Player Matchup

Merlin
Merlin
D_Alvarado20
Merlin
Level 145
God Stats
1W - 0L
1,636 SR
Queue Stats
13W - 9L
1,549 Elo+
Solo
Yemoja
Yemoja
Laylah
Yemoja
Level 160
God Stats
33W - 25L
1,509 SR
Queue Stats
340W - 323L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
ShadowGuard10
Heimdallr
Level 135
God Stats
29W - 25L
1,598 SR
Queue Stats
422W - 422L
1,433 Elo+
Party 1
Bakasura
Bakasura
SinisterBat9
Bakasura
Level 104
God Stats
3W - 5L
1,336 SR
Queue Stats
256W - 276L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
TH3pulsatingD1ll
Gilgamesh
Level 101
God Stats
14W - 23L
1,543 SR
Queue Stats
42W - 56L
1,451 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,457 Elo+

VS

Team Averages
Level 113
1,546 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DarkNessPain
Gilgamesh
Level 117
God Stats
4W - 3L
1,691 SR
Queue Stats
45W - 56L
1,441 Elo+
Solo
Chernobog
Chernobog
RolloQt
Chernobog
Level 119
God Stats
0W - 1L
1,559 SR
Queue Stats
57W - 64L
1,509 Elo+
Solo
Tiamat
Tiamat
TheWORSTofSMITE
Tiamat
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
Umber_379
Kuzenbo
Level 148
God Stats
2W - 4L
1,481 SR
Queue Stats
345W - 341L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
7 / 1 / 10
12,181
937
12,842
8,671
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Laylah
Yemoja
16
2 / 1 / 9
10,639
818
2,561
11,321
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
ShadowGuard10
Heimdallr
18
5 / 2 / 6
11,045
850
14,948
8,863
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
SinisterBat9
Bakasura
17
5 / 4 / 4
10,807
831
7,454
13,013
5,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
15
2 / 7 / 5
9,548
734
9,128
13,074
6,371
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 3 / 7
9,911
762
11,717
11,194
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DarkNessPain
Gilgamesh
17
7 / 5 / 4
12,105
931
13,986
16,286
11,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
RolloQt
Chernobog
15
3 / 3 / 5
9,252
712
5,705
9,496
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 5
8,844
680
6,776
11,529
6,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Umber_379
Kuzenbo
14
2 / 4 / 6
8,938
688
5,269
14,930
16,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
21
Kills
15
15
Deaths
21
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
7
1.83
W
Merlin
7
1
10
12
L
Gilgamesh
DarkNessPain
Gilgamesh
7
5
4
1.8
W
Yemoja
Laylah
Yemoja
2
1
9
6.5
L
Chernobog
RolloQt
Chernobog
3
3
5
1.83
W
Heimdallr
ShadowGuard10
Heimdallr
5
2
6
4
W
Bakasura
SinisterBat9
Bakasura
5
4
4
1.75
W
Gilgamesh
2
7
5
0.64
L
1
6
5
0.58
L
Kuzenbo
Umber_379
Kuzenbo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
43,453
54,942
Taken
63,435
29,042
Mitigated
44,785
13,205
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
11,717
1,489
0
2,214
11,194
4,763
1,320
2,423
8,464
40,170
0
W
Merlin
12,842
1,172
0
1,071
8,671
3,601
1,054
3,742
4,767
42,020
0
L
Gilgamesh
DarkNessPain
Gilgamesh
13,986
4,580
328
1,877
16,286
11,297
777
1,675
13,894
0
38,452
W
Yemoja
Laylah
Yemoja
2,561
900
3,661
3,028
11,321
9,631
749
7,104
3,725
8,438
0
L
Chernobog
RolloQt
Chernobog
5,705
2,975
0
1,055
9,496
4,792
0
3,228
6,092
0
23,307
W
Heimdallr
ShadowGuard10
Heimdallr
14,948
8,123
0
3,013
8,863
4,112
1,302
2,449
6,306
0
50,447
W
Bakasura
SinisterBat9
Bakasura
7,454
4,930
0
1,791
13,013
5,327
1,088
4,671
7,956
0
25,154
W
Gilgamesh
9,128
1,700
0
641
13,074
6,371
0
4,794
7,892
0
31,465
L
6,776
842
0
1,500
11,529
6,973
742
2,967
7,754
30,920
0
L
Kuzenbo
Umber_379
Kuzenbo
5,269
1,250
528
1,926
14,930
16,960
62
4,501
10,011
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,220
Gold Earned
49,050
292
Minions Killed
266
9
Camps Cleared
7
1,175,467
Distance Traveled
1,227,142
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,911
762
89
7
1
227,225
0
W
Merlin
12,181
937
86
7
2
249,166
2
L
Gilgamesh
12,105
931
49
4
3
313,931
4
W
Yemoja
10,639
818
13
1
0
232,023
0
L
Chernobog
9,252
712
54
4
1
231,028
3
W
Heimdallr
11,045
850
88
7
2
213,112
4
W
Bakasura
10,807
831
61
5
3
268,481
3
W
Gilgamesh
9,548
734
44
3
2
212,685
2
L
Tiamat
8,844
680
56
4
2
197,853
1
L
Kuzenbo
8,938
688
18
1
0
257,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role