Player Matchup

Sun Wukong
Sun Wukong
AVΣNGΣR
Sun Wukong
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
D4n3r
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
RaschKah
Thor
Level 8
God Stats
1W - 4L
1,375 SR
Queue Stats
3W - 8L
1,017 Elo+
Solo
Jormungandr
Jormungandr
freezecoconut
Jormungandr
Level 12
God Stats
1W - 2L
1,698 SR
Queue Stats
2W - 3L
1,663 Elo+
Party 2
Skadi
Skadi
gabrielafonso258
Skadi
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 21L
1,057 Elo+
Solo
Team Averages
Level 34
1,472 SR
1,380 Elo+

VS

Team Averages
Level 27
1,457 SR
1,484 Elo+
Da Ji
Da Ji
BioCase
Da Ji
Level 26
God Stats
8W - 7L
1,382 SR
Queue Stats
192W - 200L
1,392 Elo+
Solo
Thoth
Thoth
Kenactric
Thoth
Level 29
God Stats
5W - 4L
1,168 SR
Queue Stats
385W - 349L
1,558 Elo+
Solo
Bellona
Bellona
SoledByArtur852
Bellona
Level 20
God Stats
21W - 13L
1,454 SR
Queue Stats
163W - 190L
1,282 Elo+
Solo
Yemoja
Yemoja
xNünü
Yemoja
Level 29
God Stats
16W - 9L
1,673 SR
Queue Stats
34W - 20L
1,588 Elo+
Party 1
Heimdallr
Heimdallr
xWolfHound
Heimdallr
Level 30
God Stats
30W - 22L
1,609 SR
Queue Stats
75W - 58L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AVΣNGΣR
Sun Wukong
10
0 / 3 / 1
5,435
453
2,682
7,145
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
D4n3r
Kukulkan
10
2 / 3 / 1
5,791
483
3,583
5,008
1,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
8
1 / 4 / 0
5,018
418
2,010
6,234
2,091
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
freezecoconut
Jormungandr
9
1 / 0 / 0
5,187
432
4,215
5,477
2,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 1
4,824
402
1,188
4,491
1,320
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BioCase
Da Ji
11
7 / 2 / 1
6,660
555
3,098
7,207
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Kenactric
Thoth
11
3 / 1 / 3
6,992
583
4,167
3,728
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 1 / 4
5,965
497
3,091
5,758
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
xNünü
Yemoja
10
1 / 0 / 5
6,306
526
2,502
4,557
2,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xWolfHound
Heimdallr
12
3 / 0 / 1
7,090
591
6,936
7,126
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
14
14
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AVΣNGΣR
Sun Wukong
0
3
1
0.17
W
Da Ji
BioCase
Da Ji
7
2
1
3.75
L
Kukulkan
D4n3r
Kukulkan
2
3
1
0.83
W
Thoth
Kenactric
Thoth
3
1
3
4.5
L
Thor
1
4
0
0.25
W
0
1
4
2
L
Jormungandr
freezecoconut
Jormungandr
1
0
0
1
L
0
4
1
0.13
W
Yemoja
xNünü
Yemoja
1
0
5
3.5
W
Heimdallr
xWolfHound
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
19,794
28,355
Taken
28,376
9,441
Mitigated
10,906
4,402
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AVΣNGΣR
Sun Wukong
2,682
573
0
1,178
7,145
2,458
0
1,176
5,969
0
30,608
W
Da Ji
BioCase
Da Ji
3,098
858
0
907
7,207
2,535
130
1,732
5,475
0
23,873
L
Kukulkan
D4n3r
Kukulkan
3,583
870
0
1,337
5,008
1,447
446
542
4,436
22,080
0
W
Thoth
Kenactric
Thoth
4,167
288
0
763
3,728
1,103
310
244
3,484
37,642
0
L
Thor
2,010
625
159
950
6,234
2,091
400
1,002
5,118
0
13,385
W
3,091
204
0
2,640
5,758
2,992
322
1,685
4,073
0
28,869
L
Jormungandr
freezecoconut
Jormungandr
4,215
992
336
415
5,477
2,125
0
911
4,566
19,175
0
L
1,188
520
0
27
4,491
1,320
0
2,680
1,597
0
9,421
W
Yemoja
xNünü
Yemoja
2,502
527
2,302
1,691
4,557
2,171
150
1,602
2,955
11,458
0
W
Heimdallr
xWolfHound
Heimdallr
6,936
3,471
0
3,027
7,126
2,105
0
2,535
4,591
0
46,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
33,013
190
Minions Killed
319
0
Camps Cleared
0
1,140,235
Distance Traveled
1,115,573
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,435
453
71
6
0
289,846
1
W
Da Ji
6,660
555
51
4
0
230,054
1
L
Kukulkan
5,791
483
40
3
0
186,921
0
W
Thoth
6,992
583
82
7
0
212,860
9
L
Thor
5,018
418
23
2
0
206,134
0
W
Bellona
5,965
497
67
6
0
251,046
1
L
Jormungandr
5,187
432
33
3
0
253,538
0
L
Skadi
4,824
402
23
2
0
203,796
0
W
Yemoja
6,306
526
28
2
0
225,136
3
W
Heimdallr
7,090
591
91
8
0
196,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role