Player Matchup

Apollo
Apollo
Fvriuos7
Apollo
Level 17
God Stats
19W - 34L
1,360 SR
Queue Stats
40W - 46L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
Lxxu
Gilgamesh
Level 26
God Stats
4W - 2L
1,857 SR
Queue Stats
28W - 34L
1,474 Elo+
Solo
Guan Yu
Guan Yu
MillfAttacker
Guan Yu
Level 17
God Stats
5W - 8L
1,184 SR
Queue Stats
41W - 45L
1,527 Elo+
Solo
Tiamat
Tiamat
Shadow shenronX
Tiamat
Level 28
God Stats
2W - 6L
1,382 SR
Queue Stats
103W - 78L
1,568 Elo+
Solo
Thor
Thor
XxSTMxXsummers
Thor
Level 7
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 4L
1,659 Elo+
Solo
Team Averages
Level 19
1,452 SR
1,499 Elo+

VS

Team Averages
Level 19
1,660 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
EpsteinVibin692
Cu Chulainn
Level 28
God Stats
13W - 8L
1,688 SR
Queue Stats
81W - 73L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarkedQuasar913
Morgan Le Fay
Level 9
God Stats
3W - 0L
1,839 SR
Queue Stats
76W - 77L
1,639 Elo+
Solo
Anhur
Anhur
ThatchyTag
Anhur
Level 18
God Stats
16W - 15L
1,557 SR
Queue Stats
31W - 38L
1,400 Elo+
Solo
Bellona
Bellona
gaz317
Bellona
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 162L
1,371 Elo+
Solo
Ares
Ares
scalrod1728
Ares
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 8L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fvriuos7
Apollo
9
0 / 6 / 2
5,910
394
4,582
10,056
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Lxxu
Gilgamesh
12
1 / 3 / 0
7,155
477
2,671
7,579
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
12
4 / 2 / 1
7,341
489
9,906
15,838
8,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 9 / 1
6,303
420
2,364
11,131
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

10
0 / 4 / 0
6,070
405
771
10,186
2,917
Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EpsteinVibin692
Cu Chulainn
16
7 / 0 / 5
9,595
640
9,328
10,338
9,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
MarkedQuasar913
Morgan Le Fay
15
8 / 1 / 2
9,355
624
9,639
8,614
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
4 / 2 / 2
7,875
525
9,720
9,154
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
gaz317
Bellona
13
4 / 1 / 4
8,342
556
6,401
10,733
7,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 2 / 5
6,981
465
3,975
8,214
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
24
24
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EpsteinVibin692
Cu Chulainn
7
0
5
9.5
L
Apollo
Fvriuos7
Apollo
0
6
2
0.17
L
Gilgamesh
Lxxu
Gilgamesh
1
3
0
0.33
W
Morgan Le Fay
MarkedQuasar913
Morgan Le Fay
8
1
2
9
L
Guan Yu
4
2
1
2.25
L
0
9
1
0.06
W
Anhur
4
2
2
2.5
L
0
4
0
0
W
Bellona
gaz317
Bellona
4
1
4
6
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,294
Damage
39,063
54,790
Taken
47,053
21,427
Mitigated
28,533
16,751
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EpsteinVibin692
Cu Chulainn
9,328
1,408
0
2,708
10,338
9,264
38
1,269
8,831
7,531
56,766
L
Apollo
Fvriuos7
Apollo
4,582
3,219
0
1,159
10,056
2,644
468
2,260
7,796
0
24,454
L
Gilgamesh
Lxxu
Gilgamesh
2,671
464
0
1,652
7,579
3,090
369
1,236
6,295
0
32,658
W
Morgan Le Fay
MarkedQuasar913
Morgan Le Fay
9,639
1,265
0
3,111
8,614
3,678
1,967
733
7,757
56,929
0
L
Guan Yu
9,906
775
872
7,974
15,838
8,141
0
3,199
12,569
0
27,722
L
2,364
40
0
1,181
11,131
4,635
0
4,693
6,068
27,676
0
W
Anhur
9,720
4,636
135
4,590
9,154
2,669
982
0
9,154
0
42,169
L
771
170
0
3,913
10,186
2,917
0
2,240
7,738
0
30,996
W
Bellona
gaz317
Bellona
6,401
1,495
0
3,601
10,733
7,848
0
0
10,733
0
54,247
W
3,975
124
0
930
8,214
5,074
284
0
8,214
13,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
42,148
273
Minions Killed
403
0
Camps Cleared
0
1,364,050
Distance Traveled
1,470,026
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,595
640
121
8
0
317,828
4
L
Apollo
5,910
394
38
3
0
253,375
0
L
Gilgamesh
7,155
477
81
5
0
299,239
2
W
Morgan Le Fay
9,355
624
107
7
0
281,754
2
L
Guan Yu
7,341
489
37
2
0
344,504
5
L
Tiamat
6,303
420
55
4
0
224,763
2
W
Anhur
7,875
525
68
5
0
243,376
0
L
Thor
6,070
405
62
4
0
242,169
1
W
Bellona
8,342
556
91
6
0
331,486
6
W
Ares
6,981
465
16
1
0
295,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role