Player Matchup

Da Ji
Da Ji
KatCatCat
Da Ji
Level 5
God Stats
2W - 1L
1,340 SR
Queue Stats
2W - 2L
1,170 Elo+
Party 1
Nemesis
Nemesis
RebokGang
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Yabbyfab
Discordia
Level 7
God Stats
1W - 3L
1,025 SR
Queue Stats
3W - 3L
1,308 Elo+
Party 1
Yemoja
Yemoja
actualplaguerat
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
fruitpunchslush
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 4
1,373 SR
1,396 Elo+

VS

Team Averages
Level 21
1,439 SR
1,473 Elo+
Susano
Susano
IcedSparrowHead
Susano
Level 25
God Stats
9W - 5L
1,453 SR
Queue Stats
273W - 245L
1,388 Elo+
Solo
Ares
Ares
MrHattrick
Ares
Level 28
God Stats
15W - 10L
1,594 SR
Queue Stats
70W - 51L
1,459 Elo+
Solo
Bellona
Bellona
Taco1ord
Bellona
Level 7
God Stats
24W - 14L
1,284 SR
Queue Stats
380W - 367L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
ZayZoe22
Gilgamesh
Level 29
God Stats
2W - 1L
1,440 SR
Queue Stats
28W - 20L
1,550 Elo+
Party 2
Neith
Neith
toiditoidi
Neith
Level 17
God Stats
16W - 12L
1,425 SR
Queue Stats
239W - 239L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
KatCatCat
Da Ji
17
9 / 7 / 1
11,083
482
10,377
17,085
13,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
RebokGang
Nemesis
16
6 / 13 / 4
10,800
470
9,915
19,581
6,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Yabbyfab
Discordia
13
2 / 16 / 8
10,009
435
17,004
16,491
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 8
8,976
390
8,314
16,210
13,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 18 / 2
7,273
316
3,584
15,545
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 6
13,539
589
15,784
18,701
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
14 / 5 / 20
12,174
529
13,433
19,395
18,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Taco1ord
Bellona
14
7 / 7 / 12
10,957
476
9,616
18,005
10,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ZayZoe22
Gilgamesh
15
11 / 4 / 14
11,804
513
11,319
18,444
8,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
18
17 / 1 / 15
13,337
580
17,403
11,318
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
19
Kills
62
64
Deaths
19
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
13
2
6
8
L
Da Ji
KatCatCat
Da Ji
9
7
1
1.36
W
14
5
20
4.8
L
Nemesis
RebokGang
Nemesis
6
13
4
0.62
W
Bellona
Taco1ord
Bellona
7
7
12
1.86
L
Discordia
Yabbyfab
Discordia
2
16
8
0.38
W
Gilgamesh
ZayZoe22
Gilgamesh
11
4
14
4.5
L
1
10
8
0.5
L
1
18
2
0.11
W
Neith
17
1
15
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
67,555
84,912
Taken
85,863
43,200
Mitigated
51,041
7,994
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,784
3,206
0
6,520
18,701
8,014
1,259
4,514
14,187
0
111,019
L
Da Ji
KatCatCat
Da Ji
10,377
2,983
0
4,178
17,085
13,604
0
2,076
15,009
0
65,522
W
13,433
630
0
3,390
19,395
18,745
1,341
8,204
11,191
41,024
0
L
Nemesis
RebokGang
Nemesis
9,915
4,508
0
1,128
19,581
6,953
0
4,366
15,215
0
34,570
W
Bellona
Taco1ord
Bellona
9,616
4,447
0
3,777
18,005
10,730
2,038
5,817
12,188
0
41,860
L
Discordia
Yabbyfab
Discordia
17,004
559
0
180
16,491
5,080
330
3,027
13,464
41,273
0
W
Gilgamesh
ZayZoe22
Gilgamesh
11,319
3,484
0
3,500
18,444
8,530
2,559
3,727
14,717
0
46,606
L
8,314
1,492
1,245
652
16,210
13,963
0
3,354
12,856
28,511
0
L
3,584
1,979
0
611
15,545
3,600
0
610
14,935
10,936
0
W
Neith
17,403
8,527
0
4,338
11,318
5,022
7,354
6,640
4,678
0
87,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,141
Gold Earned
61,811
243
Minions Killed
479
0
Camps Cleared
0
1,766,317
Distance Traveled
2,061,789
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,539
589
167
7
0
459,957
3
L
Da Ji
11,083
482
100
4
0
367,811
1
W
Ares
12,174
529
47
2
0
444,552
1
L
Nemesis
10,800
470
59
3
0
425,749
1
W
Bellona
10,957
476
57
2
0
360,229
1
L
Discordia
10,009
435
50
2
0
353,674
0
W
Gilgamesh
11,804
513
67
3
0
412,404
8
L
Yemoja
8,976
390
25
1
0
326,503
1
L
Chang'e
7,273
316
9
0
0
292,580
0
W
Neith
13,337
580
141
6
0
384,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role