Player Matchup

Ra
Ra
BeamyChibiRa
Ra
Level 29
God Stats
252W - 224L
1,719 SR
Queue Stats
253W - 225L
1,673 Elo+
Party 2
Gilgamesh
Gilgamesh
ButteryToasty
Gilgamesh
Level 57
God Stats
19W - 10L
1,666 SR
Queue Stats
151W - 106L
1,685 Elo+
Party 2
Hel
Hel
LilDumpster
Hel
Level 64
God Stats
5W - 2L
1,732 SR
Queue Stats
214W - 162L
1,656 Elo+
Party 2
Kuzenbo
Kuzenbo
Yamazenlock
Kuzenbo
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 96L
1,759 Elo+
Party 2
Medusa
Medusa
Zeekery
Medusa
Level 68
God Stats
19W - 6L
1,772 SR
Queue Stats
103W - 51L
1,749 Elo+
Party 2
Team Averages
Level 61
1,678 SR
1,704 Elo+

VS

Team Averages
Level 75
1,548 SR
1,613 Elo+
Chang'e
Chang'e
Ganman123456
Chang'e
Level 68
God Stats
2W - 1L
1,395 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1
Tyr
Tyr
HalSoCold
Tyr
Level 142
God Stats
0W - 1L
1,780 SR
Queue Stats
5W - 5L
1,617 Elo+
Party 1
Ra
Ra
Ravenshore
Ra
Level 26
God Stats
0W - 1L
1,511 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 1
Bakasura
Bakasura
Slipster
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Zydroix
Cthulhu
Level 123
God Stats
1W - 4L
1,552 SR
Queue Stats
17W - 15L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 22
15,049
941
21,655
16,737
8,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ButteryToasty
Gilgamesh
20
13 / 3 / 21
15,405
963
23,048
23,393
21,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 5 / 18
14,032
877
19,232
20,884
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Yamazenlock
Kuzenbo
18
2 / 3 / 28
12,038
752
10,472
18,509
26,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Zeekery
Medusa
19
7 / 5 / 18
13,774
861
18,210
15,678
6,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ganman123456
Chang'e
17
1 / 5 / 8
11,192
700
11,647
17,141
12,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 10 / 6
12,519
782
13,824
25,572
22,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 7 / 8
10,553
660
9,920
13,545
5,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Slipster
Bakasura
18
7 / 9 / 4
12,650
791
14,182
21,167
10,800
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Zydroix
Cthulhu
18
5 / 11 / 9
13,046
815
27,676
27,242
15,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
54
42
Kills
19
20
Deaths
42
107
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
4
22
5.25
W
Gilgamesh
ButteryToasty
Gilgamesh
13
3
21
7.83
L
Chang'e
Ganman123456
Chang'e
1
5
8
1
L
5
10
6
0.8
W
10
5
18
3.8
L
1
7
8
0.71
L
Bakasura
Slipster
Bakasura
7
9
4
1
W
Kuzenbo
Yamazenlock
Kuzenbo
2
3
28
5.33
W
Medusa
Zeekery
Medusa
7
5
18
3.2
L
Cthulhu
Zydroix
Cthulhu
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,617
Damage
77,249
95,201
Taken
104,667
73,153
Mitigated
66,303
29,440
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,655
1,360
5,060
6,430
16,737
8,064
0
9,293
7,130
70,099
0
W
Gilgamesh
ButteryToasty
Gilgamesh
23,048
8,187
0
4,965
23,393
21,433
317
11,267
10,815
0
45,435
L
Chang'e
Ganman123456
Chang'e
11,647
605
1,014
2,874
17,141
12,495
0
6,728
10,413
32,769
0
L
13,824
888
320
4,012
25,572
22,428
0
10,378
14,804
0
30,453
W
19,232
1,916
4,341
7,576
20,884
9,874
187
10,021
10,251
50,737
0
L
9,920
877
1,912
2,141
13,545
5,292
0
8,082
5,463
39,655
0
L
Bakasura
Slipster
Bakasura
14,182
8,393
0
1,295
21,167
10,800
0
11,873
8,941
0
28,794
W
Kuzenbo
Yamazenlock
Kuzenbo
10,472
2,472
0
478
18,509
26,837
618
8,293
9,727
22,274
0
W
Medusa
Zeekery
Medusa
18,210
10,508
0
590
15,678
6,945
3,333
10,157
5,442
0
46,471
L
Cthulhu
Zydroix
Cthulhu
27,676
1,536
201
2,795
27,242
15,288
0
13,754
13,488
50,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,298
Gold Earned
59,960
362
Minions Killed
314
9
Camps Cleared
6
1,545,106
Distance Traveled
1,363,384
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,049
941
136
9
3
312,642
0
W
Gilgamesh
15,405
963
61
4
2
330,405
0
L
Chang'e
11,192
700
73
5
0
265,644
0
L
Tyr
12,519
782
38
2
2
273,993
3
W
Hel
14,032
877
69
4
3
300,453
1
L
Ra
10,553
660
70
4
2
270,322
0
L
Bakasura
12,650
791
65
4
2
299,727
1
W
Kuzenbo
12,038
752
25
2
0
309,134
2
W
Medusa
13,774
861
71
4
1
292,472
0
L
Cthulhu
13,046
815
68
4
0
253,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role