Player Matchup

Heimdallr
Heimdallr
BillyTheKid2137
Heimdallr
Level 28
God Stats
1W - 3L
1,489 SR
Queue Stats
41W - 50L
1,303 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Malacara2562
Tsukuyomi
Level 27
God Stats
44W - 34L
1,570 SR
Queue Stats
387W - 415L
1,357 Elo+
Solo
Freya
Freya
PerrosinCola
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 84L
1,365 Elo+
Solo
Athena
Athena
Vhuj_69
Athena
Level 25
God Stats
1W - 2L
1,670 SR
Queue Stats
35W - 42L
1,324 Elo+
Party 1
Odin
Odin
jxhnny98
Odin
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 120L
1,364 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,343 Elo+

VS

Team Averages
Level 18
1,437 SR
1,350 Elo+
Chronos
Chronos
Axtrium_Kreyar
Chronos
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 87L
1,597 Elo+
Solo
Cerberus
Cerberus
CarpyBoi
Cerberus
Level 16
God Stats
2W - 2L
1,437 SR
Queue Stats
3W - 5L
1,177 Elo+
Party 2
Danzaburou
Danzaburou
CornMan420
Danzaburou
Level 16
God Stats
6W - 3L
1,642 SR
Queue Stats
7W - 9L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
Toiletpaperman48
Ao Kuang
Level 29
God Stats
2W - 6L
1,313 SR
Queue Stats
74W - 57L
1,453 Elo+
Solo
Guan Yu
Guan Yu
lordrake11
Guan Yu
Level 13
God Stats
7W - 10L
1,295 SR
Queue Stats
10W - 20L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillyTheKid2137
Heimdallr
13
3 / 7 / 1
8,805
463
9,894
14,935
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Malacara2562
Tsukuyomi
16
6 / 4 / 4
10,263
540
12,864
13,101
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 5 / 2
8,479
446
4,859
14,357
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
Vhuj_69
Athena
12
0 / 8 / 3
8,053
424
3,737
20,463
17,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
15
3 / 6 / 4
9,530
502
7,254
14,207
10,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 1
10,642
560
10,835
10,699
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
CarpyBoi
Cerberus
16
3 / 3 / 14
10,560
556
11,270
17,565
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CornMan420
Danzaburou
17
12 / 3 / 4
10,973
578
18,842
12,094
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 2
9,726
512
7,771
14,456
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
lordrake11
Guan Yu
15
4 / 4 / 6
9,580
504
8,485
14,102
14,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
30
30
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Heimdallr
BillyTheKid2137
Heimdallr
3
7
1
0.5
W
Cerberus
CarpyBoi
Cerberus
3
3
14
3.33
W
Danzaburou
CornMan420
Danzaburou
12
3
4
4.67
L
Tsukuyomi
Malacara2562
Tsukuyomi
6
4
4
2
L
1
5
2
0.4
W
3
3
2
1.33
L
Athena
Vhuj_69
Athena
0
8
3
0.19
L
Odin
3
6
4
0.83
W
Guan Yu
lordrake11
Guan Yu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,608
Damage
57,203
77,063
Taken
68,916
42,816
Mitigated
46,165
11,922
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
3,407
0
1,300
10,699
4,577
988
1,812
8,887
54,346
0
L
Heimdallr
BillyTheKid2137
Heimdallr
9,894
5,220
0
2,671
14,935
4,683
545
5,598
9,337
0
58,429
W
Cerberus
CarpyBoi
Cerberus
11,270
1,141
0
5,898
17,565
16,780
693
2,090
15,475
26,637
0
W
Danzaburou
CornMan420
Danzaburou
18,842
11,209
0
4,581
12,094
5,135
3,103
1,586
10,508
0
76,291
L
Tsukuyomi
Malacara2562
Tsukuyomi
12,864
3,420
0
3,320
13,101
4,668
0
3,956
9,145
0
59,137
L
4,859
1,912
0
2,414
14,357
5,730
590
8,271
6,086
34,262
2,086
W
7,771
1,513
0
4,871
14,456
5,623
1,560
2,607
11,849
68,317
0
L
Athena
Vhuj_69
Athena
3,737
732
666
1,515
20,463
17,163
140
8,317
12,146
11,146
0
L
Odin
7,254
3,082
0
1,336
14,207
10,572
78
3,734
10,473
0
40,274
W
Guan Yu
lordrake11
Guan Yu
8,485
1,822
78
2,246
14,102
14,050
401
252
13,850
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,130
Gold Earned
51,481
368
Minions Killed
403
0
Camps Cleared
0
1,637,420
Distance Traveled
1,827,660
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,642
560
94
5
0
352,901
3
L
Heimdallr
8,805
463
107
6
0
294,182
1
W
Cerberus
10,560
556
40
2
0
437,371
6
W
Danzaburou
10,973
578
110
6
0
360,869
3
L
Tsukuyomi
10,263
540
99
5
0
349,106
1
L
Freya
8,479
446
71
4
0
337,108
1
W
Ao Kuang
9,726
512
107
6
0
388,799
6
L
Athena
8,053
424
15
1
0
313,113
1
L
Odin
9,530
502
76
4
0
343,911
3
W
Guan Yu
9,580
504
52
3
0
287,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role