Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ErinSolstice
Khepri
Level 146
God Stats
38W - 32L
1,576 SR
Queue Stats
104W - 115L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeaceOfClown
Morgan Le Fay
Level 67
God Stats
4W - 3L
1,475 SR
Queue Stats
212W - 202L
1,515 Elo+
Solo
Medusa
Medusa
SOMEELSE
Medusa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,735 Elo+
Solo
Bastet
Bastet
knep
Bastet
Level 121
God Stats
386W - 362L
1,539 SR
Queue Stats
656W - 698L
1,477 Elo+
Solo
Team Averages
Level 116
1,518 SR
1,552 Elo+

VS

Team Averages
Level 129
1,551 SR
1,595 Elo+
Osiris
Osiris
Arnfriedt
Osiris
Level 109
God Stats
20W - 35L
1,496 SR
Queue Stats
1,072W - 1,098L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GettoMaha
Ah Muzen Cab
Level 145
God Stats
1W - 3L
1,452 SR
Queue Stats
261W - 187L
1,675 Elo+
Party 1
Tiamat
Tiamat
Jimbokasi
Tiamat
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
661W - 570L
1,630 Elo+
Party 1
Vulcan
Vulcan
Moewhaha
Vulcan
Level 146
God Stats
265W - 251L
1,570 SR
Queue Stats
653W - 645L
1,540 Elo+
Solo
Arachne
Arachne
SandePoijj
Arachne
Level 88
God Stats
1W - 1L
1,736 SR
Queue Stats
94W - 70L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
10 / 1 / 12
12,312
1,119
24,949
13,016
13,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
18
1 / 1 / 19
11,535
1,049
10,250
11,909
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
PeaceOfClown
Morgan Le Fay
17
3 / 0 / 13
10,531
957
14,294
6,483
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
SOMEELSE
Medusa
18
3 / 0 / 16
10,965
997
10,999
6,071
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
knep
Bastet
16
8 / 1 / 7
10,605
964
10,621
5,874
4,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

271

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arnfriedt
Osiris
14
0 / 3 / 1
9,472
861
3,080
15,813
15,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
GettoMaha
Ah Muzen Cab
15
3 / 4 / 0
10,120
920
11,319
14,067
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Jimbokasi
Tiamat
15
0 / 3 / 2
9,374
852
9,948
13,484
8,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Moewhaha
Vulcan
15
0 / 8 / 2
9,289
844
8,417
10,911
4,247
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SandePoijj
Arachne
15
0 / 7 / 3
9,047
822
7,449
20,788
11,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
25
Kills
3
3
Deaths
25
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
1
12
16
L
Osiris
Arnfriedt
Osiris
0
3
1
0.17
W
Khepri
1
1
19
10.5
L
Ah Muzen Cab
GettoMaha
Ah Muzen Cab
3
4
0
0.75
L
Tiamat
Jimbokasi
Tiamat
0
3
2
0.33
L
Vulcan
Moewhaha
Vulcan
0
8
2
0.13
W
Morgan Le Fay
PeaceOfClown
Morgan Le Fay
3
0
13
9.5
W
Medusa
SOMEELSE
Medusa
3
0
16
11
L
Arachne
SandePoijj
Arachne
0
7
3
0.21
W
Bastet
knep
Bastet
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,113
Damage
40,213
43,353
Taken
75,063
38,695
Mitigated
45,955
9,690
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
24,949
2,659
0
4,846
13,016
13,169
0
6,043
6,856
0
41,844
L
Osiris
Arnfriedt
Osiris
3,080
831
0
750
15,813
15,679
0
6,501
8,996
3,890
10,577
W
Khepri
10,250
153
0
1,282
11,909
15,307
0
4,419
7,430
18,519
0
L
Ah Muzen Cab
GettoMaha
Ah Muzen Cab
11,319
5,565
0
2,869
14,067
6,043
0
4,493
9,494
0
50,467
L
Tiamat
Jimbokasi
Tiamat
9,948
1,205
0
1,595
13,484
8,227
0
2,856
10,450
27,714
0
L
Vulcan
Moewhaha
Vulcan
8,417
1,432
0
105
10,911
4,247
0
2,334
8,373
31,911
0
W
Morgan Le Fay
PeaceOfClown
Morgan Le Fay
14,294
1,206
0
2,052
6,483
2,680
0
3,070
3,353
55,051
0
W
Medusa
SOMEELSE
Medusa
10,999
4,893
0
1,180
6,071
3,466
0
2,678
3,393
0
41,262
L
Arachne
SandePoijj
Arachne
7,449
5,046
0
2,112
20,788
11,759
0
7,796
12,678
0
10,192
W
Bastet
knep
Bastet
10,621
2,611
0
330
5,874
4,073
0
3,282
2,385
0
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
47,302
305
Minions Killed
228
11
Camps Cleared
6
1,146,011
Distance Traveled
939,576
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,312
1,119
55
5
1
222,039
2
L
Osiris
9,472
861
24
2
1
113,346
0
W
Khepri
11,535
1,049
28
3
1
230,935
0
L
Ah Muzen Cab
10,120
920
92
8
0
176,006
2
L
Tiamat
9,374
852
49
4
2
208,854
0
L
Vulcan
9,289
844
47
4
3
201,721
1
W
Morgan Le Fay
10,531
957
102
9
3
209,505
1
W
Medusa
10,965
997
108
10
4
229,984
0
L
Arachne
9,047
822
16
1
0
239,649
3
W
Bastet
10,605
964
12
1
2
253,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role