Player Matchup

Discordia
Discordia
Gold IV
GeneralLie
Discordia
Gold IV
Level 127
God Stats
120W - 103L
1,538 SR
Queue Stats
366W - 387L
1,309 MMR
Party 1
Neith
Neith
Silver I
HeBoBoy
Neith
Silver I
Level 125
God Stats
5W - 6L
1,392 SR
Queue Stats
110W - 115L
1,222 MMR
Solo
Mulan
Mulan
Silver I
Larsator
Mulan
Silver I
Level 106
God Stats
33W - 35L
1,500 SR
Queue Stats
243W - 270L
1,070 MMR
Party 1
Cabrakan
Cabrakan
Silver I
RadioBot
Cabrakan
Silver I
Level 144
God Stats
99W - 73L
1,551 SR
Queue Stats
345W - 357L
1,170 MMR
Solo
Ares
Ares
Silver I
s1moNNN
Ares
Silver I
Level 83
God Stats
12W - 9L
1,577 SR
Queue Stats
479W - 491L
1,248 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,512 SR
1,204 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,517 SR
1,204 MMR
Ao Kuang
Ao Kuang
Gold V
Helldane
Ao Kuang
Gold V
Level 98
God Stats
44W - 32L
1,596 SR
Queue Stats
592W - 588L
1,165 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Issakha
Sun Wukong
Bronze IV
Level 31
God Stats
0W - 3L
1,740 SR
Queue Stats
1W - 13L
1,262 MMR
Solo
Scylla
Scylla
Silver I
N4BL4
Scylla
Silver I
Level 118
God Stats
14W - 19L
1,574 SR
Queue Stats
130W - 141L
1,237 MMR
Solo
Hercules
Hercules
Silver II
RoldDarl
Hercules
Silver II
Level 103
God Stats
21W - 25L
1,452 SR
Queue Stats
271W - 293L
1,121 MMR
Solo
Cupid
Cupid
Silver IV
pepicol7
Cupid
Silver IV
Level 91
God Stats
0W - 1L
1,225 SR
Queue Stats
24W - 34L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GeneralLie
Discordia
17
5 / 7 / 7
11,525
549
13,372
12,243
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
HeBoBoy
Neith
19
10 / 5 / 10
13,130
625
23,035
16,782
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Larsator
Mulan
20
8 / 3 / 7
13,722
653
19,113
15,424
14,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
RadioBot
Cabrakan
18
3 / 3 / 10
11,513
548
13,470
21,825
19,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
s1moNNN
Ares
18
8 / 5 / 16
13,202
629
12,040
21,564
26,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaAphroditeSetPersephoneTsukuyomi

VS

Bans
GilgameshThanatosNemesisArtioDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Helldane
Ao Kuang
19
10 / 7 / 7
12,204
581
15,394
25,688
10,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Issakha
Sun Wukong
17
3 / 4 / 3
10,605
505
9,614
21,905
20,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
N4BL4
Scylla
16
2 / 9 / 5
10,052
479
10,259
15,705
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RoldDarl
Hercules
16
3 / 8 / 3
10,761
512
7,027
21,017
21,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
pepicol7
Cupid
16
3 / 6 / 2
10,259
489
5,687
14,354
5,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
41
34
Kills
21
23
Deaths
34
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
GeneralLie
Discordia
5
7
7
1.21
W
Neith
HeBoBoy
Neith
10
5
10
3
L
Ao Kuang
Helldane
Ao Kuang
10
7
7
1.93
L
Sun Wukong
Issakha
Sun Wukong
3
4
3
1.13
W
Mulan
Larsator
Mulan
8
3
7
3.83
L
Scylla
N4BL4
Scylla
2
9
5
0.5
W
Cabrakan
RadioBot
Cabrakan
3
3
10
2.67
L
Hercules
RoldDarl
Hercules
3
8
3
0.56
L
Cupid
pepicol7
Cupid
3
6
2
0.67
W
Ares
s1moNNN
Ares
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,030
Damage
47,981
87,838
Taken
98,669
74,908
Mitigated
64,566
30,898
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GeneralLie
Discordia
13,372
161
317
2,567
12,243
4,797
1,322
6,541
5,702
74,961
0
W
Neith
HeBoBoy
Neith
23,035
12,322
0
6,795
16,782
9,281
3,858
4,842
11,807
0
102,858
L
Ao Kuang
Helldane
Ao Kuang
15,394
4,369
0
8,105
25,688
10,859
0
10,362
15,060
86,630
0
L
Sun Wukong
Issakha
Sun Wukong
9,614
1,934
0
5,004
21,905
20,202
0
5,123
15,736
363
59,873
W
Mulan
Larsator
Mulan
19,113
2,175
0
8,003
15,424
14,800
2,459
3,132
12,292
0
85,870
L
Scylla
N4BL4
Scylla
10,259
1,309
0
1,281
15,705
5,984
0
7,836
7,459
67,102
0
W
Cabrakan
RadioBot
Cabrakan
13,470
1,539
0
8,430
21,825
19,259
301
5,254
16,082
89,975
0
L
Hercules
RoldDarl
Hercules
7,027
792
0
523
21,017
21,909
0
8,441
12,348
0
29,395
L
Cupid
pepicol7
Cupid
5,687
3,162
234
4,247
14,354
5,612
1,254
6,188
8,044
0
61,503
W
Ares
s1moNNN
Ares
12,040
361
0
4,786
21,564
26,771
44
6,159
15,405
34,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
53,881
613
Minions Killed
540
0
Camps Cleared
0
1,970,005
Distance Traveled
1,852,730
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,525
549
125
6
0
384,938
5
W
Neith
13,130
625
147
7
0
371,952
2
L
Ao Kuang
12,204
581
132
6
0
361,908
2
L
Sun Wukong
10,605
505
122
6
0
422,921
1
W
Mulan
13,722
653
161
8
0
421,812
3
L
Scylla
10,052
479
115
5
0
335,887
6
W
Cabrakan
11,513
548
146
7
0
396,900
5
L
Hercules
10,761
512
46
2
0
375,313
8
L
Cupid
10,259
489
125
6
0
356,701
4
W
Ares
13,202
629
34
2
0
394,403
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role