Player Matchup

Anhur
Anhur
Boriprfl727
Anhur
Level 106
God Stats
18W - 14L
1,689 SR
Queue Stats
815W - 892L
1,467 Elo+
Solo
Pele
Pele
IceWolve2
Pele
Level 38
God Stats
0W - 2L
1,255 SR
Queue Stats
45W - 46L
1,516 Elo+
Solo
Bellona
Bellona
Jetset_AGIIITOOO
Bellona
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 10L
1,431 Elo+
Party 1
Horus
Horus
KingRDX8
Horus
Level 118
God Stats
2W - 1L
1,505 SR
Queue Stats
14W - 7L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kingbosscwc
Morgan Le Fay
Level 139
God Stats
2W - 1L
1,135 SR
Queue Stats
35W - 23L
1,441 Elo+
Party 1
Team Averages
Level 82
1,458 SR
1,497 Elo+

VS

Team Averages
Level 62
1,465 SR
1,476 Elo+
Fenrir
Fenrir
Hosukai
Fenrir
Level 43
God Stats
339W - 262L
1,613 SR
Queue Stats
1,004W - 985L
1,517 Elo+
Solo
Horus
Horus
RABlD BEAST
Horus
Level 119
God Stats
1W - 0L
1,258 SR
Queue Stats
46W - 46L
1,499 Elo+
Party 2
Ymir
Ymir
RABlD RANDOM
Ymir
Level 36
God Stats
2W - 0L
1,749 SR
Queue Stats
88W - 98L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XCapsule
Morgan Le Fay
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 57L
1,351 Elo+
Party 3
Medusa
Medusa
xkoyjinn
Medusa
Level 64
God Stats
2W - 1L
1,203 SR
Queue Stats
82W - 93L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 14
11,652
896
6,507
18,795
15,583
Pele
19
4 / 10 / 11
13,035
1,003
15,186
23,946
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 14 / 16
14,723
1,133
15,511
34,302
24,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
KingRDX8
Horus
20
12 / 7 / 19
16,452
1,266
31,496
28,773
30,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
kingbosscwc
Morgan Le Fay
20
11 / 11 / 16
15,175
1,167
33,415
24,625
11,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hosukai
Fenrir
20
23 / 6 / 14
18,497
1,423
33,576
24,236
11,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 4 / 28
13,867
1,067
18,816
21,397
17,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 5 / 31
15,525
1,194
14,481
24,562
27,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
XCapsule
Morgan Le Fay
20
6 / 8 / 23
14,311
1,101
27,863
19,427
8,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xkoyjinn
Medusa
20
6 / 12 / 22
13,806
1,062
25,162
24,710
10,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
167
35
Kills
49
49
Deaths
35
76
Assists
118
Player
Kills
Deaths
Assists
KDA
L
0
7
14
1
W
Fenrir
Hosukai
Fenrir
23
6
14
5
L
Pele
4
10
11
0.95
L
8
14
16
1.14
L
Horus
KingRDX8
Horus
12
7
19
3.07
W
7
4
28
5.25
W
7
5
31
4.5
W
Morgan Le Fay
XCapsule
Morgan Le Fay
6
8
23
2.19
L
Morgan Le Fay
kingbosscwc
Morgan Le Fay
11
11
16
1.73
W
Medusa
xkoyjinn
Medusa
6
12
22
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,115
Damage
119,898
130,441
Taken
114,332
90,657
Mitigated
74,804
6,284
Healing
18,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,507
2,750
399
332
18,795
15,583
0
5,758
13,037
0
20,364
W
Fenrir
Hosukai
Fenrir
33,576
11,585
0
3,204
24,236
11,070
0
6,603
17,427
0
54,208
L
Pele
15,186
4,932
0
1,815
23,946
9,244
0
6,665
17,281
0
37,435
L
15,511
4,902
0
256
34,302
24,512
0
14,601
19,701
1,795
23,539
L
Horus
KingRDX8
Horus
31,496
13,707
657
2,636
28,773
30,235
0
12,686
16,087
2,469
44,330
W
18,816
8,469
4,412
5,038
21,397
17,413
0
6,509
14,210
2,785
27,342
W
14,481
4,286
0
1,640
24,562
27,507
0
7,164
17,398
29,028
0
W
Morgan Le Fay
XCapsule
Morgan Le Fay
27,863
4,750
153
2,475
19,427
8,425
0
8,163
11,264
47,213
0
L
Morgan Le Fay
kingbosscwc
Morgan Le Fay
33,415
6,699
0
189
24,625
11,083
0
4,572
20,053
58,867
0
W
Medusa
xkoyjinn
Medusa
25,162
14,157
0
1,365
24,710
10,389
0
7,302
17,408
0
50,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,037
Gold Earned
76,006
171
Minions Killed
186
7
Camps Cleared
8
1,024,806
Distance Traveled
1,113,835
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,652
896
17
1
0
174,087
2
W
Fenrir
18,497
1,423
39
3
3
256,525
0
L
Pele
13,035
1,003
51
4
6
221,858
1
L
Bellona
14,723
1,133
25
2
0
214,725
1
L
Horus
16,452
1,266
22
2
1
209,579
0
W
Horus
13,867
1,067
21
2
1
223,184
0
W
Ymir
15,525
1,194
35
3
1
229,426
0
W
Morgan Le Fay
14,311
1,101
54
4
1
186,310
0
L
Morgan Le Fay
15,175
1,167
56
4
0
204,557
0
W
Medusa
13,806
1,062
37
3
2
218,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role