Player Matchup

Athena
Athena
BTactics
Athena
Level 26
God Stats
47W - 30L
1,653 SR
Queue Stats
81W - 66L
1,609 Elo+
Solo
Anubis
Anubis
Trash Panda2160
Anubis
Level 7
God Stats
2W - 0L
1,684 SR
Queue Stats
37W - 14L
1,665 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Trash Teddy6633
Cu Chulainn
Level 7
God Stats
3W - 0L
1,907 SR
Queue Stats
13W - 8L
1,665 Elo+
Party 2
Da Ji
Da Ji
x0prah_did911x
Da Ji
Level 17
God Stats
3W - 1L
1,855 SR
Queue Stats
59W - 56L
1,541 Elo+
Party 1
Neith
Neith
xWhitejesusx
Neith
Level 14
God Stats
5W - 5L
1,613 SR
Queue Stats
40W - 36L
1,564 Elo+
Party 1
Team Averages
Level 14
1,742 SR
1,609 Elo+

VS

Team Averages
Level 25
1,508 SR
1,557 Elo+
Cu Chulainn
Cu Chulainn
Felisque
Cu Chulainn
Level 28
God Stats
2W - 4L
1,537 SR
Queue Stats
65W - 56L
1,619 Elo+
Solo
Eset
Eset
GreatSinOfPride
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 146L
1,600 Elo+
Solo
Medusa
Medusa
MariKatt
Medusa
Level 26
God Stats
12W - 22L
1,278 SR
Queue Stats
121W - 136L
1,557 Elo+
Solo
Bacchus
Bacchus
Spicymeatballls
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
enclos_rare
Gilgamesh
Level 18
God Stats
10W - 4L
1,726 SR
Queue Stats
28W - 24L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BTactics
Athena
11
5 / 1 / 7
7,012
539
4,471
7,302
3,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
10 / 1 / 1
8,689
668
7,310
6,463
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Trash Teddy6633
Cu Chulainn
12
0 / 2 / 2
7,059
543
5,172
8,309
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 6
6,942
534
4,730
7,251
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 1 / 2
8,049
619
3,791
4,846
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Felisque
Cu Chulainn
9
3 / 6 / 1
6,173
475
4,082
11,927
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 6 / 1
6,371
490
3,558
8,109
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
MariKatt
Medusa
11
1 / 2 / 1
6,670
513
4,608
6,153
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 1
5,025
387
2,242
8,309
5,675
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
enclos_rare
Gilgamesh
14
1 / 1 / 1
7,501
577
5,324
7,830
7,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
21
Kills
6
6
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
BTactics
Athena
5
1
7
8.5
L
Cu Chulainn
Felisque
Cu Chulainn
3
6
1
0.58
L
1
6
1
0.25
L
Medusa
MariKatt
Medusa
1
2
1
0.75
L
0
6
1
0.08
W
10
1
1
10.5
W
Cu Chulainn
Trash Teddy6633
Cu Chulainn
0
2
2
0.5
L
Gilgamesh
enclos_rare
Gilgamesh
1
1
1
1.5
W
1
1
6
4
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
19,814
34,171
Taken
42,328
15,895
Mitigated
20,631
10,429
Healing
6,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BTactics
Athena
4,471
1,678
270
1,589
7,302
3,750
0
1,543
5,759
13,733
0
L
Cu Chulainn
Felisque
Cu Chulainn
4,082
1,239
0
2,738
11,927
3,298
0
3,982
7,945
0
28,734
L
3,558
284
0
1,586
8,109
2,030
0
2,999
5,110
36,623
0
L
Medusa
MariKatt
Medusa
4,608
1,185
0
625
6,153
1,743
33
1,092
5,061
0
48,983
L
2,242
303
0
578
8,309
5,675
0
3,270
5,039
11,869
0
W
7,310
840
0
3,234
6,463
2,791
214
2,691
3,772
54,420
0
W
Cu Chulainn
Trash Teddy6633
Cu Chulainn
5,172
1,534
0
1,383
8,309
4,976
739
0
8,309
3,226
35,054
L
Gilgamesh
enclos_rare
Gilgamesh
5,324
1,953
0
533
7,830
7,885
0
800
7,030
0
45,255
W
4,730
952
0
956
7,251
2,694
249
1,323
5,928
0
39,508
W
3,791
1,609
0
2,997
4,846
1,684
396
243
4,603
0
50,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
31,740
369
Minions Killed
352
0
Camps Cleared
0
1,198,926
Distance Traveled
1,093,847
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,012
539
26
2
0
260,271
2
L
Cu Chulainn
6,173
475
62
5
0
228,566
2
L
Eset
6,371
490
79
6
0
194,318
0
L
Medusa
6,670
513
88
7
0
217,215
4
L
Bacchus
5,025
387
24
2
0
225,331
4
W
Anubis
8,689
668
106
8
0
235,941
4
W
Cu Chulainn
7,059
543
80
6
0
224,091
1
L
Gilgamesh
7,501
577
99
8
0
228,417
0
W
Da Ji
6,942
534
69
5
0
275,334
5
W
Neith
8,049
619
88
7
0
203,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role