Player Matchup

Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Blueghus19
Ganesha
Level 125
God Stats
14W - 7L
1,695 SR
Queue Stats
1,020W - 1,070L
1,505 Elo+
Party 2
Nike
Nike
BrenoBroz
Nike
Level 46
God Stats
10W - 10L
1,590 SR
Queue Stats
69W - 86L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Killer-Re-
Morgan Le Fay
Level 47
God Stats
4W - 5L
1,344 SR
Queue Stats
233W - 236L
1,174 Elo+
Party 2
Baron Samedi
Baron Samedi
LuccaGrimm
Baron Samedi
Level 86
God Stats
5W - 7L
1,487 SR
Queue Stats
160W - 218L
1,341 Elo+
Party 2
Team Averages
Level 80
1,523 SR
1,384 Elo+

VS

Team Averages
Level 66
1,413 SR
1,447 Elo+
Morgan Le Fay
Morgan Le Fay
DmCDantedog
Morgan Le Fay
Level 42
God Stats
2W - 4L
1,306 SR
Queue Stats
42W - 55L
1,376 Elo+
Solo
Bacchus
Bacchus
Futanar
Bacchus
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
105W - 91L
1,463 Elo+
Party 1
Awilix
Awilix
GuaraCamp
Awilix
Level 124
God Stats
32W - 36L
1,482 SR
Queue Stats
767W - 779L
1,487 Elo+
Solo
Anhur
Anhur
fakanga
Anhur
Level 69
God Stats
20W - 19L
1,275 SR
Queue Stats
235W - 266L
1,450 Elo+
Party 1
Bellona
Bellona
westra_terrestre
Bellona
Level 65
God Stats
44W - 40L
1,504 SR
Queue Stats
206W - 233L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 1
5,926
423
5,334
7,988
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Blueghus19
Ganesha
12
1 / 2 / 4
7,076
505
5,765
8,621
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
2 / 1 / 0
7,709
551
6,965
8,431
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Killer-Re-
Morgan Le Fay
11
2 / 1 / 1
6,332
452
3,191
6,047
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
LuccaGrimm
Baron Samedi
9
1 / 8 / 1
6,214
444
1,501
8,544
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DmCDantedog
Morgan Le Fay
12
0 / 4 / 2
7,074
505
4,720
8,156
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Futanar
Bacchus
11
2 / 0 / 11
7,502
536
6,690
7,083
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
GuaraCamp
Awilix
13
6 / 0 / 3
7,875
563
4,384
6,787
2,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
fakanga
Anhur
12
8 / 1 / 3
7,888
563
7,474
7,586
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 2 / 1
6,636
474
4,554
10,804
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
Ganesha
Blueghus19
Ganesha
1
2
4
1.5
L
Nike
2
1
0
2
W
Morgan Le Fay
DmCDantedog
Morgan Le Fay
0
4
2
0.25
W
Bacchus
Futanar
Bacchus
2
0
11
7.5
W
Awilix
GuaraCamp
Awilix
6
0
3
7.5
L
Morgan Le Fay
Killer-Re-
Morgan Le Fay
2
1
1
2.5
L
Baron Samedi
LuccaGrimm
Baron Samedi
1
8
1
0.19
W
Anhur
fakanga
Anhur
8
1
3
9.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,756
Damage
27,822
39,631
Taken
40,416
17,356
Mitigated
20,534
9,917
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,334
1,073
44
2,987
7,988
1,579
0
3,135
4,853
23,812
0
L
Ganesha
Blueghus19
Ganesha
5,765
718
0
2,470
8,621
3,226
0
2,607
6,014
40,646
0
L
Nike
6,965
1,639
0
2,200
8,431
5,933
0
0
7,711
0
48,273
W
Morgan Le Fay
DmCDantedog
Morgan Le Fay
4,720
180
0
1,073
8,156
2,125
64
5,429
2,727
47,706
0
W
Bacchus
Futanar
Bacchus
6,690
716
0
2,888
7,083
5,085
0
3,880
3,203
16,563
0
W
Awilix
GuaraCamp
Awilix
4,384
1,771
0
2,214
6,787
2,336
398
2,062
4,695
0
37,663
L
Morgan Le Fay
Killer-Re-
Morgan Le Fay
3,191
343
281
1,191
6,047
1,906
601
2,666
3,381
31,570
0
L
Baron Samedi
LuccaGrimm
Baron Samedi
1,501
257
173
571
8,544
4,712
0
3,002
5,512
13,689
0
W
Anhur
fakanga
Anhur
7,474
2,808
0
2,879
7,586
2,308
697
4,420
3,166
0
50,765
W
4,554
809
0
3,304
10,804
8,680
0
0
10,173
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
36,975
292
Minions Killed
344
0
Camps Cleared
0
1,307,254
Distance Traveled
1,327,802
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,926
423
55
4
0
249,948
6
L
Ganesha
7,076
505
62
4
0
306,055
0
L
Nike
7,709
551
106
8
0
247,956
3
W
Morgan Le Fay
7,074
505
79
6
0
243,442
5
W
Bacchus
7,502
536
19
1
0
292,059
4
W
Awilix
7,875
563
77
6
0
314,881
1
L
Morgan Le Fay
6,332
452
48
3
0
253,323
6
L
Baron Samedi
6,214
444
21
2
0
249,972
1
W
Anhur
7,888
563
97
7
0
248,470
1
W
Bellona
6,636
474
72
5
0
228,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role