Player Matchup

Sol
Sol
EpsteinVibin692
Sol
Level 28
God Stats
1W - 1L
1,322 SR
Queue Stats
81W - 73L
1,614 Elo+
Solo
Bacchus
Bacchus
GaussToT
Bacchus
Level 7
God Stats
2W - 2L
1,321 SR
Queue Stats
13W - 12L
1,662 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McGeek02
Ah Muzen Cab
Level 25
God Stats
12W - 6L
1,691 SR
Queue Stats
21W - 15L
1,719 Elo+
Solo
Kali
Kali
flixleplik
Kali
Level 16
God Stats
18W - 6L
1,693 SR
Queue Stats
137W - 92L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
inubsrry
Cu Chulainn
Level 18
God Stats
6W - 3L
1,796 SR
Queue Stats
76W - 47L
1,618 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,634 Elo+

VS

Team Averages
Level 25
1,593 SR
1,609 Elo+
Apollo
Apollo
AllelujahGin
Apollo
Level 28
God Stats
22W - 18L
1,765 SR
Queue Stats
240W - 219L
1,619 Elo+
Solo
Bakasura
Bakasura
BraingooHex
Bakasura
Level 29
God Stats
6W - 5L
1,571 SR
Queue Stats
39W - 35L
1,701 Elo+
Solo
Guan Yu
Guan Yu
NachinnD
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 84L
1,598 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Phantom8527
Ah Muzen Cab
Level 16
God Stats
2W - 3L
1,552 SR
Queue Stats
77W - 66L
1,639 Elo+
Solo
Hera
Hera
YaMansVonte
Hera
Level 28
God Stats
8W - 11L
1,575 SR
Queue Stats
127W - 126L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
13,238
576
14,909
19,139
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
GaussToT
Bacchus
18
2 / 2 / 10
10,992
478
10,907
16,337
20,158
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
McGeek02
Ah Muzen Cab
18
6 / 3 / 3
12,028
523
9,178
12,677
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 2 / 2
14,678
638
18,627
22,717
14,026
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
inubsrry
Cu Chulainn
20
6 / 1 / 6
13,289
578
14,770
19,778
24,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 7 / 3
10,563
459
5,781
20,854
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
BraingooHex
Bakasura
15
2 / 9 / 4
9,590
417
14,153
23,699
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
NachinnD
Guan Yu
14
3 / 4 / 3
9,620
418
6,127
16,315
9,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Phantom8527
Ah Muzen Cab
19
0 / 6 / 0
11,575
503
15,420
18,359
9,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 0
9,825
427
6,190
11,431
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
33
Kills
9
10
Deaths
33
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
3
0.5
L
Bakasura
BraingooHex
Bakasura
2
9
4
0.44
W
4
2
6
3.5
W
Bacchus
GaussToT
Bacchus
2
2
10
3.5
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
6
3
3
2.5
L
Guan Yu
NachinnD
Guan Yu
3
4
3
1.13
L
Ah Muzen Cab
Phantom8527
Ah Muzen Cab
0
6
0
0
L
2
7
0
0.29
W
15
2
2
8
W
Cu Chulainn
inubsrry
Cu Chulainn
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,391
Damage
47,671
90,648
Taken
90,658
69,846
Mitigated
40,065
37,064
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,781
3,680
0
4,358
20,854
7,381
0
6,618
14,236
0
56,176
L
Bakasura
BraingooHex
Bakasura
14,153
8,500
0
4,437
23,699
9,320
591
6,835
16,864
0
46,094
W
14,909
6,516
0
12,804
19,139
6,749
4,012
3,083
14,937
117,293
0
W
Bacchus
GaussToT
Bacchus
10,907
1,836
748
3,554
16,337
20,158
489
1,007
14,039
37,193
0
W
Ah Muzen Cab
McGeek02
Ah Muzen Cab
9,178
3,381
0
4,934
12,677
4,047
5,022
0
11,988
0
108,865
L
Guan Yu
NachinnD
Guan Yu
6,127
1,616
716
5,424
16,315
9,893
0
6,653
9,662
0
39,414
L
Ah Muzen Cab
Phantom8527
Ah Muzen Cab
15,420
6,478
0
6,121
18,359
9,588
0
3,424
14,935
0
106,909
L
6,190
1,186
0
730
11,431
3,883
0
4,240
7,191
59,227
0
W
18,627
12,398
0
8,542
22,717
14,026
659
1,571
19,601
0
126,524
W
Cu Chulainn
inubsrry
Cu Chulainn
14,770
2,058
0
6,482
19,778
24,866
116
0
18,543
9,327
86,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,225
Gold Earned
51,173
780
Minions Killed
628
0
Camps Cleared
0
2,273,254
Distance Traveled
1,923,139
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,563
459
128
6
0
395,660
6
L
Bakasura
9,590
417
109
5
0
427,411
5
W
Sol
13,238
576
206
9
0
418,350
5
W
Bacchus
10,992
478
65
3
0
446,256
5
W
Ah Muzen Cab
12,028
523
172
7
0
424,616
0
L
Guan Yu
9,620
418
71
3
0
334,462
2
L
Ah Muzen Cab
11,575
503
196
9
0
414,250
2
L
Hera
9,825
427
124
5
0
351,356
4
W
Kali
14,678
638
154
7
0
493,996
5
W
Cu Chulainn
13,289
578
183
8
0
490,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role