Player Matchup

Morgan Le Fay
Morgan Le Fay
JareBear23
Morgan Le Fay
Level 29
God Stats
21W - 18L
1,540 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 2
Nike
Nike
LoveKiller2258
Nike
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 35L
1,463 Elo+
Party 2
Thanatos
Thanatos
R3iK-2R3AL
Thanatos
Level 28
God Stats
8W - 13L
1,316 SR
Queue Stats
119W - 156L
1,401 Elo+
Solo
Ares
Ares
Vastayara
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Solo
Artemis
Artemis
YxngLord
Artemis
Level 29
God Stats
1W - 1L
1,901 SR
Queue Stats
116W - 110L
1,533 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,483 Elo+

VS

Team Averages
Level 20
1,522 SR
1,500 Elo+
Bacchus
Bacchus
ArTex Odin
Bacchus
Level 26
God Stats
43W - 49L
1,351 SR
Queue Stats
511W - 545L
1,385 Elo+
Solo
Hou Yi
Hou Yi
Exvilition
Hou Yi
Level 27
God Stats
1W - 0L
1,484 SR
Queue Stats
28W - 28L
1,481 Elo+
Party 1
Bakasura
Bakasura
GaussToT
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,833 Elo+
Solo
Amaterasu
Amaterasu
KingFire24
Amaterasu
Level 17
God Stats
1W - 0L
1,806 SR
Queue Stats
26W - 27L
1,471 Elo+
Party 1
Raijin
Raijin
Nicooo_TorreS
Raijin
Level 25
God Stats
10W - 14L
1,467 SR
Queue Stats
94W - 98L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JareBear23
Morgan Le Fay
12
1 / 8 / 2
7,884
438
7,734
13,829
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 2
8,504
472
8,867
12,169
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
R3iK-2R3AL
Thanatos
11
2 / 9 / 1
7,400
411
4,984
13,215
4,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
5
0 / 3 / 0
5,710
317
1,611
4,886
1,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
YxngLord
Artemis
14
1 / 7 / 1
8,169
454
11,681
14,617
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArTex Odin
Bacchus
15
6 / 1 / 15
8,806
489
9,803
12,322
10,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Exvilition
Hou Yi
14
9 / 0 / 5
9,374
521
11,393
12,862
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GaussToT
Bakasura
17
7 / 1 / 7
10,293
572
11,071
13,970
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
KingFire24
Amaterasu
16
2 / 2 / 6
9,459
526
5,146
13,437
6,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 3
9,459
526
5,288
7,083
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
6
Kills
29
29
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArTex Odin
Bacchus
6
1
15
13.5
W
Hou Yi
Exvilition
Hou Yi
9
0
5
11.5
W
Bakasura
GaussToT
Bakasura
7
1
7
10.5
L
Morgan Le Fay
JareBear23
Morgan Le Fay
1
8
2
0.25
W
Amaterasu
KingFire24
Amaterasu
2
2
6
2.5
L
2
2
2
1.5
W
5
2
3
3.25
L
Thanatos
R3iK-2R3AL
Thanatos
2
9
1
0.28
L
Ares
0
3
0
0
L
Artemis
YxngLord
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
42,701
58,716
Taken
59,674
25,626
Mitigated
32,485
14,193
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArTex Odin
Bacchus
9,803
1,458
818
3,659
12,322
10,110
418
2,208
10,060
32,273
0
W
Hou Yi
Exvilition
Hou Yi
11,393
6,032
0
7,415
12,862
4,669
526
3,011
9,821
0
41,168
W
Bakasura
GaussToT
Bakasura
11,071
7,760
0
7,230
13,970
8,155
747
1,121
12,729
0
74,224
L
Morgan Le Fay
JareBear23
Morgan Le Fay
7,734
1,063
0
1,714
13,829
4,596
376
6,163
6,881
46,435
0
W
Amaterasu
KingFire24
Amaterasu
5,146
1,971
0
5,309
13,437
6,966
463
156
12,625
0
46,326
L
8,867
2,144
0
3,255
12,169
10,279
196
650
10,493
0
47,095
W
5,288
539
150
850
7,083
2,585
499
2,849
4,204
56,669
0
L
Thanatos
R3iK-2R3AL
Thanatos
4,984
1,015
0
5,298
13,215
4,141
298
1,447
11,061
0
25,893
L
Ares
1,611
63
0
758
4,886
1,725
0
1,883
3,003
8,241
0
L
Artemis
YxngLord
Artemis
11,681
4,835
0
3,168
14,617
4,885
0
4,431
10,076
0
51,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
47,391
286
Minions Killed
490
0
Camps Cleared
0
1,232,093
Distance Traveled
1,636,123
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,806
489
33
2
0
351,638
0
W
Hou Yi
9,374
521
92
5
0
308,233
3
W
Bakasura
10,293
572
143
8
0
347,904
3
L
Morgan Le Fay
7,884
438
75
4
0
267,225
3
W
Amaterasu
9,459
526
101
6
0
293,874
0
L
Nike
8,504
472
86
5
0
282,360
2
W
Raijin
9,459
526
121
7
0
334,474
0
L
Thanatos
7,400
411
28
2
0
275,936
0
L
Ares
5,710
317
12
1
0
129,188
1
L
Artemis
8,169
454
85
5
0
277,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role