Player Matchup

Odin
Odin
Gilithir
Odin
Level 41
God Stats
0W - 2L
1,264 SR
Queue Stats
21W - 14L
1,375 Elo+
Party 2
Athena
Athena
I am Ganond0rf
Athena
Level 69
God Stats
18W - 7L
1,644 SR
Queue Stats
168W - 163L
1,396 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oppa Daniel San
Morgan Le Fay
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 2
Da Ji
Da Ji
Sorata13
Da Ji
Level 130
God Stats
2W - 5L
1,331 SR
Queue Stats
362W - 384L
1,415 Elo+
Party 2
Hades
Hades
oTHExBATMANo
Hades
Level 107
God Stats
1W - 7L
1,111 SR
Queue Stats
206W - 227L
1,367 Elo+
Party 2
Team Averages
Level 74
1,370 SR
1,407 Elo+

VS

Team Averages
Level 96
1,425 SR
1,518 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Chocolatedaddy12
Xing Tian
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
240W - 260L
1,484 Elo+
Party 3
Neith
Neith
Hanshetetsu
Neith
Level 28
God Stats
5W - 4L
1,139 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
aburamestorm
Fenrir
Level 148
God Stats
10W - 10L
1,485 SR
Queue Stats
655W - 630L
1,501 Elo+
Party 3
Kukulkan
Kukulkan
vKishiHatov
Kukulkan
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
85W - 66L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 2
6,193
387
2,930
7,767
2,529
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 2
6,075
380
5,769
13,093
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Oppa Daniel San
Morgan Le Fay
14
3 / 0 / 0
8,031
502
4,126
2,995
1,488
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Sorata13
Da Ji
14
6 / 5 / 1
8,341
521
9,341
14,656
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 2
5,805
363
1,706
5,838
2,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
6 / 2 / 6
9,161
573
9,172
9,705
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
12
2 / 2 / 3
8,265
517
4,077
8,252
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 3 / 0
6,751
422
1,369
4,811
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
3 / 1 / 7
8,620
539
7,400
11,392
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
vKishiHatov
Kukulkan
15
4 / 1 / 5
9,306
582
7,391
3,586
1,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
2
6
4.5
W
Xing Tian
2
2
3
1.75
L
Odin
0
3
2
0.33
W
0
3
0
0
L
0
4
2
0.25
L
Morgan Le Fay
Oppa Daniel San
Morgan Le Fay
3
0
0
3
L
Da Ji
Sorata13
Da Ji
6
5
1
1.3
W
Fenrir
3
1
7
6.5
L
0
3
2
0.33
W
Kukulkan
vKishiHatov
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
29,409
44,349
Taken
37,746
19,638
Mitigated
20,375
10,437
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,172
2,806
0
2,420
9,705
8,219
0
2,470
7,235
46,799
0
W
Xing Tian
4,077
138
0
620
8,252
3,966
0
3,299
4,953
17,323
0
L
Odin
2,930
633
0
1,126
7,767
2,529
0
3,376
4,102
0
17,159
W
1,369
509
0
71
4,811
1,646
0
2,948
1,863
0
23,946
L
5,769
807
403
2,538
13,093
8,039
0
7,793
5,210
26,474
0
L
Morgan Le Fay
Oppa Daniel San
Morgan Le Fay
4,126
882
0
1,236
2,995
1,488
0
211
2,784
41,392
0
L
Da Ji
Sorata13
Da Ji
9,341
2,723
0
3,562
14,656
5,335
0
5,459
9,069
0
45,563
W
Fenrir
7,400
2,634
0
3,870
11,392
4,607
0
2,200
9,192
0
58,985
L
1,706
87
291
1,281
5,838
2,247
0
3,294
2,544
17,194
0
W
Kukulkan
vKishiHatov
Kukulkan
7,391
599
0
531
3,586
1,937
0
684
2,902
55,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
42,103
282
Minions Killed
401
0
Camps Cleared
0
1,283,615
Distance Traveled
1,355,085
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,161
573
80
5
0
233,116
0
W
Xing Tian
8,265
517
29
2
0
312,961
3
L
Odin
6,193
387
43
3
0
288,593
2
W
Neith
6,751
422
59
4
0
267,486
0
L
Athena
6,075
380
44
3
0
290,978
1
L
Morgan Le Fay
8,031
502
80
5
0
245,769
4
L
Da Ji
8,341
521
79
5
0
290,814
1
W
Fenrir
8,620
539
96
6
0
271,024
3
L
Hades
5,805
363
36
2
0
167,461
2
W
Kukulkan
9,306
582
137
9
0
270,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role