Player Matchup

Cernunnos
Cernunnos
Anmx0
Cernunnos
Level 117
God Stats
6W - 4L
1,530 SR
Queue Stats
133W - 120L
1,512 Elo+
Party 2
Bakasura
Bakasura
Cachora
Bakasura
Level 151
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 5L
1,735 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuigiCasz
Morgan Le Fay
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 82L
1,540 Elo+
Party 2
Cabrakan
Cabrakan
kof-98um
Cabrakan
Level 108
God Stats
14W - 14L
1,562 SR
Queue Stats
260W - 236L
1,488 Elo+
Solo
Sylvanus
Sylvanus
romi276
Sylvanus
Level 86
God Stats
2W - 5L
1,415 SR
Queue Stats
8W - 9L
1,570 Elo+
Party 2
Team Averages
Level 122
1,560 SR
1,569 Elo+

VS

Team Averages
Level 91
1,602 SR
1,545 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
AvBx10
Odin
Level 70
God Stats
3W - 5L
1,557 SR
Queue Stats
96W - 92L
1,535 Elo+
Party 1
Achilles
Achilles
KamikazeTable
Achilles
Level 103
God Stats
18W - 9L
1,658 SR
Queue Stats
221W - 180L
1,553 Elo+
Party 1
Merlin
Merlin
TheTeeToe
Merlin
Level 102
God Stats
14W - 7L
1,645 SR
Queue Stats
208W - 179L
1,554 Elo+
Party 1
Agni
Agni
natillo666
Agni
Level 110
God Stats
7W - 10L
1,649 SR
Queue Stats
802W - 817L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anmx0
Cernunnos
20
8 / 6 / 4
14,054
521
26,801
24,334
11,285
Leather Cowl

Leather Cowl

+15
Physical Power
+7
Mp 5
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+40
Physical Power
+10
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Bakasura
Cachora
Bakasura
20
6 / 11 / 3
13,049
483
16,065
30,650
14,394
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +15 HP5 and +10 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
LuigiCasz
Morgan Le Fay
19
5 / 9 / 3
12,802
474
10,821
23,040
10,766
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Cabrakan
kof-98um
Cabrakan
20
2 / 8 / 3
12,912
478
11,019
24,281
18,981
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

Sylvanus
romi276
Sylvanus
18
1 / 6 / 7
11,955
443
9,113
25,922
26,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 5 / 11
15,823
586
17,405
27,398
30,221
Manikin Hidden Blade

Manikin Hidden Blade

+90
Magical Power
+60
Physical Power
+30
Physical Protection
+5%
Damage Reduction

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 20% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+50
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Odin
AvBx10
Odin
20
2 / 3 / 28
15,128
560
8,772
20,905
23,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+60
Magical Protection
+300
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5. Damage taken by allied gods within 70 units of you is reduced by 15%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor

Spectral Armor

+65
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Critical Strikes bonus damage taken is decreased by 60%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
KamikazeTable
Achilles
20
15 / 2 / 9
17,016
630
25,182
22,046
25,315
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Winged Blade

Winged Blade

+30
Magical Protection
+250
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TheTeeToe
Merlin
20
8 / 4 / 11
16,143
598
24,737
15,759
7,888
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+80
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 8 / 4
14,372
532
14,246
24,238
9,665
Death's Toll

Death's Toll

+15
Physical Power
+30
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
22
Kills
38
40
Deaths
22
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
5
11
2.9
L
Cernunnos
Anmx0
Cernunnos
8
6
4
1.67
W
Odin
AvBx10
Odin
2
3
28
5.33
L
Bakasura
Cachora
Bakasura
6
11
3
0.68
W
Achilles
KamikazeTable
Achilles
15
2
9
9.75
L
Morgan Le Fay
LuigiCasz
Morgan Le Fay
5
9
3
0.72
W
Merlin
TheTeeToe
Merlin
8
4
11
3.38
L
Cabrakan
kof-98um
Cabrakan
2
8
3
0.44
W
4
8
4
0.75
L
Sylvanus
romi276
Sylvanus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,819
Damage
90,342
128,227
Taken
110,346
82,137
Mitigated
97,023
37,695
Healing
36,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,405
6,119
0
12,464
27,398
30,221
1,385
6,768
20,112
0
122,632
L
Cernunnos
Anmx0
Cernunnos
26,801
16,008
0
8,663
24,334
11,285
935
8,777
15,397
0
118,189
W
Odin
AvBx10
Odin
8,772
1,599
0
3,269
20,905
23,934
714
5,362
14,566
0
55,683
L
Bakasura
Cachora
Bakasura
16,065
9,970
0
5,318
30,650
14,394
112
8,742
21,748
0
109,556
W
Achilles
KamikazeTable
Achilles
25,182
8,869
0
10,690
22,046
25,315
3,429
8,392
12,915
0
102,929
L
Morgan Le Fay
LuigiCasz
Morgan Le Fay
10,821
974
0
4,232
23,040
10,766
693
8,553
14,247
74,988
0
W
Merlin
TheTeeToe
Merlin
24,737
1,148
326
3,634
15,759
7,888
0
5,993
9,126
142,627
0
L
Cabrakan
kof-98um
Cabrakan
11,019
1,363
0
7,085
24,281
18,981
55
5,332
18,593
80,886
0
W
14,246
2,092
0
6,442
24,238
9,665
5,886
5,367
18,871
96,098
0
L
Sylvanus
romi276
Sylvanus
9,113
644
3,972
8,425
25,922
26,711
435
7,579
17,947
31,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,772
Gold Earned
78,482
676
Minions Killed
815
0
Camps Cleared
0
2,130,317
Distance Traveled
2,574,270
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,823
586
176
7
0
550,963
0
L
Cernunnos
14,054
521
158
6
0
404,634
5
W
Odin
15,128
560
75
3
0
578,153
4
L
Bakasura
13,049
483
171
6
0
421,143
1
W
Achilles
17,016
630
151
6
0
532,379
2
L
Morgan Le Fay
12,802
474
117
4
0
433,434
8
W
Merlin
16,143
598
233
9
0
482,866
1
L
Cabrakan
12,912
478
176
7
0
435,378
1
W
Agni
14,372
532
180
7
0
429,909
5
L
Sylvanus
11,955
443
54
2
0
435,728
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role