Player Matchup

Cupid
Cupid
IlIIMachinellII
Cupid
Level 22
God Stats
13W - 17L
1,605 SR
Queue Stats
121W - 126L
1,481 Elo+
Solo
Chang'e
Chang'e
Jokerlover13
Chang'e
Level 49
God Stats
11W - 12L
1,433 SR
Queue Stats
231W - 308L
1,374 Elo+
Party 2
Thanatos
Thanatos
Nunster7
Thanatos
Level 29
God Stats
10W - 11L
1,709 SR
Queue Stats
168W - 160L
1,418 Elo+
Solo
Yemoja
Yemoja
PhoenixFiLo
Yemoja
Level 2
God Stats
10W - 6L
1,698 SR
Queue Stats
10W - 7L
1,674 Elo+
Party 2
Ra
Ra
XxNOMARxX
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,236 Elo+
Solo
Team Averages
Level 21
1,589 SR
1,437 Elo+

VS

Team Averages
Level 19
1,444 SR
1,437 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Adang
Izanami
Level 29
God Stats
11W - 6L
1,686 SR
Queue Stats
142W - 138L
1,446 Elo+
Solo
Eset
Eset
Dar267
Eset
Level 18
God Stats
0W - 1L
1,252 SR
Queue Stats
112W - 96L
1,440 Elo+
Solo
Cerberus
Cerberus
Gesegneter
Cerberus
Level 3
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,934
656
403
2,013
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Jokerlover13
Chang'e
6
0 / 1 / 1
3,644
607
1,065
2,668
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Nunster7
Thanatos
7
1 / 0 / 0
3,941
657
1,006
3,634
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
4
1 / 1 / 0
3,643
607
343
1,871
553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 3 / 0
2,920
487
0
1,638
305

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
2,739
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
 
Ymir
1
0 / 0 / 0
2,739
457
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Adang
Izanami
8
1 / 0 / 1
4,537
756
1,460
1,540
330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Dar267
Eset
7
0 / 1 / 0
3,799
633
1,048
1,408
322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Gesegneter
Cerberus
5
1 / 1 / 0
3,722
620
354
2,868
932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
L
Izanami
Adang
Izanami
1
0
1
1.5
L
Eset
Dar267
Eset
0
1
0
0
L
Cerberus
Gesegneter
Cerberus
1
1
0
1
W
0
0
1
0.5
W
Chang'e
Jokerlover13
Chang'e
0
1
1
0.5
W
Thanatos
Nunster7
Thanatos
1
0
0
1
W
Yemoja
1
1
0
1
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,817
Damage
2,862
11,824
Taken
5,816
2,931
Mitigated
1,584
6,519
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Adang
Izanami
1,460
884
0
1,065
1,540
330
679
857
617
0
21,324
L
Eset
Dar267
Eset
1,048
142
0
396
1,408
322
292
0
1,408
15,738
0
L
Cerberus
Gesegneter
Cerberus
354
88
0
1,098
2,868
932
0
441
2,383
7,313
0
W
403
200
0
787
2,013
559
727
718
1,295
0
17,123
W
Chang'e
Jokerlover13
Chang'e
1,065
219
108
627
2,668
555
0
132
2,536
13,167
0
W
Thanatos
Nunster7
Thanatos
1,006
228
0
4,363
3,634
959
0
450
3,184
0
15,311
W
Yemoja
343
160
391
243
1,871
553
0
102
1,769
3,228
0
W
0
0
0
0
1,638
305
20
0
1,638
2,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,082
Gold Earned
17,536
122
Minions Killed
97
0
Camps Cleared
0
491,639
Distance Traveled
300,497
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,739
457
0
0
0
0
0
L
Ymir
2,739
457
0
0
0
0
0
L
Izanami
4,537
756
47
8
0
98,044
1
L
Eset
3,799
633
25
4
0
104,091
2
L
Cerberus
3,722
620
25
4
0
98,362
0
W
Cupid
3,934
656
38
6
0
93,226
1
W
Chang'e
3,644
607
29
5
0
110,995
2
W
Thanatos
3,941
657
45
8
0
127,073
1
W
Yemoja
3,643
607
7
1
0
106,994
6
W
Ra
2,920
487
3
1
0
53,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role