Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Damylon-7u7
Baron Samedi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 89L
1,403 Elo+
Party 1
King Arthur
King Arthur
xX_-Toner-_Xx
King Arthur
Level 97
God Stats
6W - 10L
1,541 SR
Queue Stats
107W - 133L
1,402 Elo+
Party 1
Team Averages
Level 90
1,514 SR
1,435 Elo+

VS

Team Averages
Level 72
1,444 SR
1,367 Elo+
Sobek
Sobek
JUANCHO10LT
Sobek
Level 107
God Stats
3W - 5L
1,296 SR
Queue Stats
332W - 410L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JizzyTeee
Morgan Le Fay
Level 68
God Stats
3W - 5L
1,515 SR
Queue Stats
342W - 492L
1,320 Elo+
Party 2
Danzaburou
Danzaburou
linevaux
Danzaburou
Level 42
God Stats
11W - 7L
1,521 SR
Queue Stats
103W - 137L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 1 / 10
11,203
747
13,580
12,887
4,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Damylon-7u7
Baron Samedi
14
4 / 5 / 11
10,750
717
14,877
10,946
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xX_-Toner-_Xx
King Arthur
16
8 / 6 / 9
11,958
797
13,703
13,049
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 9
10,142
676
4,980
22,794
23,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
JizzyTeee
Morgan Le Fay
15
6 / 7 / 4
10,931
729
12,394
16,098
7,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
linevaux
Danzaburou
14
6 / 5 / 4
10,443
696
9,780
12,862
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
19
Kills
12
12
Deaths
19
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
10
12
W
Baron Samedi
Damylon-7u7
Baron Samedi
4
5
11
1.9
L
0
7
9
0.64
L
Morgan Le Fay
JizzyTeee
Morgan Le Fay
6
7
4
1.14
L
Danzaburou
linevaux
Danzaburou
6
5
4
1.6
W
King Arthur
xX_-Toner-_Xx
King Arthur
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,160
Damage
27,154
36,882
Taken
51,754
16,790
Mitigated
35,916
11,580
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,580
6,572
62
2,909
12,887
4,740
1,940
5,849
6,592
0
48,159
W
Baron Samedi
Damylon-7u7
Baron Samedi
14,877
689
3,454
3,160
10,946
4,413
867
5,172
5,400
38,483
0
L
4,980
286
600
3,031
22,794
23,125
70
5,719
17,075
16,550
0
L
Morgan Le Fay
JizzyTeee
Morgan Le Fay
12,394
1,284
307
5,020
16,098
7,074
245
6,425
9,673
35,253
0
L
Danzaburou
linevaux
Danzaburou
9,780
3,458
0
2,182
12,862
5,717
13
2,733
10,129
0
39,230
W
King Arthur
xX_-Toner-_Xx
King Arthur
13,703
2,815
565
1,430
13,049
7,637
210
5,321
7,516
0
42,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,911
Gold Earned
31,516
176
Minions Killed
128
0
Camps Cleared
0
792,753
Distance Traveled
721,399
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,203
747
43
3
0
261,272
1
W
Baron Samedi
10,750
717
74
5
0
258,298
1
L
Sobek
10,142
676
23
2
0
247,664
4
L
Morgan Le Fay
10,931
729
50
3
0
242,260
0
L
Danzaburou
10,443
696
55
4
0
231,475
4
W
King Arthur
11,958
797
59
4
0
273,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role