Player Matchup

Hercules
Hercules
KingGeorgelll
Hercules
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 195L
1,627 Elo+
Solo
Xbalanque
Xbalanque
MichiWick
Xbalanque
Level 12
God Stats
1W - 1L
1,264 SR
Queue Stats
16W - 12L
1,458 Elo+
Solo
Fenrir
Fenrir
SyndicateSinner
Fenrir
Level 15
God Stats
28W - 31L
1,555 SR
Queue Stats
307W - 353L
1,370 Elo+
Solo
Nox
Nox
Wood445
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,481 Elo+
Solo
Sobek
Sobek
autisticcowboy
Sobek
Level 26
God Stats
17W - 22L
1,510 SR
Queue Stats
238W - 247L
1,453 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,478 Elo+

VS

Team Averages
Level 18
1,493 SR
1,446 Elo+
Cthulhu
Cthulhu
CapnCrit
Cthulhu
Level 26
God Stats
38W - 23L
1,641 SR
Queue Stats
193W - 184L
1,410 Elo+
Solo
Ullr
Ullr
Zxhneo
Ullr
Level 18
God Stats
1W - 3L
1,269 SR
Queue Stats
11W - 14L
1,382 Elo+
Solo
Bakasura
Bakasura
burrito-cursivo9
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,598 Elo+
Party 1
Khepri
Khepri
iiAmPepe
Khepri
Level 29
God Stats
13W - 5L
1,553 SR
Queue Stats
101W - 110L
1,440 Elo+
Solo
Anubis
Anubis
paraboludiar
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingGeorgelll
Hercules
14
5 / 1 / 0
8,508
654
6,757
9,917
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
MichiWick
Xbalanque
13
12 / 1 / 5
8,537
657
10,514
6,130
1,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 6
7,213
555
5,067
6,960
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nox
12
3 / 1 / 4
7,252
558
3,311
6,654
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 0 / 15
8,390
645
5,996
9,461
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapnCrit
Cthulhu
10
0 / 5 / 1
6,004
462
4,026
9,705
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
Zxhneo
Ullr
8
0 / 9 / 0
5,251
404
2,799
9,829
2,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 1
7,670
590
4,467
8,293
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
iiAmPepe
Khepri
8
1 / 6 / 0
5,547
427
3,490
8,857
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
11
1 / 4 / 1
6,734
518
3,732
5,649
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
26
Kills
6
6
Deaths
26
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CapnCrit
Cthulhu
0
5
1
0.1
W
Hercules
KingGeorgelll
Hercules
5
1
0
5
W
Xbalanque
MichiWick
Xbalanque
12
1
5
14.5
W
2
3
6
1.67
W
Nox
3
1
4
5
L
Ullr
Zxhneo
Ullr
0
9
0
0
W
4
0
15
11.5
L
4
2
1
2.25
L
Khepri
iiAmPepe
Khepri
1
6
0
0.17
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,645
Damage
18,514
39,122
Taken
42,333
18,601
Mitigated
21,122
14,265
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CapnCrit
Cthulhu
4,026
693
0
2,832
9,705
6,867
0
0
9,213
24,119
0
W
Hercules
KingGeorgelll
Hercules
6,757
2,830
0
5,389
9,917
6,233
59
3,021
6,316
0
52,299
W
Xbalanque
MichiWick
Xbalanque
10,514
5,850
0
791
6,130
1,812
129
619
5,123
0
55,903
W
5,067
1,443
0
188
6,960
2,112
195
1,729
5,075
0
36,513
W
Nox
3,311
463
0
2,473
6,654
2,106
165
2,634
4,020
30,931
0
L
Ullr
Zxhneo
Ullr
2,799
1,263
0
620
9,829
2,747
0
2,424
7,399
0
18,108
W
5,996
1,662
0
5,424
9,461
6,338
471
2,645
6,706
18,998
0
L
4,467
2,957
0
2,340
8,293
3,487
0
1,108
7,109
0
47,957
L
Khepri
iiAmPepe
Khepri
3,490
208
0
790
8,857
5,602
0
2,757
6,100
18,972
0
L
Anubis
3,732
512
0
933
5,649
2,419
118
2,756
2,653
36,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
31,206
355
Minions Killed
287
0
Camps Cleared
0
1,219,162
Distance Traveled
1,225,425
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,004
462
44
3
0
234,079
0
W
Hercules
8,508
654
112
9
0
235,398
7
W
Xbalanque
8,537
657
94
7
0
228,939
3
W
Fenrir
7,213
555
66
5
0
279,612
0
W
Nox
7,252
558
60
5
0
212,716
2
L
Ullr
5,251
404
46
4
0
222,828
0
W
Sobek
8,390
645
23
2
0
262,497
0
L
Bakasura
7,670
590
99
8
0
286,482
2
L
Khepri
5,547
427
29
2
0
272,405
0
L
Anubis
6,734
518
69
5
0
209,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role