Player Matchup

Hachiman
Hachiman
BooDrewScary
Hachiman
Level 44
God Stats
23W - 13L
1,305 SR
Queue Stats
94W - 68L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mikopiko28
Cu Chulainn
Level 88
God Stats
1W - 5L
1,500 SR
Queue Stats
89W - 61L
1,578 Elo+
Party 1
Zeus
Zeus
WienerWizard370
Zeus
Level 89
God Stats
10W - 6L
1,525 SR
Queue Stats
95W - 70L
1,558 Elo+
Party 1
Team Averages
Level 74
1,444 SR
1,560 Elo+

VS

Team Averages
Level 98
1,785 SR
1,689 Elo+
Medusa
Medusa
MythicalHell
Medusa
Level 150
God Stats
2W - 0L
1,781 SR
Queue Stats
18W - 12L
1,692 Elo+
Party 2
Sylvanus
Sylvanus
ThreeSp00ky5Me
Sylvanus
Level 25
God Stats
3W - 1L
1,735 SR
Queue Stats
27W - 8L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mepluspie
Morgan Le Fay
Level 120
God Stats
4W - 0L
1,838 SR
Queue Stats
73W - 13L
1,910 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BooDrewScary
Hachiman
12
4 / 6 / 4
8,334
833
6,135
9,551
2,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Mikopiko28
Cu Chulainn
12
3 / 6 / 4
7,857
786
6,915
10,846
6,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
1 / 7 / 3
6,184
618
4,673
9,329
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 4 / 12
8,539
854
6,599
8,022
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
4 / 2 / 7
8,245
825
4,150
11,207
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
mepluspie
Morgan Le Fay
13
11 / 2 / 6
9,362
936
15,947
9,255
4,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
19
19
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BooDrewScary
Hachiman
4
6
4
1
L
Cu Chulainn
Mikopiko28
Cu Chulainn
3
6
4
0.83
W
Medusa
4
4
12
2.5
W
Sylvanus
4
2
7
3.75
L
1
7
3
0.36
W
Morgan Le Fay
mepluspie
Morgan Le Fay
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
26,696
29,726
Taken
28,484
12,736
Mitigated
17,935
2,384
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BooDrewScary
Hachiman
6,135
3,978
0
1,994
9,551
2,990
0
6,745
2,806
0
16,556
L
Cu Chulainn
Mikopiko28
Cu Chulainn
6,915
707
0
160
10,846
6,967
0
7,099
3,747
330
19,444
W
Medusa
6,599
3,085
0
1,075
8,022
3,095
1,238
1,027
6,779
0
18,112
W
Sylvanus
4,150
1,128
842
4,398
11,207
10,627
126
1,469
9,570
15,778
0
L
4,673
35
0
230
9,329
2,779
0
6,253
3,076
13,998
0
W
Morgan Le Fay
mepluspie
Morgan Le Fay
15,947
1,336
129
4,874
9,255
4,213
1,092
1,565
7,462
45,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
26,146
93
Minions Killed
117
0
Camps Cleared
0
483,033
Distance Traveled
484,510
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,334
833
20
2
0
163,368
1
L
Cu Chulainn
7,857
786
43
4
0
170,046
2
W
Medusa
8,539
854
39
4
0
142,995
1
W
Sylvanus
8,245
825
21
2
0
156,049
2
L
Zeus
6,184
618
30
3
0
149,619
1
W
Morgan Le Fay
9,362
936
57
6
0
185,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role