Player Matchup

Horus
Horus
Meyrann
Horus
Level 48
God Stats
1W - 0L
1,713 SR
Queue Stats
22W - 21L
1,448 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Oras00
Morgan Le Fay
Level 38
God Stats
5W - 4L
1,492 SR
Queue Stats
65W - 82L
1,406 Elo+
Party 2
Apollo
Apollo
Ramoujah
Apollo
Level 47
God Stats
2W - 2L
1,199 SR
Queue Stats
16W - 19L
1,407 Elo+
Party 4
Nox
Nox
Solskiin
Nox
Level 29
God Stats
3W - 1L
1,530 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 4
Gilgamesh
Gilgamesh
TheEdoardodo
Gilgamesh
Level 88
God Stats
16W - 14L
1,555 SR
Queue Stats
176W - 214L
1,495 Elo+
Party 2
Team Averages
Level 50
1,498 SR
1,436 Elo+

VS

Team Averages
Level 54
1,396 SR
1,367 Elo+
Thoth
Thoth
Butterfly3192
Thoth
Level 40
God Stats
22W - 34L
1,394 SR
Queue Stats
88W - 134L
1,303 Elo+
Solo
Discordia
Discordia
Dieser_Dude
Discordia
Level 64
God Stats
21W - 26L
1,496 SR
Queue Stats
282W - 291L
1,298 Elo+
Party 1
Neith
Neith
Tatsino
Neith
Level 14
God Stats
5W - 13L
1,253 SR
Queue Stats
35W - 47L
1,332 Elo+
Party 1
Bakasura
Bakasura
Toa333
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 176L
1,444 Elo+
Party 3
Baron Samedi
Baron Samedi
Vaerhoor
Baron Samedi
Level 127
God Stats
1W - 2L
1,337 SR
Queue Stats
53W - 60L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Meyrann
Horus
15
2 / 2 / 13
10,522
478
4,172
16,962
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Oras00
Morgan Le Fay
20
14 / 2 / 8
13,381
608
24,874
20,079
8,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Ramoujah
Apollo
18
6 / 1 / 8
11,495
523
9,495
13,256
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 2 / 8
11,446
520
4,442
8,818
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheEdoardodo
Gilgamesh
18
3 / 2 / 2
12,914
587
6,548
17,969
12,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,815
446
6,297
6,571
1,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Dieser_Dude
Discordia
14
1 / 8 / 1
8,880
404
11,468
14,451
3,998
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Tatsino
Neith
14
2 / 7 / 0
8,685
395
7,764
12,602
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Toa333
Bakasura
17
2 / 6 / 4
10,163
462
8,831
19,713
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Vaerhoor
Baron Samedi
16
3 / 6 / 1
10,201
464
11,821
15,580
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
29
Kills
9
9
Deaths
29
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Discordia
Dieser_Dude
Discordia
1
8
1
0.19
W
Horus
Meyrann
Horus
2
2
13
4.25
W
Morgan Le Fay
Oras00
Morgan Le Fay
14
2
8
9
W
Apollo
Ramoujah
Apollo
6
1
8
10
W
4
2
8
4
L
Neith
Tatsino
Neith
2
7
0
0.29
W
Gilgamesh
TheEdoardodo
Gilgamesh
3
2
2
2
L
Bakasura
Toa333
Bakasura
2
6
4
0.67
L
Baron Samedi
Vaerhoor
Baron Samedi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
46,181
77,084
Taken
68,917
46,159
Mitigated
26,222
31,866
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,297
430
0
1,777
6,571
1,743
208
3,946
2,575
57,700
0
L
Discordia
Dieser_Dude
Discordia
11,468
150
356
3,946
14,451
3,998
292
6,816
7,635
55,898
0
W
Horus
Meyrann
Horus
4,172
2,173
3,754
8,374
16,962
16,299
0
5,307
11,438
0
21,137
W
Morgan Le Fay
Oras00
Morgan Le Fay
24,874
1,751
0
9,699
20,079
8,398
1,226
8,647
10,792
105,714
0
W
Apollo
Ramoujah
Apollo
9,495
5,323
0
4,754
13,256
5,351
3,332
5,178
8,025
0
96,725
W
4,442
581
0
1,535
8,818
3,655
578
4,323
4,355
62,168
0
L
Neith
Tatsino
Neith
7,764
3,473
0
2,678
12,602
3,627
732
4,173
8,387
0
44,651
W
Gilgamesh
TheEdoardodo
Gilgamesh
6,548
1,132
0
3,750
17,969
12,456
1,726
6,131
11,085
0
66,141
L
Bakasura
Toa333
Bakasura
8,831
6,318
0
3,217
19,713
8,138
0
7,223
12,314
0
69,976
L
Baron Samedi
Vaerhoor
Baron Samedi
11,821
572
403
3,513
15,580
8,716
370
6,876
8,690
52,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
47,744
580
Minions Killed
514
0
Camps Cleared
0
2,133,910
Distance Traveled
1,933,781
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,815
446
123
6
0
389,189
0
L
Discordia
8,880
404
84
4
0
384,581
3
W
Horus
10,522
478
24
1
0
426,053
9
W
Morgan Le Fay
13,381
608
152
7
0
434,103
1
W
Apollo
11,495
523
142
6
0
421,413
5
W
Nox
11,446
520
141
6
0
425,703
8
L
Neith
8,685
395
81
4
0
387,708
6
W
Gilgamesh
12,914
587
121
6
0
426,638
2
L
Bakasura
10,163
462
129
6
0
406,557
1
L
Baron Samedi
10,201
464
97
4
0
365,746
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role