Player Matchup

Baron Samedi
Baron Samedi
Bronze III
CementRose13
Baron Samedi
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,490 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
Chrisomatik
Gilgamesh
Bronze III
Level 159
God Stats
1W - 1L
1,832 SR
Queue Stats
12W - 2L
1,534 MMR
Party 1
Mulan
Mulan
Silver I
Skipperhero
Mulan
Silver I
Level 159
God Stats
1W - 0L
1,863 SR
Queue Stats
18W - 5L
1,615 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,732 SR
1,546 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,642 SR
1,483 MMR
Ares
Ares
Bronze III
Anvorgesiita
Ares
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 MMR
Party 2
Eset
Eset
Bronze III
Zaserk
Eset
Bronze III
Level 125
God Stats
0W - 1L
1,862 SR
Queue Stats
12W - 6L
1,500 MMR
Party 2
Nike
Nike
Silver II
new-36308010
Nike
Silver II
Level 107
God Stats
3W - 4L
1,565 SR
Queue Stats
35W - 52L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CementRose13
Baron Samedi
15
7 / 1 / 6
9,549
796
13,431
10,953
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Chrisomatik
Gilgamesh
13
6 / 1 / 7
10,144
845
8,568
14,917
12,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 13
9,564
797
7,579
13,779
13,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AphroditeHou YiPersephoneSobekChiron

VS

Bans
ThothAnhurCupidMedusaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,087
674
7,822
12,974
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
Zaserk
Eset
11
1 / 3 / 2
7,730
644
11,180
9,313
4,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 2
7,651
638
5,159
11,719
9,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Baron Samedi
CementRose13
Baron Samedi
7
1
6
10
W
Gilgamesh
Chrisomatik
Gilgamesh
6
1
7
9.5
W
1
1
13
7.5
L
Eset
Zaserk
Eset
1
3
2
0.67
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,578
Damage
24,161
39,649
Taken
34,006
34,706
Mitigated
24,006
16,649
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,822
349
0
1,064
12,974
10,564
0
4,647
8,327
17,147
0
W
Baron Samedi
CementRose13
Baron Samedi
13,431
1,589
4,860
5,819
10,953
8,727
1,395
5,807
5,146
50,049
0
W
Gilgamesh
Chrisomatik
Gilgamesh
8,568
1,905
0
2,578
14,917
12,970
677
8,010
6,907
0
28,296
W
7,579
1,018
0
3,392
13,779
13,009
316
5,185
8,594
0
25,338
L
Eset
Zaserk
Eset
11,180
1,355
1,454
3,074
9,313
4,082
0
3,362
5,951
40,387
0
L
5,159
296
0
0
11,719
9,360
0
5,422
6,128
0
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
23,468
144
Minions Killed
106
0
Camps Cleared
0
738,059
Distance Traveled
635,376
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,087
674
18
2
0
229,468
4
W
Baron Samedi
9,549
796
70
6
0
227,477
1
W
Gilgamesh
10,144
845
29
2
0
260,253
3
W
Mulan
9,564
797
45
4
0
250,329
1
L
Eset
7,730
644
78
7
0
210,342
2
L
Nike
7,651
638
10
1
0
195,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role