Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Masters
BackCampGremlin
Sylvanus
Masters
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 86L
2,630 MMR
Solo
Chang'e
Chang'e
Masters
Kraioh
Chang'e
Masters
Level 149
God Stats
15W - 12L
1,615 SR
Queue Stats
480W - 499L
2,901 MMR
Solo
Set
Set
Masters
TheOneIndianKid
Set
Masters
Level 159
God Stats
6W - 3L
1,995 SR
Queue Stats
167W - 105L
2,937 MMR
Party 1
Da Ji
Da Ji
Masters
Warrior2end
Da Ji
Masters
Level 160
God Stats
18W - 5L
1,976 SR
Queue Stats
285W - 197L
2,845 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,717 SR
2,563 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,634 SR
2,537 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Masters
DaLama
Cupid
Masters
Level 160
God Stats
2W - 1L
1,744 SR
Queue Stats
1,172W - 1,059L
2,771 MMR
Solo
Sobek
Sobek
Diamond I
Fabri08gr
Sobek
Diamond I
Level 64
God Stats
4W - 1L
1,997 SR
Queue Stats
93W - 80L
2,525 MMR
Solo
Mulan
Mulan
Masters
ohSifu
Mulan
Masters
Level 148
God Stats
1W - 3L
1,304 SR
Queue Stats
307W - 263L
2,657 MMR
Solo
He Bo
He Bo
Masters
yamabruv
He Bo
Masters
Level 159
God Stats
2W - 2L
1,623 SR
Queue Stats
149W - 103L
3,233 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 2 / 1
10,408
694
7,749
7,106
2,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
15
3 / 0 / 13
9,667
644
7,876
12,798
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Kraioh
Chang'e
15
3 / 2 / 7
9,095
606
8,146
9,989
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 2 / 3
9,698
647
8,387
11,638
7,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 1 / 5
9,077
605
7,938
9,939
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatGilgameshSolTsukuyomiAthena

VS

Bans
King ArthurFenrirCu ChulainnNikeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 4 / 2
8,066
538
5,887
9,705
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
DaLama
Cupid
12
0 / 5 / 2
7,422
495
4,987
9,652
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Fabri08gr
Sobek
11
1 / 6 / 2
7,373
492
5,114
13,883
9,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
ohSifu
Mulan
13
0 / 4 / 1
7,487
499
5,244
10,395
7,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
yamabruv
He Bo
14
3 / 4 / 1
7,970
531
7,786
7,166
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
7
7
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
1
3.75
L
Janus
 
Janus
3
4
2
1
W
Sylvanus
3
0
13
9.5
L
Cupid
DaLama
Cupid
0
5
2
0.2
L
Sobek
Fabri08gr
Sobek
1
6
2
0.33
W
Chang'e
Kraioh
Chang'e
3
2
7
3.25
W
5
2
3
3.25
W
5
1
5
7.5
L
Mulan
ohSifu
Mulan
0
4
1
0.13
L
He Bo
yamabruv
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,096
Damage
29,018
51,470
Taken
50,801
25,066
Mitigated
24,859
17,928
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,749
2,873
0
882
7,106
2,633
0
1,480
5,626
0
80,546
L
Janus
 
Janus
5,887
150
0
1,509
9,705
2,890
0
4,331
4,998
66,265
0
W
Sylvanus
7,876
2,967
1,096
5,590
12,798
6,840
385
6,891
5,907
34,879
0
L
Cupid
DaLama
Cupid
4,987
1,945
104
3,057
9,652
2,830
0
1,330
8,322
0
49,459
L
Sobek
Fabri08gr
Sobek
5,114
513
0
2,770
13,883
9,061
0
6,311
7,356
17,755
0
W
Chang'e
Kraioh
Chang'e
8,146
529
970
5,123
9,989
3,822
0
4,490
5,499
72,738
0
W
8,387
4,265
0
3,793
11,638
7,511
651
2,841
8,797
0
62,932
W
7,938
1,599
0
474
9,939
4,260
0
3,085
6,854
0
58,772
L
Mulan
ohSifu
Mulan
5,244
1,459
0
2,457
10,395
7,893
0
789
9,606
0
42,845
L
He Bo
yamabruv
He Bo
7,786
136
0
1,843
7,166
2,185
0
2,563
4,497
51,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
38,318
585
Minions Killed
483
0
Camps Cleared
0
1,427,662
Distance Traveled
1,461,841
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,408
694
160
11
0
275,155
5
L
Janus
8,066
538
143
10
0
295,276
3
W
Sylvanus
9,667
644
55
4
0
254,379
4
L
Cupid
7,422
495
112
7
0
250,372
5
L
Sobek
7,373
492
34
2
0
310,861
4
W
Chang'e
9,095
606
133
9
0
290,591
6
W
Set
9,698
647
135
9
0
284,799
2
W
Da Ji
9,077
605
102
7
0
322,738
4
L
Mulan
7,487
499
103
7
0
309,390
4
L
He Bo
7,970
531
91
6
0
295,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role