Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anniiee
Neith
Level 101
God Stats
22W - 20L
1,627 SR
Queue Stats
35W - 29L
1,543 Elo+
Party 2
Artio
Artio
Breitman
Artio
Level 145
God Stats
7W - 7L
1,747 SR
Queue Stats
75W - 74L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
Infra6450
Amaterasu
Level 109
God Stats
3W - 6L
1,232 SR
Queue Stats
193W - 188L
1,406 Elo+
Party 1
Thoth
Thoth
kevixulo7
Thoth
Level 61
God Stats
0W - 2L
1,294 SR
Queue Stats
42W - 55L
1,411 Elo+
Party 1
Team Averages
Level 105
1,480 SR
1,494 Elo+

VS

Team Averages
Level 85
1,484 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aguiquin
Chaac
Level 46
God Stats
10W - 16L
1,347 SR
Queue Stats
146W - 184L
1,295 Elo+
Party 3
Mercury
Mercury
Deborah
Mercury
Level 61
God Stats
5W - 1L
1,537 SR
Queue Stats
16W - 15L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
Level 63
God Stats
18W - 13L
1,395 SR
Queue Stats
322W - 372L
1,423 Elo+
Party 3
Medusa
Medusa
Thundercrasher
Medusa
Level 129
God Stats
13W - 6L
1,642 SR
Queue Stats
284W - 287L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 3
7,818
411
4,410
11,759
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Anniiee
Neith
14
2 / 5 / 3
8,600
453
4,566
9,676
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Breitman
Artio
13
6 / 7 / 1
8,291
436
10,826
21,027
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Infra6450
Amaterasu
13
3 / 6 / 4
7,796
410
7,827
22,632
15,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
kevixulo7
Thoth
12
0 / 8 / 1
7,105
374
1,017
11,246
2,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 4 / 9
10,893
573
16,067
12,255
5,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Aguiquin
Chaac
13
3 / 4 / 8
9,466
498
9,083
15,048
10,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Deborah
Mercury
20
9 / 0 / 0
13,030
686
8,286
11,866
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
LionOfJudah15
Morgan Le Fay
16
4 / 4 / 9
10,886
573
11,668
11,752
7,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 0 / 3
13,280
699
14,865
10,779
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
12
Kills
31
31
Deaths
12
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
W
Anubis
 
Anubis
5
4
9
2.38
W
Chaac
Aguiquin
Chaac
3
4
8
1.75
L
Neith
Anniiee
Neith
2
5
3
0.7
L
Artio
Breitman
Artio
6
7
1
0.93
W
Mercury
Deborah
Mercury
9
0
0
9
L
Amaterasu
Infra6450
Amaterasu
3
6
4
0.83
W
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
4
4
9
2.13
W
10
0
3
11.5
L
Thoth
kevixulo7
Thoth
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
59,969
76,340
Taken
61,700
36,723
Mitigated
34,827
14,917
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,410
349
0
3,474
11,759
3,623
0
3,927
7,832
0
37,106
W
Anubis
 
Anubis
16,067
1,365
0
5,436
12,255
5,851
1,693
2,357
9,898
54,751
0
W
Chaac
Aguiquin
Chaac
9,083
1,438
0
4,495
15,048
10,254
367
5,713
9,335
0
39,502
L
Neith
Anniiee
Neith
4,566
1,365
0
2,219
9,676
2,896
0
1,691
7,985
0
46,190
L
Artio
Breitman
Artio
10,826
921
1,000
3,998
21,027
12,097
0
7,139
13,888
25,334
0
W
Mercury
Deborah
Mercury
8,286
5,237
0
376
11,866
6,244
5,323
394
11,472
0
107,695
L
Amaterasu
Infra6450
Amaterasu
7,827
2,297
0
3,373
22,632
15,611
0
9,703
12,929
112
35,631
W
Morgan Le Fay
LionOfJudah15
Morgan Le Fay
11,668
1,657
0
3,630
11,752
7,522
2,054
2,344
9,408
61,491
0
W
14,865
8,201
0
3,102
10,779
4,956
4,040
1,088
9,691
0
123,785
L
Thoth
kevixulo7
Thoth
1,017
165
0
853
11,246
2,496
0
5,275
5,971
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
57,555
306
Minions Killed
634
0
Camps Cleared
0
1,497,470
Distance Traveled
1,807,923
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,818
411
73
4
0
318,977
1
W
Anubis
10,893
573
88
5
0
286,240
7
W
Chaac
9,466
498
65
3
0
373,085
0
L
Neith
8,600
453
93
5
0
234,549
3
L
Artio
8,291
436
29
2
0
318,326
3
W
Mercury
13,030
686
180
9
0
450,848
0
L
Amaterasu
7,796
410
52
3
0
350,229
5
W
Morgan Le Fay
10,886
573
92
5
0
344,466
0
W
Medusa
13,280
699
209
11
0
353,284
0
L
Thoth
7,105
374
59
3
0
275,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role