Player Matchup

Ah Puch
Ah Puch
ItzMeru
Ah Puch
Level 104
God Stats
8W - 6L
1,426 SR
Queue Stats
470W - 463L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
Neko Of Time
Guan Yu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 102L
1,479 Elo+
Party 1
Skadi
Skadi
NickIsBeastyFTW
Skadi
Level 49
God Stats
13W - 16L
1,582 SR
Queue Stats
227W - 269L
1,357 Elo+
Solo
Team Averages
Level 69
1,503 SR
1,483 Elo+

VS

Team Averages
Level 106
1,510 SR
1,516 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Casadee
Anhur
Level 152
God Stats
4W - 7L
1,529 SR
Queue Stats
464W - 383L
1,511 Elo+
Solo
Tiamat
Tiamat
HexRuinMePlz
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItzMeru
Ah Puch
16
11 / 3 / 4
11,372
812
19,567
15,585
6,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Neko Of Time
Guan Yu
13
4 / 2 / 7
9,661
690
8,360
12,950
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 6 / 12
10,410
744
7,355
11,810
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 4 / 9
9,020
644
8,212
19,630
11,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Casadee
Anhur
15
10 / 6 / 1
11,375
813
16,508
14,147
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
1 / 8 / 6
9,314
665
7,891
10,850
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
18
Kills
11
11
Deaths
18
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
9
1.13
L
Anhur
Casadee
Anhur
10
6
1
1.75
L
Tiamat
1
8
6
0.5
W
Ah Puch
ItzMeru
Ah Puch
11
3
4
4.33
W
Guan Yu
Neko Of Time
Guan Yu
4
2
7
3.75
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
32,611
40,345
Taken
44,627
21,658
Mitigated
22,537
15,571
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,212
4,794
2,305
4,179
19,630
11,255
658
8,563
10,647
0
25,997
L
Anhur
Casadee
Anhur
16,508
9,605
0
1,870
14,147
4,880
2,289
4,640
9,297
0
42,152
L
Tiamat
7,891
317
510
1,755
10,850
6,402
184
6,364
4,356
25,302
0
W
Ah Puch
ItzMeru
Ah Puch
19,567
1,279
542
7,082
15,585
6,136
114
3,800
11,427
64,733
0
W
Guan Yu
Neko Of Time
Guan Yu
8,360
1,371
1,990
4,419
12,950
9,940
0
1,806
10,900
0
17,101
W
7,355
3,030
0
1,538
11,810
5,582
269
1,541
10,127
0
23,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
29,709
144
Minions Killed
133
0
Camps Cleared
0
738,982
Distance Traveled
718,811
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,020
644
32
2
0
274,417
4
L
Anhur
11,375
813
63
5
0
215,771
0
L
Tiamat
9,314
665
38
3
0
228,623
0
W
Ah Puch
11,372
812
92
7
0
239,560
3
W
Guan Yu
9,661
690
26
2
0
267,142
0
W
Skadi
10,410
744
26
2
0
232,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role