Player Matchup

Janus
Janus
 
Janus
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MichiWick
King Arthur
Level 13
God Stats
4W - 0L
1,791 SR
Queue Stats
16W - 12L
1,503 Elo+
Solo
Xbalanque
Xbalanque
ThunderSwadow
Xbalanque
Level 8
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wihte fox6577
Tsukuyomi
Level 6
God Stats
4W - 3L
1,527 SR
Queue Stats
10W - 9L
1,497 Elo+
Party 1
Khepri
Khepri
iiAmPepe
Khepri
Level 29
God Stats
13W - 5L
1,529 SR
Queue Stats
101W - 110L
1,440 Elo+
Solo
Team Averages
Level 25
1,569 SR
1,447 Elo+

VS

Team Averages
Level 12
1,553 SR
1,444 Elo+
Jing Wei
Jing Wei
CorboniXo
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
GorgeFloyd
Sun Wukong
Level 19
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 50L
1,390 Elo+
Party 2
Kali
Kali
Jahhdan
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,434 Elo+
Party 2
Nemesis
Nemesis
markoleptic
Nemesis
Level 4
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Jormungandr
Jormungandr
stickity
Jormungandr
Level 3
God Stats
2W - 3L
1,800 SR
Queue Stats
2W - 3L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
7 / 0 / 7
6,328
575
6,275
3,168
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MichiWick
King Arthur
14
5 / 0 / 1
7,990
726
4,040
5,775
2,561
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
ThunderSwadow
Xbalanque
11
4 / 0 / 6
6,170
561
6,470
4,503
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Wihte fox6577
Tsukuyomi
9
3 / 1 / 2
5,716
520
1,867
4,632
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
iiAmPepe
Khepri
9
3 / 1 / 11
6,096
554
4,210
6,473
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CorboniXo
Jing Wei
9
0 / 6 / 1
4,704
428
1,779
6,017
1,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
GorgeFloyd
Sun Wukong
6
0 / 3 / 1
4,290
390
2,313
7,433
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
Jahhdan
Kali
7
0 / 1 / 1
4,741
431
1,298
5,315
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
markoleptic
Nemesis
6
0 / 8 / 0
4,146
377
2,424
8,308
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
stickity
Jormungandr
6
1 / 4 / 0
4,602
418
1,748
6,455
3,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
22
Kills
1
2
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
7
10.5
L
Jing Wei
CorboniXo
Jing Wei
0
6
1
0.08
L
Sun Wukong
GorgeFloyd
Sun Wukong
0
3
1
0.17
L
Kali
Jahhdan
Kali
0
1
1
0.5
W
King Arthur
MichiWick
King Arthur
5
0
1
5.5
W
Xbalanque
ThunderSwadow
Xbalanque
4
0
6
7
W
Tsukuyomi
Wihte fox6577
Tsukuyomi
3
1
2
4
W
Khepri
iiAmPepe
Khepri
3
1
11
8.5
L
Nemesis
markoleptic
Nemesis
0
8
0
0
L
Jormungandr
stickity
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
9,562
24,551
Taken
33,528
10,361
Mitigated
12,788
7,253
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,275
655
0
1,572
3,168
818
164
208
2,840
26,468
0
L
Jing Wei
CorboniXo
Jing Wei
1,779
1,228
0
0
6,017
1,543
280
1,378
4,575
0
19,224
L
Sun Wukong
GorgeFloyd
Sun Wukong
2,313
573
135
2,101
7,433
2,555
0
2,911
4,288
0
15,359
L
Kali
Jahhdan
Kali
1,298
647
0
640
5,315
1,573
0
379
4,936
0
17,868
W
King Arthur
MichiWick
King Arthur
4,040
483
0
2,745
5,775
2,561
0
0
5,745
0
55,031
W
Xbalanque
ThunderSwadow
Xbalanque
6,470
3,436
0
385
4,503
1,618
1,141
478
3,905
0
30,241
W
Tsukuyomi
Wihte fox6577
Tsukuyomi
1,867
944
0
1,499
4,632
1,180
388
15
4,587
0
17,254
W
Khepri
iiAmPepe
Khepri
4,210
290
0
1,052
6,473
4,184
265
807
5,366
15,805
0
L
Nemesis
markoleptic
Nemesis
2,424
673
0
666
8,308
3,635
44
3,637
4,413
0
8,002
L
Jormungandr
stickity
Jormungandr
1,748
481
375
654
6,455
3,482
99
1,554
4,831
14,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
22,483
301
Minions Killed
141
0
Camps Cleared
0
1,086,271
Distance Traveled
1,014,709
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,328
575
46
4
0
204,283
1
L
Jing Wei
4,704
428
34
3
0
193,911
0
L
Sun Wukong
4,290
390
28
3
0
214,254
1
L
Kali
4,741
431
44
4
0
182,343
0
W
King Arthur
7,990
726
134
12
0
231,009
3
W
Xbalanque
6,170
561
47
4
0
216,903
2
W
Tsukuyomi
5,716
520
46
4
0
212,596
1
W
Khepri
6,096
554
28
3
0
221,480
2
L
Nemesis
4,146
377
11
1
0
220,447
2
L
Jormungandr
4,602
418
24
2
0
203,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role