Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
franklinvila270
Yemoja
Level 18
God Stats
5W - 5L
1,354 SR
Queue Stats
146W - 140L
1,432 Elo+
Solo
Hades
Hades
zZLeuzinCarecaZz
Hades
Level 20
God Stats
35W - 25L
1,512 SR
Queue Stats
157W - 176L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
zZM00nsterZz_
Sun Wukong
Level 17
God Stats
11W - 11L
1,480 SR
Queue Stats
102W - 113L
1,432 Elo+
Party 1
Bacchus
Bacchus
zZNiNjAbrZz
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 91L
1,412 Elo+
Party 1
Team Averages
Level 19
1,469 SR
1,440 Elo+

VS

Team Averages
Level 18
1,424 SR
1,233 Elo+
Ymir
Ymir
Osman351
Ymir
Level 6
God Stats
3W - 4L
1,456 SR
Queue Stats
6W - 7L
1,243 Elo+
Party 2
Scylla
Scylla
TFLE
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,220 Elo+
Solo
Zeus
Zeus
TSU ScarletWolf
Zeus
Level 27
God Stats
5W - 12L
1,194 SR
Queue Stats
351W - 420L
1,261 Elo+
Party 2
Thanatos
Thanatos
Yugixx02
Thanatos
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 91L
1,134 Elo+
Solo
Gilgamesh
Gilgamesh
bossfelps
Gilgamesh
Level 27
God Stats
29W - 31L
1,471 SR
Queue Stats
166W - 227L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
7 / 2 / 1
9,206
575
8,050
10,872
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 0 / 6
8,567
535
7,493
5,449
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 6 / 5
9,691
606
12,804
13,540
6,406
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
zZM00nsterZz_
Sun Wukong
13
2 / 5 / 3
8,215
513
8,199
10,804
5,058
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
zZNiNjAbrZz
Bacchus
8
0 / 3 / 3
6,050
378
1,589
7,284
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 1
5,637
352
1,914
9,158
3,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
TFLE
Scylla
11
3 / 2 / 4
7,886
493
4,273
4,739
1,498
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
6,917
432
3,948
8,280
2,687
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
Yugixx02
Thanatos
15
8 / 4 / 3
9,215
576
13,051
17,176
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
bossfelps
Gilgamesh
14
3 / 3 / 3
9,567
598
6,996
12,998
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
20
Kills
15
16
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
1
3.75
L
Ymir
0
6
1
0.08
L
Scylla
TFLE
Scylla
3
2
4
2.5
L
1
5
1
0.3
L
Thanatos
Yugixx02
Thanatos
8
4
3
2.38
L
Gilgamesh
bossfelps
Gilgamesh
3
3
3
1.5
W
2
0
6
5
W
9
6
5
1.92
W
Sun Wukong
zZM00nsterZz_
Sun Wukong
2
5
3
0.7
W
Bacchus
zZNiNjAbrZz
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,135
Damage
30,182
47,949
Taken
52,351
24,281
Mitigated
24,119
15,143
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,050
2,679
0
4,431
10,872
3,855
842
2,134
8,738
56,897
0
L
Ymir
1,914
315
0
0
9,158
3,336
168
8,299
859
3,732
0
L
Scylla
TFLE
Scylla
4,273
733
0
1,486
4,739
1,498
789
3,789
950
28,031
0
L
3,948
481
217
2,176
8,280
2,687
329
6,411
1,869
34,288
0
L
Thanatos
Yugixx02
Thanatos
13,051
4,889
0
15,877
17,176
6,247
30
9,394
7,782
0
58,965
L
Gilgamesh
bossfelps
Gilgamesh
6,996
1,550
0
1,745
12,998
10,351
93
2,043
10,955
0
40,778
W
7,493
1,367
836
3,105
5,449
3,503
190
2,483
2,966
46,616
0
W
12,804
1,934
594
3,779
13,540
6,406
350
4,609
8,931
42,066
0
W
Sun Wukong
zZM00nsterZz_
Sun Wukong
8,199
1,796
0
1,860
10,804
5,058
1,036
0
10,804
0
33,929
W
Bacchus
zZNiNjAbrZz
Bacchus
1,589
445
0
538
7,284
5,459
0
909
6,375
17,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,729
Gold Earned
39,222
330
Minions Killed
288
0
Camps Cleared
0
1,424,947
Distance Traveled
1,239,943
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,206
575
91
6
0
310,925
3
L
Ymir
5,637
352
7
0
0
249,519
1
L
Scylla
7,886
493
66
4
0
192,230
4
L
Zeus
6,917
432
48
3
0
239,278
0
L
Thanatos
9,215
576
101
6
0
292,340
2
L
Gilgamesh
9,567
598
66
4
0
266,576
4
W
Yemoja
8,567
535
70
4
0
273,813
9
W
Hades
9,691
606
76
5
0
278,661
4
W
Sun Wukong
8,215
513
68
4
0
281,731
4
W
Bacchus
6,050
378
25
2
0
279,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role