Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FRAN-THEBIG
Danzaburou
Level 65
God Stats
12W - 11L
1,592 SR
Queue Stats
16W - 14L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nearlysaw
Morgan Le Fay
Level 112
God Stats
32W - 19L
1,727 SR
Queue Stats
142W - 107L
1,638 Elo+
Party 1
Team Averages
Level 108
1,606 SR
1,587 Elo+

VS

Team Averages
Level 86
1,563 SR
1,452 Elo+
Thanatos
Thanatos
JayGoCrazy24_
Thanatos
Level 47
God Stats
5W - 6L
1,544 SR
Queue Stats
163W - 204L
1,412 Elo+
Solo
Hades
Hades
WhiteWookie578
Hades
Level 97
God Stats
8W - 7L
1,644 SR
Queue Stats
549W - 576L
1,428 Elo+
Solo
Ares
Ares
zombeekiller4u
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
12 / 0 / 7
9,883
898
10,316
7,501
6,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
FRAN-THEBIG
Danzaburou
12
2 / 1 / 18
9,074
825
7,042
5,393
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
nearlysaw
Morgan Le Fay
13
6 / 1 / 13
9,284
844
11,193
5,835
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JayGoCrazy24_
Thanatos
9
0 / 7 / 2
6,819
620
2,966
9,832
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 2
6,789
617
3,996
11,015
6,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 6 / 0
8,106
737
3,185
14,833
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
20
Kills
2
2
Deaths
20
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
7
15.5
W
Danzaburou
FRAN-THEBIG
Danzaburou
2
1
18
11
L
Thanatos
JayGoCrazy24_
Thanatos
0
7
2
0.14
L
0
7
2
0.14
W
Morgan Le Fay
nearlysaw
Morgan Le Fay
6
1
13
12.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
10,147
18,729
Taken
35,680
10,023
Mitigated
28,455
5,907
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,316
3,042
0
757
7,501
6,041
611
2,436
5,065
0
26,620
W
Danzaburou
FRAN-THEBIG
Danzaburou
7,042
3,861
0
2,680
5,393
1,826
1,038
2,655
2,738
0
26,751
L
Thanatos
JayGoCrazy24_
Thanatos
2,966
461
0
3,055
9,832
6,648
0
3,411
6,421
0
21,334
L
3,996
0
288
1,467
11,015
6,459
0
2,844
8,171
17,157
0
W
Morgan Le Fay
nearlysaw
Morgan Le Fay
11,193
435
0
2,470
5,835
2,156
800
2,090
3,745
40,278
0
L
3,185
291
0
1,164
14,833
15,348
0
4,938
9,895
11,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
21,714
119
Minions Killed
88
0
Camps Cleared
0
619,709
Distance Traveled
537,113
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,883
898
21
2
0
227,493
3
W
Danzaburou
9,074
825
52
5
0
180,183
3
L
Thanatos
6,819
620
43
4
0
179,546
0
L
Hades
6,789
617
34
3
0
168,771
3
W
Morgan Le Fay
9,284
844
46
4
0
212,033
1
L
Ares
8,106
737
11
1
0
188,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role