Player Matchup

Tiamat
Tiamat
DontTakeMe
Tiamat
Level 29
God Stats
19W - 7L
1,603 SR
Queue Stats
100W - 43L
1,646 Elo+
Solo
Hou Yi
Hou Yi
LickMyNick1020
Hou Yi
Level 28
God Stats
6W - 5L
1,579 SR
Queue Stats
99W - 84L
1,632 Elo+
Solo
Ares
Ares
MjrLennox
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Thottiekillah
Skadi
Level 27
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
lilpiolin
Fenrir
Level 29
God Stats
29W - 24L
1,599 SR
Queue Stats
126W - 111L
1,605 Elo+
Solo
Team Averages
Level 28
1,593 SR
1,577 Elo+

VS

Team Averages
Level 19
1,570 SR
1,631 Elo+
Bakasura
Bakasura
Arreats
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,575 Elo+
Solo
Anubis
Anubis
Coral_K
Anubis
Level 25
God Stats
9W - 13L
1,515 SR
Queue Stats
97W - 103L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmergencyBoot1
Morgan Le Fay
Level 15
God Stats
3W - 5L
1,595 SR
Queue Stats
30W - 16L
1,660 Elo+
Solo
Ares
Ares
KanyeBlest
Ares
Level 24
God Stats
1W - 1L
1,742 SR
Queue Stats
24W - 10L
1,765 Elo+
Party 1
Xbalanque
Xbalanque
SmiggieBalls248
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DontTakeMe
Tiamat
20
8 / 0 / 2
13,192
660
18,077
10,564
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 4
10,925
546
11,944
12,133
5,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 2 / 5
8,047
402
2,378
7,188
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 4
9,041
452
5,229
10,998
3,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
lilpiolin
Fenrir
18
5 / 1 / 2
11,467
573
5,110
13,059
11,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arreats
Bakasura
20
7 / 4 / 2
12,161
608
13,011
14,955
11,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Coral_K
Anubis
3
0 / 1 / 0
5,825
291
627
838
357
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
EmergencyBoot1
Morgan Le Fay
18
1 / 5 / 1
10,684
534
8,672
16,880
6,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 2
9,036
452
10,023
20,063
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
SmiggieBalls248
Xbalanque
15
1 / 3 / 1
9,069
453
3,158
6,931
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
11
11
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arreats
Bakasura
7
4
2
2
L
Anubis
Coral_K
Anubis
0
1
0
0
W
Tiamat
DontTakeMe
Tiamat
8
0
2
9
L
Morgan Le Fay
EmergencyBoot1
Morgan Le Fay
1
5
1
0.3
L
2
5
2
0.6
W
4
1
4
6
W
Ares
0
2
5
1.25
L
Xbalanque
SmiggieBalls248
Xbalanque
1
3
1
0.5
W
0
7
4
0.29
W
Fenrir
lilpiolin
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,738
Damage
35,491
53,942
Taken
59,667
32,936
Mitigated
33,244
14,969
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arreats
Bakasura
13,011
9,767
0
3,829
14,955
11,447
3,152
2,898
12,057
0
87,328
L
Anubis
Coral_K
Anubis
627
44
0
194
838
357
0
0
838
2,699
0
W
Tiamat
DontTakeMe
Tiamat
18,077
1,446
0
5,398
10,564
6,811
2,081
5,900
4,249
112,999
0
L
Morgan Le Fay
EmergencyBoot1
Morgan Le Fay
8,672
308
0
4,296
16,880
6,210
0
11,771
5,109
80,957
0
L
10,023
459
0
4,241
20,063
11,841
0
5,518
14,545
36,560
0
W
11,944
5,965
0
3,586
12,133
5,407
2,930
5,272
6,578
0
71,294
W
Ares
2,378
292
0
843
7,188
6,187
95
1,898
4,588
5,225
0
L
Xbalanque
SmiggieBalls248
Xbalanque
3,158
1,034
0
105
6,931
3,389
1,130
268
6,663
0
46,423
W
5,229
2,650
0
1,239
10,998
3,133
814
1,851
8,162
0
42,875
W
Fenrir
lilpiolin
Fenrir
5,110
1,354
0
3,903
13,059
11,398
798
3,606
9,222
0
70,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,672
Gold Earned
46,775
519
Minions Killed
529
0
Camps Cleared
0
1,744,061
Distance Traveled
1,502,829
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,161
608
203
10
0
403,080
0
L
Anubis
5,825
291
8
0
0
29,068
1
W
Tiamat
13,192
660
207
10
0
427,847
1
L
Morgan Le Fay
10,684
534
166
8
0
352,495
5
L
Ares
9,036
452
32
2
0
371,856
5
W
Hou Yi
10,925
546
131
7
0
357,498
11
W
Ares
8,047
402
1
0
0
197,158
2
L
Xbalanque
9,069
453
120
6
0
346,330
0
W
Skadi
9,041
452
59
3
0
354,068
0
W
Fenrir
11,467
573
121
6
0
407,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role