulkan
18,778
458
149
4
0
634,485
0
L
Ymir
16,922
413
56
1
0
609,305
1
W
Ymir
18,472
451
94
2
0
684,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role