Player Matchup

Horus
Horus
 
Horus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RsDeliuk
Anubis
Level 154
God Stats
1W - 1L
1,668 SR
Queue Stats
70W - 92L
1,421 Elo+
Solo
Apollo
Apollo
Shenhe
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Awilix
Awilix
TuxedoFace
Awilix
Level 160
God Stats
7W - 19L
1,426 SR
Queue Stats
530W - 532L
1,549 Elo+
Solo
Team Averages
Level 137
1,519 SR
1,489 Elo+

VS

Team Averages
Level 124
1,477 SR
1,492 Elo+
Horus
Horus
Brocookies
Horus
Level 136
God Stats
1W - 0L
1,552 SR
Queue Stats
6W - 10L
1,265 Elo+
Solo
Neith
Neith
ChloeTheTroll
Neith
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 103L
1,544 Elo+
Solo
Hou Yi
Hou Yi
GOD_KNIGHT_KING
Hou Yi
Level 145
God Stats
2W - 1L
1,316 SR
Queue Stats
186W - 174L
1,549 Elo+
Solo
Merlin
Merlin
LeaMicheIe
Merlin
Level 160
God Stats
3W - 0L
1,721 SR
Queue Stats
150W - 154L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thor0903
Morgan Le Fay
Level 103
God Stats
3W - 1L
1,296 SR
Queue Stats
328W - 288L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
2 / 4 / 4
8,182
818
4,051
13,722
13,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
 
Freya
13
0 / 5 / 6
7,238
724
5,397
10,599
4,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
RsDeliuk
Anubis
11
1 / 7 / 4
7,059
706
3,840
9,475
3,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shenhe
Apollo
13
2 / 5 / 6
7,796
780
5,822
10,256
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
TuxedoFace
Awilix
13
3 / 5 / 1
7,476
748
7,331
9,307
3,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
2 / 2 / 12
8,231
823
3,864
9,160
8,298
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
12 / 2 / 10
9,915
992
15,312
9,081
3,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 12
8,279
828
4,860
7,663
3,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LeaMicheIe
Merlin
15
4 / 1 / 13
8,830
883
8,783
5,542
1,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Thor0903
Morgan Le Fay
16
6 / 1 / 14
9,433
943
12,600
8,673
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
8
Kills
26
26
Deaths
8
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
4
1
L
Freya
 
Freya
0
5
6
0.6
W
Horus
2
2
12
4
W
12
2
10
8.5
W
2
2
12
4
W
Merlin
LeaMicheIe
Merlin
4
1
13
10.5
L
Anubis
RsDeliuk
Anubis
1
7
4
0.43
L
Apollo
Shenhe
Apollo
2
5
6
1
W
Morgan Le Fay
Thor0903
Morgan Le Fay
6
1
14
13
L
Awilix
TuxedoFace
Awilix
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
45,419
53,359
Taken
40,119
31,067
Mitigated
20,729
15,343
Healing
22,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,051
1,857
3,601
4,775
13,722
13,966
98
4,490
9,002
0
6,888
L
Freya
 
Freya
5,397
1,363
859
2,125
10,599
4,423
522
3,249
7,134
12,899
0
W
Horus
3,864
1,760
5,015
3,161
9,160
8,298
517
1,397
7,763
0
7,024
W
15,312
5,870
425
2,454
9,081
3,941
1,063
2,243
6,838
0
26,354
W
4,860
1,690
2,371
1,353
7,663
3,220
1,346
1,650
6,013
0
16,536
W
Merlin
LeaMicheIe
Merlin
8,783
142
1,596
717
5,542
1,997
946
920
4,622
19,036
0
L
Anubis
RsDeliuk
Anubis
3,840
260
0
696
9,475
3,865
0
5,019
4,234
13,419
0
L
Apollo
Shenhe
Apollo
5,822
2,507
368
896
10,256
5,055
816
3,940
6,190
0
8,545
W
Morgan Le Fay
Thor0903
Morgan Le Fay
12,600
1,186
2,714
3,184
8,673
3,273
466
3,027
5,646
23,413
0
L
Awilix
TuxedoFace
Awilix
7,331
2,357
1,553
470
9,307
3,758
255
3,775
5,416
0
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
44,688
75
Minions Killed
98
0
Camps Cleared
0
748,722
Distance Traveled
968,820
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,182
818
10
1
0
163,732
0
L
Freya
7,238
724
16
2
0
128,674
0
W
Horus
8,231
823
3
0
0
188,281
4
W
Neith
9,915
992
26
3
0
194,993
1
W
Hou Yi
8,279
828
27
3
0
196,244
4
W
Merlin
8,830
883
27
3
0
184,468
1
L
Anubis
7,059
706
28
3
0
110,390
0
L
Apollo
7,796
780
8
1
0
160,610
0
W
Morgan Le Fay
9,433
943
15
2
0
204,834
0
L
Awilix
7,476
748
13
1
0
185,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role